Session Start: Sun Jan 28 00:00:00 2007
Session Ident: #gamedev
[00:00] * Disconnected
[00:00] * Attempting to rejoin channel #gamedev
[00:00] * Rejoined channel #gamedev
[00:00] -bleeding_- Welcome to #gamedev, jJones. No warez, no triggers, no servers, no banners, no
[01:15] <Unit41> http://www.theregister.co.uk/2007/01/27/the_odd_body_great_moments/
[01:19] <shea> haha
[01:24] <Madsy> hahaha
[01:42] <dd93> I did it again guyz, I found a fast integer factoring algo... again :D
[01:43] <dd93> lol
[01:43] <wkr4k4r> DOES YOUR MOM CARE
[01:43] <ht7z> hope so
[01:44] <dd93> once i receive the RSA challenge money she will
[01:44] <Madsy> http://www.youtube.com/watch?v=S0lEDY-LDaY
[01:44] <Madsy> Good old Zlad
[01:51] <Squee-D> theres a link in related
[01:51] <Squee-D> http://www.youtube.com/watch?v=qMH7pKXj_8M&mode=related&search=
[01:51] <Squee-D> where there is no mockery.
[01:51] <Squee-D> o.O
[01:52] * cheezediq is now known as directhex
[01:54] <Squee-D> her shit just gets better too
[02:07] * Unit41 is now known as Uniti_
[02:14] <Squee-D> http://www.youtube.com/watch?v=PF3EQv-Q0F4&mode=related&search= first 10
[02:15] <Rangar> Ok, i am NEVER vacationing there!
[02:15] <Squee-D> dude
[02:16] <Squee-D> can you feel the love :P
[02:16] <Rangar> listening to that, with people i those damn 60's flares would be worse then
[02:17] <Squee-D> shes got some freaking crazt shmaltz.
[02:17] <Squee-D> apparantly the italians love her
[02:17] <Squee-D> crazy*
[02:18] <Rangar> she doesnt appear on The naked Wild On right?
[02:19] <Squee-D> lol no idea
[02:19] <Rangar> well, thenthey can keep her ;)
[02:20] <Squee-D> and so in counterpoint
[02:20] <Squee-D> no woman should vacation to the south island of new zealand
[02:24] * Rangar gasps
[02:24] <Rangar> why do you say such things?
[02:25] <Squee-D> The sheep will get lonely
[02:25] <Squee-D> Im sorry, it was a required response. ;)
[02:26] * Rangar rolls his eyes
[02:26] <Squee-D> Im gunna go watch shawn of the dead, properly, from start to end.
[02:26] <Rangar> dude.. we're Southern Men, we can handly both ;)
[02:26] <Squee-D> oh shit yeah right..
[02:26] <Squee-D> thus "Where the men are men and the sheep are scared"
[02:27] <Squee-D> catchoo later, time to unwind
[02:27] <Rangar> hehehe
[02:27] <Rangar> l8ers
[03:03] * senate- is now known as __senate-
[03:38] <Madsy> http://www.youtube.com/watch?v=EtOoQFa5ug8
[04:26] <Ziggy> seen rina-chan
[04:26] <PitDroid> rina-chan was last seen on IRC 13 days, 9 hours, 13 minutes and 7 seconds
[04:26] <Ziggy> seen seri-chan
[04:26] <PitDroid> seri-chan was last seen on IRC 11 days, 15 hours, 6 minutes and 24 seconds
[04:26] <Ziggy> seen serina
[04:26] <PitDroid> serina was last seen on IRC 53 days, 21 hours, 36 minutes and 3 seconds ag
[04:27] <Ziggy> seen your father
[04:27] <PitDroid> I haven't seen 'your father', Ziggy
[04:27] <Ziggy> :/
[04:27] <Ziggy> seen my father
[04:27] <PitDroid> I haven't seen 'my father', Ziggy
[04:27] <Ziggy> :D
[04:27] <Ziggy> you bastard
[04:43] <Ziggy> seen krissa
[04:43] <PitDroid> krissa was last seen on IRC 4 days, 17 hours, 5 minutes and 9 seconds ago,
[04:43] <Ziggy> seen milton twins
[04:43] <PitDroid> I haven't seen 'milton twins', Ziggy
[04:43] <Ziggy> you should
[04:43] <Hso> http://www.eff.org/share/petition/ <-- all americans sign this ;P
[04:44] <Ziggy> i think people should pay for music
[04:44] <Ziggy> :P
[04:44] <Ziggy> its only fair
[04:44] <Ziggy> how would you like people to steal your shit?
[04:45] <Hso> it's only binary data, 1s and 0s, but they crossed the line by suing people <
[04:45] <Hso> i'm not american, so i can't sign it -.-
[05:02] <Madsy> Hm, how can I represent a matrix with translation and rotation for a 2D point
[05:03] <Madsy> 2x3 isn't square :\
[05:04] <Madsy> And if I multiply them, I get a 3x3 matrix.
[05:04] <aav> use a 3x3 matrix
[05:04] <aav> fill with 0,0,1
[05:05] <Madsy> aav: Guess that's a valid sollution, thanks.
[05:06] <aav> np
[05:06] * __senate- is now known as senate-
[05:07] * Kid-Mesh is now known as a_insomni
[05:09] <aav> cotton mouth sucks
[05:28] <Ziggy> stop hitting the bong
[05:59] <honkykong> never
[06:00] <honkykong> ziggy did i see some forum posts with your ziggyware.com site on the bott
[06:00] <Ziggy> probably
[06:00] <honkykong> in fact, im' packing that shit up right now :P
[06:01] <honkykong> ah right on
[06:01] <Ziggy> :)
[06:01] <honkykong> i saw it was like hmmm that looks familiar
[06:01] <Ziggy> i'm a big dog in the XNA industry :)
[06:01] <Ziggy> hehe
[06:01] <honkykong> well obviously not
[06:01] <honkykong> all big dogs spell it:
[06:01] <honkykong> big "dawg"
[06:01] <Ziggy> lol
[06:01] <honkykong> cmon man
[06:01] <honkykong> get with it :P
[06:02] <Ziggy> my site's news feed is hit like a 5 dollar hoe
[06:02] <Ziggy> :P
[06:02] <honkykong> hehe
[06:02] <Ziggy> i wish i got that much traffic to my site :)
[06:03] <Ziggy> but people typically just click the links in the feed so they dont have to go
[06:03] <honkykong> bastards
[06:03] <Ziggy> hehe
[06:03] <Ziggy> the important links i keep in a database
[06:03] <Ziggy> that counds the numberr of clicks
[06:03] <Ziggy> (sorry for the typos its my wireless keyboard'
[06:03] <Ziggy> :P
[06:03] <honkykong> the important links? to what, prons?
