Log for #gamedev on 2008-01-18


Session Start: Fri Jan 18 00:00:00 2008
Session Ident: #gamedev
[00:08] <DrScrat> http://www.bodybuildingforyou.com/weight-loss-etc/danger-of-ephedrine.htm
[00:09] <sort> old news
[00:11] <sort> people die from alcohol too
[00:11] <sort> and so on
[00:12] <sort> side effects: euphoria
[00:12] <sort> oh that one sucks :/
[00:20] <DrScrat> cocaine is safer
[00:20] <DrScrat> if you smoke it
[00:34] <MrFurious> chats?
[00:48] * w0t^ is now known as w0t
[04:31] * chumigona is now known as realtime
[06:30] <Ultyma> trshs
[07:16] * BlkStaff is now known as Narris
[07:57] * Swish[\] is now known as Swish
[08:25] <w0t> *amsg* bbl changing psu
[09:36] <olie> Hi, I have recently installed windows xp 64 and i got visual studio 2008 worki
[09:40] <eTrece> is your graphics driver solid with 64bit?
[09:45] <olie> I have the latest ATI drivers for 64bit (well latest if there hasn't been a up
[10:01] <kaotrix> http://www.gamedev.net/community/forums/topic.asp?topic_id=479101
[10:20] * aav_hlm2 is now known as aav_hlm
[10:21] <aav_hlm> nawt
[10:56] <kaotrix> http://photos.imageevent.com/jomo/newstuff/511761024_7eb4c67456_o.gif
[11:02] <Thoys> kaotrix, you just got me fired
[11:02] <Thoys> thanks
[11:02] <Ultyma> lol
[11:02] <Ultyma> ya someone bans him
[11:03] <Ultyma> at least have the decency to say nsfw faghead
[11:03] <Thoys> nah just kidding ;d
[11:03] <Thoys> btw my 18th bday = today ;d
[11:04] <eTrece> btw my 18th bday = 2002 ;{
[11:06] <Ultyma> hbd
[12:01] <[Relic]> Hello :)
[12:02] <staerlor> hello!
[12:02] <[Relic]> :)
[12:22] <[Relic]> :)
[12:57] <MrFurious> hi
[12:57] <PitDroid> hello, MrFurious
[14:07] <kaotrix> http://photos.imageevent.com/jomo/newstuff/511761024_7eb4c67456_o.gif
[14:11] <eTrece> omfg i have been fooled twice in one day by the same url
[14:16] <MrFurious> sups
[14:17] <Luggage> Hey everyone. I'm trying to solve a very simple problem: User input for a G
[14:17] <eTrece> why use glut for your key input? there is stuff like ois that is more fully
[14:18] <MrFurious> or sdl i believe
[14:18] <eTrece> true that
[14:18] <Luggage> I'm in charge of writing a simple C++ input-class for a game-project (stupi
[14:18] <MrFurious> the folks in #opengl might have a better answer for you
[14:19] <eTrece> true, but in my opinion i would dump glut for simple key-in
[14:19] <Luggage> Indeed, I just wanted to try here first because I'd imagine gamedev-new-peo
[14:19] <MrFurious> agreed
[14:19] <MrFurious> newp, i went with sdl from the get go
[14:19] <MrFurious> you may want to consider doing the same
[14:19] <eTrece> i started with glut and dumped for sdl
[14:19] <MrFurious> never tried that ois tho
[14:20] <Luggage> Well, the course I'm taking is going to focus on using GLUT with OpenGL/C++
[14:21] <eTrece> in that case you should checkout the lighthouse3d tutorials, should help wit
[14:21] <Luggage> The teacher is, uhm.. Missing, and I've been trying to solve this problem f
[14:22] <Luggage> Alright, so I should check out: SDL (just for key-input), ois and hte light
[14:23] <MrFurious> acutally
[14:23] <eTrece> realistically you could use sdl for all your windowing stuff ;P
[14:23] <MrFurious> sdl is good for lots of stuff
[14:23] <MrFurious> ya
[14:23] <MrFurious> definately dig into it
[14:23] <eTrece> i agree 127%
[14:23] <MrFurious> so i'm wondering how far i should take my chat app
[14:23] <MrFurious> i mean wtf
[14:24] <MrFurious> its just a stinking chat app
[14:24] <eTrece> lol
[14:24] <eTrece> sounds exciting!!