[06:03] <honkykong> ah k
[06:04] <Ziggy> well to other community sites, downloads, etc
[06:04] <Ziggy> i keep a list of em
[06:04] <honkykong> coo
[06:04] <Ziggy> http://www.ziggyware.com/weblinks.php
[06:04] <honkykong> holy shit memory leaks are totally pwning my system
[06:04] <honkykong> i gotta reboot :/
[06:04] <honkykong> 900 megs used, running nothing atm
[06:04] <Ziggy> and instead of using www.theirsite.com i link to ziggyware.com/weblinks?id=12
[06:04] <Ziggy> :P
[06:05] <Ziggy> just fix it yourself
[06:05] <Ziggy> ctrl+shift+escape
[06:05] <Ziggy> kill explorer.exe
[06:05] <Ziggy> then do run->explorer.exe
[06:05] <Ziggy> :D
[06:05] <Ziggy> that should fix most issues
[06:05] <honkykong> really hmm ok lemme try that
[06:05] <Ziggy> also
[06:06] <Ziggy> in the task manager
[06:06] <Ziggy> go to view->select columns
[06:06] <Ziggy> and check them all
[06:06] <Ziggy> then you can sort by memory usage
[06:06] <Ziggy> and peak memory usage
[06:06] <Ziggy> and lots of other stuff
[06:08] <EviLDeD> stay away from the top or bottom of the screen..
[06:09] <honkykong> ?
[06:10] <honkykong> huh well mem usage is way down now but how to restart explorer? usually i
[06:10] <honkykong> n/m
[06:10] <honkykong> duh
[06:10] <honkykong> yeah that fixed it up like a champ m8 ty
[06:11] <EviLDeD> sorry was wrong window. :/
[06:11] * senate- is now known as __senate-
[06:11] <EviLDeD> how you doing honkykong, hows that game comming ?
[06:11] <Ziggy> hehe
[06:11] <Ziggy> funny name: honkeydong
[06:11] <honkykong> oh pretty good, just added some new stuff last night
[06:12] <honkykong> got my levels all loaded in from external text file scripts now, thansk t
[06:12] <honkykong> i got my snow doing a kinda speckly env map reflection along with a gritt
[06:12] <honkykong> all around, i gotta say, the snow is starting to look pretty good
[06:12] <EviLDeD> nice..
[06:13] <honkykong> if i coul djust get a multipass texturing shizzle going i'll be rocking
[06:13] <EviLDeD> im sure you have a couple screens
[06:13] <honkykong> but i havent figured that out just yet
[06:13] <honkykong> actualy no but hold a sec i'll grab one
[06:13] <Ziggy> :)
[06:13] <honkykong> you cant hardly see it in a still though
[06:13] <honkykong> the reflection part anyways
[06:13] <Ziggy> honkey: enable alpha blending when doing multipass
[06:13] <honkykong> yeah my problems are prolly lil more rudementary than that, i havent even
[06:14] <Ziggy> :P
[06:14] <Ziggy> teh rawd
[06:14] <honkykong> trying to figure out how to extract the diff blend amounts out of shit li
[06:14] <honkykong> without using pixel shaders taht is
[06:14] <honkykong> multitexturing is kinda new to me
[06:14] <Ziggy> use pixel shaders
[06:14] <Ziggy> the fixed pipeline is going away
[06:14] <honkykong> dammit
[06:14] <honkykong> i just got it working :/
[06:14] <Ziggy> it doesnt even exist in the new stuff MS is doing: XNA
[06:15] <honkykong> figures as soon as i figure out their bullshit they change it to some eve
[06:15] <Ziggy> learn hlsl :)
[06:15] <Ziggy> its real easy
[06:15] <honkykong> i setup a whole system of attaching function pointeres to a map of textur
[06:15] <Ziggy> and WAY better than the fixed function crap
[06:15] <honkykong> so each texture can call a function before and after its used
[06:15] <honkykong> bleh i hate dealing with MS sometimes
[06:15] <Ziggy> O_o
[06:16] <Ziggy> how bout this:
[06:16] <Ziggy> texture GetTexture(...){ dostuff(); return tex; }
[06:16] <Ziggy> :)
[06:16] <Ziggy> hehe
[06:17] <Ziggy> XNA is the way to go tho
[06:18] <Ziggy> if you really want to write games
[06:18] <Ziggy> :P
[06:18] <Ziggy> and not sit there for years writing the engine behind it
[06:23] <honkykong> i dunno... xna, managed dx, all sounds like retained mode again to me
[06:25] <honkykong> k posting a screener now
[06:25] <honkykong> doesnt look like much but you can see the snow texture pretty clear
[06:26] <honkykong> http://img260.imageshack.us/img260/6369/screen16ca3.jpg
[06:27] <honkykong> the refmap kinda sparkles most noticably in the dark spots the bumpmap cr
[06:27] <honkykong> in motion... its a pretty convincing illusion of snow
[06:28] <EviLDeD> nice, looking like its comming together
[06:29] <honkykong> yep, finally got my level using instanced geometry now too instead of jus
[06:29] <honkykong> much better for the collision detection
[06:29] <honkykong> took forever to get that dot3 shit going
[06:35] <honkykong> starting to get my enemies event structure setup here, how do yall handle
[06:36] <honkykong> i got function pointers setup that i call at appropriate times, named shi
[06:36] <Ziggy> honkykong: that looks kick ass
[06:37] <Ziggy> too bad its not xna :(
[06:37] <honkykong> haha yeah well... if someone wants to pay me, i'll port it over to whatev
[06:37] <honkykong> yeah cant wait till i get my billboards and decals going nicely
[06:37] <Ziggy> :P
[06:37] <honkykong> will help add ruffage all over, and foot prints and stuff
[06:38] <honkykong> and falling snow... man it really really needs falling snow eh
[06:45] <Ziggy> hey all
[06:45] <honkykong> yo
[06:45] <Ziggy> anyone ever do alpha poly sorting using c#?
[06:45] <Ziggy> i'm having trouble getting this to run fast on the 360
[06:45] <honkykong> nope
[06:45] <Ziggy> so i need to use a more .net based approach
[06:45] <Ziggy> instead of my silly c++ style of doing things ;)
[06:46] <honkykong> i guess, i dunno how people expect to get decent exec speed out of c#
[06:46] <Ziggy> c# is very fast
[06:46] <honkykong> seems like its trying to do so much shit under the hood, i dunno how it'd
[06:46] <Ziggy> you just need to know what stuff to avoid :)
[06:46] <honkykong> well sure, anythings fast on a p4
[06:47] <honkykong> but is it as fast as the same app in c++?
[06:47] <Ziggy> almost :)
[06:47] <Ziggy> sometimes it runs faster than c++
[06:47] <Ziggy> if you manage the memory better
[06:47] <honkykong> like when?