[14:24] <MrFurious> but it'd be easy, at this point, to add stupid shit like buddy lists, and
[14:24] <MrFurious> offline msgs, etc etc
[14:24] <Luggage> Yeah, I've read through many posts arguing that SDL is great, and I am conv
[14:25] <MrFurious> if using sdl upsets your teacher for an opengl-centric assignment, your t
[14:25] <eTrece> lol i totally agree
[14:25] <MrFurious> see if i go much further with my chats, i'll need to setup a php/mysql ad
[14:25] <eTrece> also if ya wanna see ois then: http://sourceforge.net/projects/wgois
[14:25] <Luggage> Well he gave the impression that we were just going to be using C++/OpenGL/
[14:26] <MrFurious> which isnt really that big of a deal but its a whole new chunk of bullshi
[14:26] <MrFurious> i guess the question is, what up the games
[14:26] <MrFurious> re my chat thing
[14:26] <MrFurious> are users gonna need all that shit for the games... if so, i should just
[14:26] <MrFurious> if not... meh i dunno
[14:27] <Luggage> Well, thanks guys. I appreaciate the advice, and I'll look into all your su
[14:27] <MrFurious> ah well g/l
[14:27] <MrFurious> cmon back and spam us when you get it done
[14:27] <MrFurious> i'll check it out
[14:27] <eTrece> true, i dunno if you added it to like an mmo then the chat would be nice. be
[14:27] <MrFurious> ya its, imo, already kinda better than most flash chat things
[14:28] <MrFurious> but its really just a test of this server
[14:28] <MrFurious> so going apeshit with the chat functionality feels a bit like a distracti
[14:28] <eTrece> i agree, is like those people that get stuck up writing an engine and never
[14:29] <eTrece> but could be helpful to others, i dunno
[14:29] <MrFurious> ya i'm that guy a lot
[14:29] <MrFurious> the point of the chat engine is actually to complet the game i made the b
[14:30] <MrFurious> cause without multiplayer its garbage
[14:31] <MrFurious> ah well suppose i'll sort it out
[14:31] <MrFurious> i wish i had like, 3 of me
[14:32] <eTrece> if i had like 3 of me i would make a gang
[14:32] <eTrece> like ms13 shit and roam the east coast lookin for trouble
[14:32] <eTrece> people would be like "ahh shit lookout for dem clones!!1"
[14:34] <MrFurious> lol
[14:34] <MrFurious> i think i'd start a fight club with myself
[14:35] <MrFurious> and train until i had achieved super human levels of combat ability
[14:35] <eTrece> that would be sweet
[14:35] <eTrece> i wonder what it would be called if you killed one? murder/suicide
[14:36] <MrFurious> selfacide
[14:36] <eTrece> lol nice
[14:36] <MrFurious> lolocaust
[14:36] <_kw> clonocide
[14:36] <_kw> hm, no.. that sounds like you murdered a clown
[14:37] <MrFurious> not a bad idea tho
[14:37] <MrFurious> fucking clowns.
[14:37] <[Relic]> just remember to use a silencer to kill a mime :)
[14:37] <_kw> no, but still beside the point
[14:37] <MrFurious> lol :P
[14:37] <MrFurious> nice
[14:37] <_kw> if you shoot a mime, does he scream?
[14:37] <_kw> brb, testing
[14:37] <_kw> I keep a couple of them in glass boxes :-)
[14:38] <MrFurious> lol
[14:38] <MrFurious> i still wanna make a furry-emo-mime hunter game
[14:38] <[Relic]> so the easiest way to assassinate a mime is to put him in a sealed glass bo
[14:38] <MrFurious> the boss monsters would be epic
[14:39] <MrFurious> or slowly crush them with something heavy from above
[14:39] <[Relic]> Kill all the teletubies?
[14:39] <MrFurious> yes them too
[14:39] <MrFurious> jus ttake all of the most despised elements of society an dput them in a
[14:40] <_kw> if I could choose a phobia I had, it'd be clowns btw
[14:40] <_kw> it's just such a funny cool phobia to have
[14:41] <_kw> walking around, then suddenly "OMFG A CLOWN!"
[14:41] <_kw> much more interesting than the fear of heights I now have
[14:45] * Disconnected
[14:45] * Attempting to rejoin channel #gamedev
[14:45] * Rejoined channel #gamedev
[14:48] <MrFurious> i dunno what i'm afraid of
[14:48] <MrFurious> dieing alone?
[14:48] <MrFurious> dunno if that counts as a phobia, thats just common sense
[14:48] <MrFurious> silly anywyas, everyone dies alone.