[06:47] <Ziggy> c# runs faster while the garbage collector is not collecting
[06:47] <Ziggy> but slower when it is
[06:48] <Ziggy> so if you minimize the amount of stuff that needs collecting it will run fast
[06:48] <honkykong> well disabling gc with c#... kinda eliminates the point of using it doesn
[06:48] <Ziggy> not disabling
[06:48] <Ziggy> just not using new stuff(); all the timm*e
[06:48] <Ziggy> :P
[06:48] <honkykong> gotcha
[06:48] <honkykong> well i think i'll stick to stl + c++
[06:48] <honkykong> its got its GC shit worked out nicely too
[06:49] <honkykong> i honestly dont see the point to c#
[06:49] <honkykong> just seems like MS trying to brand some shit they really dont need to be
[06:49] <honkykong> i mean... look at what a horrid abortion of a app vs6 was.... now they're
[06:50] <honkykong> i'm seriously like half an inch from completely and permentantly defenstr
[06:50] <honkykong> totally fed up with their ways
[06:50] * EviLDeD hands honkykong a coffee with a little irish .
[06:50] <honkykong> nice :)
[06:50] <honkykong> tyty
[06:51] <Ziggy> :P
[06:51] <Ziggy> honky: i know what you're thinking
[06:51] <Ziggy> i was a hard core c++ coder for > 15 years
[06:51] <Ziggy> wrote many many game engines
[06:51] <Ziggy> but with c# and XNA its WAY better
[06:52] <honkykong> right on
[06:52] <honkykong> well i think someones gonna have to pay me to walk down that road
[06:52] <Ziggy> :P
[06:52] <Ziggy> they just might
[06:52] <honkykong> until then... my perspective is, if i want some high level language that
[06:52] <Ziggy> i know several companies using XNA
[06:52] <honkykong> then at least it can be downloaded quick
[06:52] <Ziggy> i've even had a job offer :)
[06:52] <honkykong> nice
[06:53] <honkykong> work that shit man
[06:53] <honkykong> if someone pays me enough i'll code dx in cobol
[06:53] <honkykong> i dun give a fuck
[06:53] <Ziggy> i would've been down 20k/yr
[06:53] <Ziggy> :P
[06:53] <Interman> dx in cobol lol
[06:53] <Ziggy> i dont think game dev is worth losing 20,000 bucks a year
[06:54] <honkykong> do it for the lulz
[06:54] <honkykong> or send em to me
[06:54] <Ziggy> lol
[06:54] <honkykong> and i will
[06:54] <Ziggy> i cant recommend anyone unless i think they're the shit
[06:54] <Ziggy> :)
[06:54] <Ziggy> anyway
[06:54] <Ziggy> if you're good theyll come to you
[06:54] <Ziggy> i dont apply for jobs
[06:55] <honkykong> yeah i hear that
[06:55] <Ziggy> they apply for me
[06:55] <Ziggy> :P
[06:55] <honkykong> yeah i dont chase employment well
[06:55] <ryan[WIN]> yeah
[06:55] <honkykong> cause on paper i look like shite
[06:55] <ryan[WIN]> ziggy i have only ever gotten 1 job that wasn't personal referral or offe
[06:55] <honkykong> no formal credentials, education wise anyways
[06:55] <Ziggy> shippy: heard dat
[06:55] <Ziggy> :D
[06:55] <honkykong> all self taught so... unless you're looking at something i made its reall
[06:56] <Ziggy> honky: i have no degree
[06:56] <Ziggy> but i do have 10 yrs pro. exp
[06:56] <Ziggy> ;)
[06:56] <ryan[WIN]> honkykong i might suggest you do contract work
[06:56] <ryan[WIN]> the most amazing thing is
[06:56] <Ziggy> and @18 yrs exp
[06:56] <ryan[WIN]> business owners are willing to pay anyone off the street good rates to do
[06:56] <honkykong> Ziggy yeah i been coding since i was 11
[06:56] <honkykong> i'm 31 now
[06:56] <ryan[WIN]> and not willing to pay *anything* for a full time employee
[06:56] <Ziggy> nice :)
[06:57] <honkykong> hmm yeah man maybe i should do that ryan[WIN]
[06:57] <ryan[WIN]> and will sit there for like weeks agonizing over decisions
[06:57] <Ziggy> hrm
[06:57] <honkykong> hey anyone feel free to approach me for contract work
[06:57] <honkykong> i'm down, sure beats working for a living
[06:57] <Ziggy> honky: i am 29
[06:57] <Ziggy> ;)
[06:57] <Ziggy> 29 - 18 = 11
[06:57] <Ziggy> lol
[06:57] <honkykong> hehe yeah i started on a 8086
[06:57] <Ziggy> yup
[06:57] <honkykong> punching in source code for my dad, penny a line
[06:58] <Ziggy> haha
[06:58] <Ziggy> yea
[06:58] <honkykong> back before comp magazines came with cd's
[06:58] <Ziggy> i had a 12 mhz cpu
[06:58] <EviLDeD> lol I so predate you guys :))
[06:58] <EviLDeD> fucking hate being old
[06:58] <honkykong> 4.77mhz
[06:58] <EviLDeD> and im ONLY 36
[06:58] <Ziggy> lol
[06:58] <honkykong> dude ty EviLDeD
[06:58] <honkykong> i HATE being the old one
[06:58] <ryan[WIN]> only 36?
[06:58] <Ziggy> evil: i'm not one to discriminate age :)
[06:58] * honkykong revels in his not-the-oldest-geek-arund status
[06:58] <ryan[WIN]> EviLDeD go back to your coffin
[06:59] <EviLDeD> I know :)
[06:59] <Ziggy> fly_mario is like 46
[06:59] <Ziggy> :P
[06:59] * EviLDeD farts creamation dust
[06:59] <ryan[WIN]> EviLDeD you are just about at that age
[06:59] <ryan[WIN]> where if a friend calls you up to help you move
[06:59] <ryan[WIN]> you can say something like
[06:59] <ryan[WIN]> "i'm on medication"
[06:59] <ryan[WIN]> and they'll believe you
[06:59] <Ziggy> honky: do you have an xna web site?
[07:00] <Ziggy> or a blog?
[07:00] <honkykong> nah nothing
[07:00] <ryan[WIN]> and you can do nothing
[07:00] <ryan[WIN]> but sit around
[07:00] <honkykong> i got www.bokz.net
[07:00] <honkykong> its the worst site evar
[07:00] <Ziggy> :(
[07:00] <Ziggy> yea
[07:00] <Ziggy> pretty useless :)
[07:00] <honkykong> cant be writing about doing stuff
[07:00] <honkykong> too busy doing stuff
[07:01] <EviLDeD> heh they know better to not call me up to move. cause it means that eventua
[07:01] <Ziggy> http://www.geocities.com/mmor420/codePage.html
[07:01] <Ziggy> this is my first web site
[07:01] <Ziggy> lol
[07:01] <honkykong> people are always calling me to help them move
[07:01] <honkykong> i helped a friend get his washer/drier installed last night actually
[07:01] <ryan[WIN]> NOTE: you can use whatever you like from my archive, but please give me c
[07:01] <Ziggy> surely you have time to make a site like that
[07:01] <ryan[WIN]> ziggy
[07:01] <ryan[WIN]> you should just have a nice product site
[07:01] <ryan[WIN]> that says
[07:02] <ryan[WIN]> "Cost: $45 in street cred"
[07:02] <Ziggy> O_o
[07:02] <Ziggy> :)
[07:02] <ryan[WIN]> then have a counter on the page
[07:02] <ryan[WIN]> "This site has earned me $309,304,320 in street cred"
[07:02] <ryan[WIN]> "I'm rich bitch!!"
[07:02] <Ziggy> lol
[07:02] <Ziggy> nice
[07:02] <Ziggy> i'd rather them click the donate button
[07:02] <honkykong> thats a pretty cool site there ziggy
[07:02] <Ziggy> and give me street bling
[07:02] <honkykong> someones getting busy
[07:03] <Ziggy> honky: that site ran out of room long ago :)
[07:03] <Ziggy> its very old too
[07:03] <honkykong> what i really need is some geek chick groupy girl to be my gf and blog fo
[07:03] <honkykong> i just hate documenting/writing
[07:04] <ryan[WIN]> honkykong is it ok if she's 300lbs
[07:04] <ryan[WIN]> and has some drama
[07:04] <einride> hmm that sounds like an idea... i'll try to make my gf buy that
[07:04] <honkykong> no not really ;)
[07:04] <EviLDeD> lol
[07:04] <ryan[WIN]> honkykong your standards for full time bloggers are too high then
[07:04] <honkykong> well 300 is just too big
[07:04] <honkykong> heh
[07:05] <ryan[WIN]> that means there's more to love
[07:05] <honkykong> oh wait... full time bloggers
[07:05] <EviLDeD> depends on how tall
[07:05] <EviLDeD> :)
[07:05] <honkykong> there wouldnt be many less than 300 lbs would there
[07:05] <ryan[WIN]> figure it this way
[07:05] <honkykong> hey
[07:05] <honkykong> btw
[07:05] <honkykong> smoke pot :P
[07:05] <ryan[WIN]> any woman that has any ability to attract a man
[07:05] * honkykong *puffpuff*
[07:05] <ryan[WIN]> is going to have to fend off dudes on a semi permanent basis
[07:05] <ryan[WIN]> not enough time to blog
[07:06] <honkykong> well
[07:06] <EviLDeD> or be a whore and not worry or make things complex or be choosy
[07:06] <honkykong> i'm ok with crazy chicks
[07:06] <EviLDeD> seen that option a couple times.
[07:06] <PitDroid> I haven't seen 'that', EviLDeD
[07:06] <ryan[WIN]> honkykong really? how many crazy chicks have you really dated
[07:06] <honkykong> people stay well away from the crazy chicks, even if they're a lil attrac
[07:06] <honkykong> oh lots
[07:06] <honkykong> man i'm totally nuts too
[07:06] <honkykong> WACKO
[07:06] <ryan[WIN]> then put up a myspace
[07:06] <honkykong> here i'll find a pic, i'm not bullshitting
[07:06] <ryan[WIN]> full of b&w pictures
[07:06] <ryan[WIN]> and say
[07:07] <ryan[WIN]> "MY HEART IS BROKEN, I NEED A PARTNER TO HELP ME EXPRESS MYSELF"
[07:07] <EviLDeD> yea :))
[07:07] <ryan[WIN]> crazy chicks love that stuff
[07:07] <EviLDeD> OMG.. he would have 1000 friends in like 20 days
[07:07] <EviLDeD> offer to pay 1/4 of thier plane ticket :)
[07:07] <ryan[WIN]> or none
[07:07] <ryan[WIN]> say
[07:07] <Ziggy> http://www.paulnettle.com/
[07:08] <ryan[WIN]> "if you loved me, you'd steal that $300 from your grandma to come to visi
[07:08] <Ziggy> check out the new fluidstudios site
[07:08] <EviLDeD> no to catch just most fish you need at least some bait
[07:08] <Ziggy> (the paulnettle.com)
[07:08] <EviLDeD> hehe :))
[07:08] <Ziggy> the layout is kick ass
[07:08] <honkykong> haha
[07:08] <ryan[WIN]> EviLDeD sure but in my experience
[07:08] <ryan[WIN]> one a crazy chick decides to spend any time with you
[07:08] <ryan[WIN]> she rationalizes it as she has to spend all of her time with you
[07:08] <honkykong> ryan i keep telling this one chick not to rip off grandma
[07:08] <honkykong> and to wait till i got some money
[07:08] <honkykong> how funny is that
[07:08] <EviLDeD> heh :))
[07:08] <EviLDeD> ironic actually :)
[07:09] <honkykong> this is me http://img299.imageshack.us/img299/5417/bhicon3bigbj4.jpg
[07:09] <honkykong> clearly
[07:09] <honkykong> fucking insane
[07:09] <EviLDeD> with crazy chicks you tend to have to move, and never introduce them to eve
[07:09] <honkykong> http://img178.imageshack.us/img178/2135/madmatcb0.jpg
[07:10] <ryan[WIN]> oh god yes
[07:10] <honkykong> see thats why i get along fine with crazy chicks
[07:10] <ryan[WIN]> EviLDeD
[07:10] <honkykong> i scare my friends anyways
[07:10] <ryan[WIN]> you have to change your phone # too
[07:10] <ryan[WIN]> and make sure none of the friends that she knows about
[07:10] <ryan[WIN]> knows your new #
[07:10] <honkykong> yeah
[07:10] <honkykong> they're a handful
[07:10] <honkykong> i kinda enjoy it though
[07:11] <honkykong> its like canned drama
[07:11] <EviLDeD> I have a motto that has always worked well for me sexually - "Its not the f
[07:11] <ryan[WIN]> yeah
[07:11] <honkykong> not that i enjoy drama, but i enjoy ignoring drama, and crazy girl drama
[07:11] <EviLDeD> its entertaining too :)
[07:11] <ryan[WIN]> i know a few absolutely beautiful crazy women honkykong
[07:12] <ryan[WIN]> like one i met that told me she had two abortions and she can't keep havi
[07:12] <honkykong> send em my way man
[07:12] <honkykong> i will do them right
[07:12] <honkykong> crazy chicks and artist guys do well together anyways
[07:12] <honkykong> its just a good mix
[07:12] <EviLDeD> lol
[07:12] <ryan[WIN]> then she drank enough to kill a horse
[07:12] <ryan[WIN]> then told me i wasn't leaving without a hookup
[07:12] <ryan[WIN]> then proceeded to spend an hour vomiting
[07:12] <honkykong> nice
[07:13] <ryan[WIN]> and i got 0 that night
[07:13] <honkykong> sux
[07:13] <ryan[WIN]> and 800 missed phone calls
[07:13] <honkykong> i for some reason visualize random drunken crazy girl singing there
[07:13] <ryan[WIN]> the entire next week
[07:13] <honkykong> was there any drunk crazy girl singing going on? that shit always cracks
[07:13] <ryan[WIN]> she only called when she knew i couldn't answer my phone
[07:13] <honkykong> like marla singer screaming at the cops in fight club
[07:13] <ryan[WIN]> no, no drunk crazy girl singing
[07:13] <EviLDeD> heh :))
[07:14] <EviLDeD> crazy drunk girls is like an internet cottage industry.. YAH high costs of
[07:14] <honkykong> heh
[07:15] <EviLDeD> YAY! even
[07:15] <honkykong> so hey whats a motion capture suit go for these days?