[14:48] <Luggage> Somehow I managed to read that you had a fear of Chocobos.
[14:48] <MrFurious> lol
[14:48] <Luggage> Which would be silly, Chocobos are awesome.
[14:49] <MrFurious> thats the final fantasy steeds right?
[14:49] <MrFurious> its something like that lol
[14:49] <Luggage> So I think I managed to get OIS up and running, testing it right now.
[14:49] <MrFurious> gg
[14:49] <Sonistar> hey all
[14:49] <Luggage> Hehe yeah, correct. Huge yellow birds often heard saying KWARK!!! and the l
[14:50] <MrFurious> ah ya lol
[14:51] * MrFurious is now known as honkykong
[14:51] <Sonistar> hows everyone doing?
[14:52] <honkykong> pretty good
[14:52] <honkykong> overdoing my chat app
[14:52] <honkykong> you?
[14:55] <Luggage> I'm doing good, but just realizing that it might be a bit late for me to be
[14:55] <Luggage> Looks very promising though, so I'm happy.
[14:56] <Sonistar> im just doing some character designs for my portfolio ^^
[14:56] <Sonistar> Luggage: what are you doing?
[14:56] <Luggage> What's the current model you're working on?
[14:56] <Sonistar> honkykong: chat app?
[14:57] <honkykong> yep, wanna see? its pretty neato, for a flash chat thing
[14:57] <honkykong> added a whiteboard to it, its gets incredibly low latency
[14:57] <Luggage> I'm trying to find something really simple to use for input in my OpenGL/GL
[14:57] <honkykong> http://bokz.net/flash/test1.swf
[14:57] <honkykong> i'm making it a lot more user friendly now
[14:57] <honkykong> today is a 'make it more user friendly' day
[14:58] <Sonistar> Luggage: whats your game?
[14:58] <Sonistar> Luggage: wouldnt SDL be good?
[14:59] <Luggage> A simple project with 4 co-students. Quite the original idea, really. It's
[15:00] <Luggage> And if you've ever been at a scandinavian musicfestival, you realize it can
[15:00] <Daveman> honkydong
[15:01] <Sonistar> hehe
[15:01] <Daveman> moar flash?
[15:01] <honkykong> hehe ya
[15:01] <honkykong> come see
[15:01] <Daveman> fuck that
[15:01] <Luggage> Sonistar: Yes, it would, but I initially just wanted to write a tiny inputc
[15:02] <Sonistar> ahh
[15:11] <honkykong> lol
[15:11] <honkykong> well thanks for checking out the chat Sonistar
[15:11] <honkykong> soon there will be stuff to do
[15:12] <honkykong> just gotta take a day and tie up some loose ends
[15:14] * aav_hlm is coding bare chested
[15:14] <honkykong> does it give your code more manliness?
[15:14] <honkykong> i'm coding pantsless
[15:14] <honkykong> it definately helps.
[15:14] <Sonistar> honkykong: np lol
[15:14] <Sonistar> http://sonistar.co.uk/random/WIPmale.png
[15:15] <Sonistar> what ive done so far
[15:16] <kaotrix> http://photos.imageevent.com/jomo/newstuff/511761024_7eb4c67456_o.gif
[15:17] <Sonistar> o_0
[15:19] <honkykong> lol Sonistar
[15:19] <honkykong> i like your drawings :)
[15:19] <honkykong> fun stuff
[15:19] <honkykong> hey soon the whiteboard will record drawing sequences and be able to play
[15:19] <honkykong> i wanna see if i could get pixelgod to come do a drawing with like, an au
[15:19] <honkykong> and record it
[15:19] <honkykong> maybe you'll dig that sorta thing too
[15:21] <Sonistar> ty
[15:21] <Sonistar> pixelgod?
[15:21] <honkykong> hey does insane drawings in like, windows paint
[15:21] <honkykong> seriously insane shit
[15:22] <honkykong> google it, you'll be impressed
[15:22] <honkykong> http://www.youtube.com/watch?v=vUWqRhReaZk
[15:22] <_kw> hehe
[15:22] <_kw> is he the one with that car, with "right where it belongs as soundtrack"?