[07:15] <honkykong> a 'budget' one?
[07:15] <EviLDeD> all I know is that a buddy of mine at the u of c said he could get me an ho
[07:15] <honkykong> fuck
[07:16] <honkykong> man i'd love to do that
[07:16] <honkykong> i think i could cap some awesome motions
[07:16] <honkykong> i might continue tinkering with a home made cap setup
[07:16] <honkykong> just to see if i could get anything working well enough for usage
[07:16] <EviLDeD> I thought about that too man, but there aren't any celings high enough in t
[07:17] <honkykong> heh
[07:17] <honkykong> yeah
[07:17] <honkykong> i'd want something wireless
[07:17] <honkykong> as unlikely as that sounds, ii'd just need it
[07:17] <honkykong> even if it was like, wearing the computer
[07:18] <honkykong> what i'd really like to cook up is some sorta standardized mini 3d space
[07:18] <honkykong> figure any mocap would need at least one of those for gauging steps and s
[07:19] <honkykong> you could put them on different weapons, like nunchuks, and sample some w
[07:20] <EviLDeD> yea that would be pretty kewl
[07:20] <einride> shouldn't be hard. small radio transmitter and triangulation. you can get p
[07:21] <honkykong> yeah would need super refresh rate though
[07:21] <honkykong> is there kits for that kinda shit now? wouldnt surprise me at all
[07:21] <einride> i'm looking at a project that involves one of them
[07:21] <honkykong> people trying to figure out how to make em small enough for those ultra m
[07:21] <einride> so yeah they exist
[07:22] <honkykong> nice, what kinda update rate does it offer?
[07:22] <EviLDeD> you have a url ?
[07:22] <honkykong> any idea? if it was anything over 50fps it'd prolly be cool
[07:22] <einride> no clue at all, so far I've just had an approach from a company that want t
[07:22] <EviLDeD> cause I mean that would really change the need for a 12' + height celing
[07:22] <honkykong> yeah maybe i just cook something up
[07:23] <honkykong> i got a couple of those sonar ruler things i could hack up
[07:23] <honkykong> i got em for a robotics project but i dunno if i'll ever use em for that
[07:24] <honkykong> anyone tried any of those video based mocap setups?
[07:25] <honkykong> with the funky colored wrist bands and shit i think?
[07:25] <EviLDeD> I Saw one with those styro form balls
[07:25] <EviLDeD> but never tried it
[07:25] <honkykong> i may have to give that a go
[07:25] <honkykong> seems cheap enough to try
[07:26] <honkykong> i've written some realtime image processing stuff before too so i might b
[07:26] <einride> just see what you can get outta a 3-4 webcams first, if it works then get d
[07:27] <honkykong> yeah a buddy of mines got a pretty nice sony handcam he might be down to
[07:27] <einride> you could use some fluorescent thing e.g, shouldn't be that complex to trac
[07:28] <EviLDeD> http://www.cgauction.com/store/product_info.php?products_id=34
[07:28] <Dr_Rambo> hehe
[07:28] <Dr_Rambo> hey honky
[07:29] <Dr_Rambo> I was thinking the same like einride
[07:29] <Dr_Rambo> webcam are like $20 a pop
[07:29] <Dr_Rambo> u get 3 of them
[07:29] <einride> glow-in-the-dark stuff and cheap cams yeah
[07:29] <Dr_Rambo> put them one above, infront, and side
[07:29] <Dr_Rambo> and u get a nice and easy positional system
[07:29] <Dr_Rambo> and then u get some rfid tags
[07:29] <Dr_Rambo> and some light balls
[07:29] <honkykong> yeah that'd be pretty slick
[07:29] <Dr_Rambo> u can probably rig a real nice and cheap mocap system
[07:29] <honkykong> hmm
[07:30] <honkykong> yeah maybe something programmable enough to handle weapons too
[07:30] <einride> if you can get a decent mocap system for $200, i could live with requiremen
[07:30] <Dr_Rambo> use a rfid tag, I am not sure how good that can be used for
[07:30] <honkykong> yeah i've never beens ure how precise those are as a positioning system
[07:30] <Dr_Rambo> There was a russian guy who wrote an app for that
[07:30] <Dr_Rambo> utilising 3-4 camera system
[07:31] <honkykong> ah, cool
[07:31] <honkykong> yeah i'm googling on diff video mocap systems out there
[07:31] <honkykong> lotta stuff
[07:31] <Dr_Rambo> basically, u just capture video stream from those 4 streams
[07:31] <Dr_Rambo> and u tell the programs what are the reference points
[07:31] <Dr_Rambo> and the program tracks those points, and record the xyz datas
[07:31] <Dr_Rambo> fairly simple stuff the program was like $20
[07:32] <Dr_Rambo> and I was going to buy it.. then the guy got sold to some corporation
[07:32] <Dr_Rambo> and I never saw that app again
[07:32] <honkykong> heh yeah thats always how it goes huh
[07:35] * Epoch_ is now known as Epoch`_
[07:36] <honkykong> http://www.polhemus.com/polhemus_editor/assets/LATUS_soccer_lg.gif
[07:38] <Epoch`_> what surprises me is that there isn't an open source mocap system yet
[07:50] <honkykong> yeah
[07:50] <Slade> why is that suprising. people who want mocap want good data, not data that su
[07:50] <honkykong> the processors are fing cheap anymore
[07:50] <honkykong> open source can make some shit happen man
[07:50] <Slade> evetually
[07:50] <honkykong> just sorta takes a sec to build steam sometimes
[07:51] <EviLDeD> im out, have a good one ...
[07:51] <honkykong> and some people would take the data however they can get it, if its there
[07:51] <honkykong> cya man
[07:51] <Slade> problem is that mocap takes a huge endeavor right up front
[07:51] <honkykong> hey anyone seen any good ROAM implementation/tuts c++ around?
[07:51] <honkykong> or mola
[07:51] <honkykong> lots of mola
[07:51] <honkykong> i bet enough money makes mocap easy :)
[07:52] <Slade> yup
[07:52] <honkykong> and homemade mocap could, concievably, at least be good enough to get the
[07:52] <honkykong> and if thats all it did, it did enough eh
[07:53] <honkykong> cause i mean i gotta tweak the shit outta mocaps for game use anyways, if
[08:13] <gadjo> hello
[08:13] <PitDroid> hola, gadjo
[08:13] <gadjo> anyone has any good C++ game library?
[08:13] <gadjo> i've been searching for 2 hours
[08:13] <gadjo> and i didn't found any.
[08:13] <gadjo> any good ones.
[08:13] <honkykong> ogre3d?
[08:14] <honkykong> i dunno i dont use that sorta stuff
[08:14] <gadjo> :)
[08:14] <gadjo> i don't have experience in windows game programming. i have done only dos gam
[08:14] <gadjo> i need some advices
[08:20] <J-Rod> dos ftw
[08:20] <gadjo> what means ftw?
[08:21] <J-Rod> for the win
[08:21] <J-Rod> or fuck the world, depending on the context
[08:21] <gadjo> ok
[08:22] <MeshMan> gadjo: i recommened getting into XNA / C#
[08:22] <gadjo> okay
[08:22] <gadjo> www.osho.org
[08:27] <MeshMan> wow, Visual Studio 2005 Professioanl Edition is only £583 in the UK
[08:28] <einride> and what is it in the US?
[08:28] <MeshMan> probably 50% of that :P
[08:29] * einride pets msdn univ
[08:29] * Swish finished otherland
[08:29] <einride> what did you think?
[08:29] <einride> it started better than it ended IMO
[08:30] <Swish> hmmm
[08:30] <Swish> it was pretty consistently good.. but it got slow at times in books 3 and 4
[08:30] <Swish> good ending.. tied up all the threads..
[08:30] <Swish> I am sad that we won't reach that level of sophistication in our lifetime..
[08:30] <einride> yup... the first 2 were better
[08:31] <Swish> but maybe our children will :)
[08:31] <einride> yes, it didn't appear too farfetched
[08:31] <einride> that's probably why I liked it :P
[08:31] <Swish> hehe
[08:32] <Swish> took me three weeks to read, too
[08:32] <Swish> crazy lot of pages.
[08:32] <Swish> work, read, sleep, eat, read, etc. :)
[08:32] <einride> hehe
[08:33] <Epoch`_> Otherland?
[08:33] <Swish> yea, by Tad Williams
[08:33] <Epoch`_> Ho Tad Muthafucking Williams
[08:33] <Swish> he's a very computer-nerd friendly author
[08:33] <Swish> really taps the online community for ideas and stuff
[08:34] <Epoch`_> Exegisis was a good cmputer nerd novel
[08:34] <Epoch`_> man I wish I had another copy of that
[08:39] <MeshMan> ooo,h 78mb free on C: :)
[08:39] <mess> this milk tastes like fish
[08:40] <Epoch`_> mess, that's always a good sign
[08:40] <mess> i know
[09:59] * |Geri| is now known as Geri
[10:01] <hydlide> hello
[10:02] <MeshMan> is it me your looking for?
[10:02] <MeshMan> i can see it in your eyes
[10:39] * Ghaleon8D is now known as Ghaleon
[10:53] <honkykong> so i'm making myself slog through pixel shaders
[10:53] <honkykong> and i got that BasicHLSL one hacked into my game as a lil test
[10:54] <honkykong> but it seems like theres a ton of lil fx specific variables that need set
[10:55] <wkr4k4r> no
[10:55] <wkr4k4r> either put it in the vertex format or there
[10:56] <honkykong> know of any good sample sites of fx files? i tried d/ling that nvidia fx
[10:57] <wkr4k4r> fuck that thing
[10:57] <wkr4k4r> just write your own
[10:58] <honkykong> yeah thats what i'm gonna do, just looking for a less microsofty sample s
[10:58] <honkykong> cause their idea of 'basic' and mine are not the same
[10:58] <wkr4k4r> you mean their pixel shader that does nothing?
[10:58] <Ghaleon> werd up newblars
[10:58] <honkykong> i got the ones that came witht he sdk to look over but its just wooly to
[10:58] <honkykong> yeah thats the one
[10:59] <Ghaleon> the NV tool is bombastic
[11:00] <Ghaleon> I think 3DS/Maya can output shaders
[11:01] <honkykong> ah thats the way to go then
[11:01] <honkykong> whats this SAS shit?
[11:01] <Ghaleon> simple as shit
[11:01] <honkykong> sounds like some parameter funnelling bullshit ms is pushing
[11:01] <Ghaleon> side angle side
[11:01] <honkykong> yeah i have no idea
[11:01] <honkykong> something about hlsl parameter passing
[11:02] <wkr4k4r> either put it in the vertexs or as a param or both
[11:03] <Ghaleon> yes'm
[11:05] <J-Rod> http://www.news4gamers.com/wii/News-21099.aspx
[11:05] <J-Rod> At such a pace, by the end of this year, over 18 million consoles would be pr
[11:07] <honkykong> http://www.xbdev.net/shaderx/fx/tutorials/dx_and_fx/index.php
[11:07] <honkykong> oh n/m
[11:07] <Dr_Rambo> "Poor me, poor me, pour me a drink."
[11:07] <honkykong> i was gonna ask how it knew wtf Diff and Spec were in that sample
[11:07] <honkykong> but i just saw the line was commented out
[11:07] <honkykong> hey Dr_Rambo whats up man
[11:08] * Ghaleon slaps Dr_Rambo for using the same joke twice this morning
[11:08] <Dr_Rambo> reading news. when I should be in bed
[11:08] <Ghaleon> diff = diffuse
[11:08] <Ghaleon> spec = specular
[11:08] <honkykong> yes i gathered but... what are they? global variables within any hlsl fil
[11:09] <honkykong> seems kinda arbitruary global name, didnt see them declared anywhere else
[11:09] <honkykong> i just figured it was some older code not in use now that references vari
[11:09] <Ghaleon> his code is borked I think
[11:09] <honkykong> ah that'd explain a bit
[12:12] <mrchris> I've never seen a game like that, what's it called?
[12:13] <mrchris> It's called, The Aristocrats
[12:13] <wkr4k4r> silent hunter iii
[12:13] <wkr4k4r> when loading good luck doing anything
[12:13] <wkr4k4r> heh
[13:04] <Epoch`_> hm...