[15:23] <_kw> erm
[15:23] <_kw> that last quote was off by two words
[15:23] <_kw> ;P
[15:24] <honkykong> ya i think so
[15:25] <_kw> yeah, just clicked your link
[15:25] <_kw> part I has that soundtrack
[15:25] <honkykong> ya this is a diff one, same guy, same idea tho
[15:25] <_kw> that's a nice song btw
[15:25] * _kw is playing: Nine Inch Nails - Right Where It Belongs (0:02/5:04)
[15:25] <_kw> ;-)
[15:25] <honkykong> my whiteboard will record drawings like that soon
[15:27] <Sonistar> you cant draw something like that without a template >.<
[15:29] <honkykong> this guy can
[15:29] <honkykong> http://www.youtube.com/watch?v=BRDe4cNexW0
[15:29] <honkykong> heres the first one... its got more sketch lines visible
[15:29] <honkykong> theres a lot of car designers that are just that fucking crazy at drawing
[15:29] <Sonistar> and you cant get such perfect perspective without a lot of correction and
[15:29] <honkykong> i've seen em, its nuts
[15:33] <honkykong> been a long time since i watched those
[15:33] <honkykong> gdamn what a pimp that guy is
[15:34] <honkykong> i dont care if he did it with a pic of the car right next to the monitor,
[16:27] <Sonistar> rargh
[16:29] <honkykong> aye
[16:29] <honkykong> sup
[16:29] <kermit`_> le drunkz
[16:29] <honkykong> k
[16:29] <honkykong> good plan
[16:29] <kermit`_> jup
[16:36] <Yenal> when you define a variable/object in the stack its always aligned in word bou
[17:50] <Sonistar> hey all
[17:51] <honkykong> wb
[17:51] <ht7z> hay
[17:51] <honkykong> ht7z is your nick a reference to something?
[17:51] <honkykong> i was wondering earlier
[17:52] <ht7z> not really
[17:52] <honkykong> lol
[17:52] <honkykong> nice
[17:52] <ht7z> i used hattiz before, but it wasn't eleet enough
[17:52] <ht7z> ;p
[17:53] <honkykong> gotcha
[17:54] <honkykong> thought maybe you just smacked the keybaord, decided whatever came out wa
[17:54] <honkykong> was gonna say, that'd be pretty coo, lol
[17:54] <ht7z> heh
[17:54] <Sonistar> pd/i
[17:54] <honkykong> ?
[17:54] <Sonistar> aww, invalid on efnet
[17:55] <Sonistar> tewkt
[17:55] <honkykong> your logic has sprung a leak
[17:55] <Sonistar> hehe
[17:55] * Sonistar is now known as tewkt
[18:03] <tewkt> mwahahaha
[18:03] * tewkt is now known as Sonistar
[18:35] <sort> best wiki ever: http://www.psybnc.co.uk
[18:36] <Sonistar> wtf?
[18:37] <DrScrat> http://typicalprogrammer.com/programming/thirteen-patterns-of-programmer-in
[18:37] <Sonistar> bwahaha, viruses are trying feebly to auto install on my pc
[18:37] * Sonistar watches them bounce laughably off his linux pc
[18:38] <Ultyma> <Ultyma> OMFG
[18:38] <Ultyma> <Ultyma> CLOVERFIELD FTW
[18:38] <Sonistar> sort: you fail
[18:38] <sort> i fail?
[18:39] <sort> did you click the links or something
[18:39] <Sonistar> Ultyma: is it good?
[18:39] <sort> you shouldnt click spam links, you know
[18:41] <Ultyma> i loved it
[19:04] <honkykong> Ultyma nice so did it live up to the suspensful commercials?
[19:04] <honkykong> no spoilers plz
[19:27] <Ultyma> yes
[19:27] <Ultyma> it did
[19:28] <Ultyma> they did an amazing job at capturing the pure horror of the "we dont know wt
[20:02] <forgey> how was it for shakey-cam ? blair witch style? or just bourne ultimatum
[20:41] <honkykong> imdb says its good shakeycam
[20:41] <PitDroid> says its good shakeycam can be found at http://www.imdb.com/M/title-substr
[20:41] <honkykong> interesting
[20:42] <honkykong> imdb karate dog
[20:42] <PitDroid> karate dog can be found at http://www.imdb.com/M/title-substring?title=kar
[20:43] <[Relic]> hong kong fooey?
[20:43] <honkykong> hiYA!
[20:43] <honkykong> gitrdon-fu
[21:01] <DrScrat> I just saw cloverfield, you want to know the ending?
[21:02] <[Relic]> this t-shirt is 100% organic 65% baby seal 25% panda 10% manatee
[21:09] <honkykong> is it that he's been dead the whole time and he's actually a ghost and ty
[21:12] <kaotrix> sup
[21:13] <kaotrix> What project are you guys working on?