[13:05] <Epoch`_> So, as a multimedia guy who has experience in 3D modeling/rendering, along
[13:06] <wkr4k4r> what you just said
[13:06] <wkr4k4r> heh
[13:06] <wkr4k4r> doing graphics probably and other things related
[13:06] <aav> technical artist?
[13:06] <Epoch`_> and what would that entail? like, UI, textures, effects?
[13:06] <a_insomn> Just saw Smokin Aces....Aleshia Keyes is awesome :)
[13:06] <Epoch`_> hm... I wonder how fast I could pickup HLSL
[13:06] <wkr4k4r> yes
[13:07] <wkr4k4r> you are gonna be uv mapping textures all day
[13:07] <wkr4k4r> have fun
[13:07] <aav> Epoch`_, get RenderMonkey or FX Composer and hack away :P
[13:07] <Epoch`_> lol, i'd rather avoid that =]
[13:07] <Epoch`_> okay, so if I was going to apply as an effects artist, and didn't have any
[13:08] <wkr4k4r> show your unshipped titles?
[13:08] <aav> work samples
[13:08] <wkr4k4r> they are gonna quiz you anyways
[13:08] <Epoch`_> uhm... what? I'm a multimedia guy looking to switch industries
[13:09] <Epoch`_> no previous experience in games at all
[13:10] <einride> Epoch`_: technical artist. they're heavily in demand
[13:10] <einride> god knows we could use an artist that understood how our engine works
[13:10] <wkr4k4r> tats not too important
[13:10] <wkr4k4r> they just want the uv mapping
[13:10] <wkr4k4r> and the chars
[13:10] <wkr4k4r> heh
[13:10] <wkr4k4r> and shit
[13:10] <einride> you need someone in between programming and art...
[13:11] <Epoch`_> einride, and what would it take to apply for your company?
[13:11] <Epoch`_> einride, yah, that's *exactly* where I want to position myself. Mixing codi
[13:11] <Epoch`_> I pickup languages pretty quick, as long as the API is documented well =]
[13:11] <einride> Epoch`_: a move to a almost-3rd-world country, a willingness to work for al
[13:12] <einride> Epoch`_: tech artist don't do programming. but they understand what the pro
[13:12] <Epoch`_> einride, hehe okay
[13:13] <Epoch`_> einride, so... what would you suggest I do to make examples that showcase t
[13:13] <einride> no idea, i'm a programmer, not a tech artist :P
[13:13] <einride> i just know that we could REALLY need someone in between departments
[13:13] <Epoch`_> hmm
[13:14] <einride> i mean... if someone could e.g. read up on svn, understand it, and teach us
[13:14] <einride> small things like that :P
[13:15] <Epoch`_> svn?
[13:15] <einride> version control system.... we'll move more than code into it once we have a
[13:16] <Epoch`_> oh, I've worked with CVS before, but I'm going to be installing subversion
[13:16] <Epoch`_> haven't done *too much* technically, but I know the basics
[13:17] <einride> yeah but you see what i mean. an artist that is able to understand programm
[13:17] <Epoch`_> yah
[13:17] <Epoch`_> but how do I show that to an employer?
[13:17] <einride> no idea :P
[13:17] <Epoch`_> me either.
[13:18] <einride> just start applying, bring art and hope there's a few techies present for t
[13:18] <Epoch`_> lol
[13:24] <Gambit-> Epoch`_, you're trying to figure out how to show that an artist that can pr
[13:25] <bewl> how is it now?
[13:25] <bewl> not*
[13:26] <Gambit-> einride, which third world country are you in, anyways?
[13:26] <einride> greece. almost 3rd world, not quite ;)
[13:26] <Gambit-> ah yeah :)
[13:31] <shea> head ache.
[13:31] <shea> yar
[13:31] * Thoys is now known as ThoysPan
[13:32] <shea> now i gotta go to the grocery before my cat starves
[13:33] <shea> http://www-128.ibm.com/developerworks/power/library/pa-linuxps3-1/ <- heh
[13:33] <shea> ok brb
[13:36] <Epoch`_> Gambit-, no, I'm trying to show prospective employers that I can fit that p
[13:37] <Gambit-> Epoch`_, that strikes me pretty straightforward; just show competience in t
[13:37] <Epoch`_> fair enough
[13:43] * Slade- is now known as Slade
[13:47] * NosOff is now known as NosTek
[13:52] <[Relic]> Hello :)
[13:53] <mrchris> in opengl if i load identity matrix a lot, like at least once per render lo
[13:58] <aav> no
[14:00] <Slade> damn. my new projector uses 0.08W in standby mode
[14:00] <Geri> only glbegin, glend and glflush will be slow down.
[14:00] <Slade> my current tv uses like 10W while in standby(off) mode
[14:00] <[Relic]> and you didn't buy all of us one?
[14:00] <Slade> hmm?
[14:01] <Nnorak> CRT tv?
[14:01] <[Relic]> I am sure I could find a use for a new projector :)
[14:01] <Slade> tv is rear projection
[14:01] <Slade> [Relic]: yea. cept i dont like you enough :)
[14:02] <[Relic]> suppose that means you don't like me enough to send me 2 1G ddrs either the
[14:02] <Slade> you would be correct
[14:02] <[Relic]> at least you are consistant :)
[14:32] * LaRssA_ is now known as LaRssA
[14:36] <mess> can somone help me with quadtree theory?
[14:45] <Slade> ?
[14:51] <shea> yay
[14:51] <shea> food
[14:51] <shea> mess: like what
[14:51] <shea> heya slade
[14:51] <mess> oh already got help, but ty :)
[15:12] <Slade> hey shea :)
[15:12] <Slade> hows it going
[15:12] * Slade just ate food too
[15:12] <shea> on the phone with gf in germany
[15:12] <shea> so brb :)
[15:13] <Slade> heh talk about a long distance relationship
[15:17] <shea> heh, yeah
[15:17] <shea> she's finishing up her major abroad
[15:18] <shea> she just flew there a few days ago
[15:18] <Slade> ugh ;/
[15:20] <kw> tell her "ich will dich ficken"
[15:24] <mrchris> Du hast mich gefragt und ich habe nichts gesagt
[15:28] <kw> what a random sentence ;P
[15:32] <Slade> rammstein lyrics generally are
[15:32] <Slade> in any language
[15:32] <kw> haha
[15:32] <kw> didn't recognize rammstein there
[15:50] <Slade> thats what makes it even more amusing ;P
[15:54] * _PcChip is now known as PcChip
[15:54] * Hso|Twin is now known as Hso
[16:19] <J-Rod> “Nintendo has developed a programming system that will allow small independ
[16:19] <J-Rod> sexy
[16:23] <Uniti_> i- am gettan so how, I wana take my cloths off
[16:23] <Uniti_> hot*
[16:23] <Uniti_> were all going to freeze to death
[16:23] <kw> dont
[16:24] <kw> sounds awesome btw J-Rod
[16:24] <Uniti_> well, most of us
[16:24] <Uniti_> its true, I seen it on tv
[16:25] <kw> golly billy bob, then it must be true!
[16:25] <kw> ;)
[16:25] * directhex unleashes a bunch of wiinjas in #gamedev
[16:26] <kw> ooh, cool. a ninja, I wonder if he GROROROOOAAAARGGGHHHHHHLLL
[16:27] <GooRooPR7> PR-BC = working
[16:27] <GooRooPR7> kaching
[16:44] <Uniti_> the monsoon's are going to get us
[16:52] <Ghaleon> :O
[16:52] <Ghaleon> Monsoon is the name of a studio where I werk
[16:53] <DebolazX> Gorilla Monsoon!
[16:54] <Ghaleon> Monsoons On A Plane
[16:54] <DebolazX> - Starring Oprah Winfrey in her comeback to the big screen.
[16:55] <Ghaleon> http://graphics.ink19.com/issues/may2002/monsoon.jpeg
[16:55] <shea> planes on a snake
[16:56] <Uniti_> monsoon I was refferring to was the layer of water under a glacier
[16:56] <Uniti_> gives it lube
[16:58] <shea> even ice cold glaciers like a little lube
[16:59] <shea> there is hope
[16:59] * NosTek is now known as NosOff
[17:01] <Uniti_> you can hope in one hand and shit in the other
[17:01] <Uniti_> see what one fills up first
[17:02] <shea> well i can make a prediction in your case!
[17:02] <shea> :|
[17:02] <Uniti_> you'll have shitty hands ?
[17:04] <Uniti_> 26 billion tons of c02 annually
[17:04] <Uniti_> in our case
[17:06] <shea> neat
[17:07] <Uniti_> quite
[17:11] <Uniti_> its theee end of tha world as we know it, and I feel fine
[17:13] <Uniti_> but I no longer feal anything
[17:30] <Ghaleon> Uniti_ became emo
[17:31] <[Relic]> take off that elanor roosevelt mask and quit scaring him
[17:32] * Ghaleon sends Ellen DeGeneres to talk with Uniti_
[17:54] <mrchris> eleanor roosevelt liked the poon
[21:06] <shea> http://www.youtube.com/watch?v=e6i2WRreARo
[23:04] <kozmonaut> yo
[23:04] <Rangar> yo yo and a bottle of whisky
[23:04] <kozmonaut> so when people do teh pixel art here 2d, do you use dithering much?
[23:05] <kozmonaut> ive been doing more opacity and stuff, but wondering if i should dither m
[23:07] <Rangar> apart from you, i've not heard of anyone doing pixel art for many a year to
[23:07] <ScratXP> is it nudes?
[23:12] <Squee-D> hey Koz you do pixel art?
[23:13] <kozmonaut> yeh i just got a new job at a game dev company doing it
[23:14] <Squee-D> Yeah i heard bout that.
[23:14] <Squee-D> I was wondering if i could see some of your stuff?
[23:14] <kozmonaut> so just messing with different techniques
[23:15] <Squee-D> Koz Ghal sent me to a site after his rather mean spirited critique of my ow
[23:16] <Squee-D> and it really does seem pretty interesting
[23:16] <Squee-D> trying to find it
[23:16] <Squee-D> i even registered. dumb browser history
[23:16] <kozmonaut> http://greatwavedevelopments.com/demo/KingdomofAuspiex.html
[23:17] <Squee-D> http://www.pixel-arts.org/pixelation/index.php
[23:17] <kozmonaut> or you can watch my demo reel here http://greatwavedevelopments.com/demo/
[23:17] <Squee-D> cool man
[23:18] <Squee-D> http://xna64.wordpress.com/ my "piece" which of course wasnt meant to prov
[23:19] <Squee-D> demo reel seems a strange way to show off pixel art. but i guess you got no
[23:20] <Squee-D> especially with 3d in the mix
[23:20] <kozmonaut> well alot of the smaller indie companies want artiests that can do alot o
[23:21] <Squee-D> I tell you, as3/flash 9 makes me happy because it will be able to do isomet
[23:22] <kozmonaut> yeh flash is preety cool
[23:22] <kozmonaut> ive done alot with it movie wise and animation stuff + a game
[23:22] <kozmonaut> well 8 and mx
[23:22] <Squee-D> its my biz.
[23:22] <Squee-D> but not gaming
[23:22] <Squee-D> havent had time to do that :)
[23:23] <kozmonaut> oh word, yeh i think there is a flash game on my site
[23:23] <Squee-D> not in many years
[23:23] <kozmonaut> just takes awhile to load
[23:24] <Squee-D> So now you have a job, i spose you dont wanna donate some time to a side pr
[23:24] <Squee-D> dopey hopeful grin here
[23:24] <kozmonaut> i have my own 2d mmo that i have made as a side project! if you want to j
[23:25] <Squee-D> thats the ruby one?
[23:25] <kozmonaut> lots of people in here have played it already through its various incarna
[23:25] <kozmonaut> yeh ruby c++ but if you have a engine made already i can just trasnfer at
[23:25] <Squee-D> wanna try and make it flash enabled?
[23:26] <Squee-D> I'm looking forward to having some reason outside work to cut my teeth on a
[23:26] <kozmonaut> flash would be ideal but i already have all the tilemaps, and character s
[23:26] <Squee-D> i doubt it
[23:27] <Squee-D> i'd probably have to write a translator or just see how well flash performs
[23:27] <Squee-D> brb, fish is cooked
[23:28] <Squee-D> i got something really beta i can show you.. if i can just remember the lam
[23:29] <Squee-D> bravehost ! i'll find it
[23:31] <Squee-D> wee i even remember my login
[23:31] <Squee-D> this is well over a year old
[23:34] <Squee-D> man and its so slow as to be agonising
[23:38] <Squee-D> http://squeed.bravehost.com/isoTest2.html
[23:38] <Squee-D> wow that took some finding
[23:38] <Squee-D> whats big here, is most of the problems i encountered building this (origin
[23:39] <Squee-D> theres so much nasty work in that engine i gave up on the idea.. your tiles
[23:41] <Squee-D> http://squeed.bravehost.com/isoTest1.html that one was published mx which s
[23:48] <Squee-D> i mean a tiled engine could be achieved in xna with considerable ease (i th
[23:48] <Squee-D> and now i stop talking until someone replies
[23:50] <Squee-D> mmfmm mmmf mmfff mff fffmm ?
Session Close: Mon Jan 29 00:00:00 2007