[21:15] <DrScrat> the devil's milk
[21:15] <honkykong> some stupid flash chat shit
[21:27] <honkykong> wutchu working on kaotrix
[21:27] <kaotrix> kitty porn website
[21:27] <honkykong> other than trying to troll people with stupid gifs
[21:28] <honkykong> not surprising
[21:28] <kaotrix> http://photos.imageevent.com/jomo/newstuff/511761024_7eb4c67456_o.gif
[21:28] <kaotrix> lmao
[21:28] <honkykong> nothanks
[21:28] <kaotrix> funniest pic ever
[21:28] <kaotrix> Yeah, the backend code of my site works really well.
[21:28] <kaotrix> Just trying to come up with a new design.
[21:28] <kaotrix> To make it appear less noobish.
[21:29] <honkykong> try some dropshadows
[21:30] <honkykong> nothing says 'I AM NO NOOB KTNX' like dropshadows.
[21:30] <kaotrix> lmao
[21:30] <honkykong> or just use that gif for a log
[21:30] <honkykong> logo
[21:30] <kaotrix> lmao
[21:30] <honkykong> call it rampagingnegrosbeatingupwhitewomenz.com
[21:34] <honkykong> so wuts ur site
[21:34] <honkykong> it better not actually be a fucking kiddie porn site
[21:34] <honkykong> i will hunt you down
[21:34] <kaotrix> http://talitha.cvk.ca/AnimalCookies/
[21:38] <honkykong> wut are you talking about noobish
[21:38] <honkykong> thats sum next level design there sun
[21:38] <honkykong> you should go win some awards with that
[21:49] <kaotrix> ...
[21:58] <honkykong> srs
[22:42] <action1> anyone here doing an online game in PHP :)
[22:46] <FMJaguar> hopefully that game is chess by email
[22:47] <action1> cool
[22:47] <action1> when is it going to be done?
[22:47] <FMJaguar> it's not
[22:47] <FMJaguar> it wasn't a real answer
[22:47] <action1> bummer :)
[22:59] <honkykong> action1 i'm doing a whole bunch in flash/python
[22:59] <honkykong> was actually just hoping someone would have a sec they could try out the
[22:59] <honkykong> if you dont mind its at http://bokz.net/flash/test1.swf
[23:00] <action1> hey honkykong...what's up :)
[23:00] <action1> honkykong...you do php too, right?
[23:01] <FMJaguar> what is the question action1
[23:02] <action1> I'm wondering if folks have figured out how to scale stuff
[23:02] <action1> when getting too many clicks on a php game
[23:02] <action1> maybe I should use ajax
[23:02] <honkykong> hey action1
[23:03] <honkykong> yeah
[23:03] <honkykong> well a socket based approach would prolly work out more elegantly
[23:03] <honkykong> cause then you're not initiating a bunch of connections all the time
[23:03] <honkykong> you create one and keep it going
[23:03] <action1> for each user?
[23:04] <FMJaguar> php isn't great for this application
[23:04] <honkykong> right
[23:04] <honkykong> agreed php is probably not the way to go
[23:04] <FMJaguar> but if your already stuck with it, you'll have to make some creative use o
[23:04] <honkykong> dunno what th eapp is but if theres a shit ton of updates going... maybe
[23:05] <action1> yeah, how do I distribute the database stuff amongst multiple servers
[23:05] <action1> is there an easy way to do that/
[23:05] <honkykong> what game is this btw
[23:05] <action1> I'm doing a clone of Dope Wars :)
[23:06] <FMJaguar> and yeah ajax, and also serve the static content from a fast web server (l
[23:06] <action1> so the top 3 thins to do would be...
[23:06] <action1> 1) ajax
[23:06] <FMJaguar> depends on the app
[23:07] <action1> FM: have you split a database amongst multiple servers?
[23:07] <FMJaguar> ajax is just so they don't refresh the entire page, but you could also jus
[23:08] <action1> well, I can replace apache with lighttpd altogether, right?
[23:12] <FMJaguar> action1, just from people's experiences, you sacrifice some things going c
[23:13] <FMJaguar> like dynamic things, scripts, rewrites, modules, etc...
[23:16] <FMJaguar> so people tend to combine the two, lighttpd intercepts requests, and sends
[23:18] <DrScrat> apoopie
Session Close: Sat Jan 19 00:00:00 2008