Log for #gamedev on 2007-01-26


Session Start: Fri Jan 26 00:00:00 2007
Session Ident: #gamedev
[00:00] <Ghaleon> mspaint
[00:00] * Disconnected
[00:00] * Attempting to rejoin channel #gamedev
[00:00] * Rejoined channel #gamedev
[00:00] -bleeding_- Welcome to #gamedev, jJones. No warez, no triggers, no servers, no banners, no
[00:01] <Ghaleon> pro motion?
[00:02] <directhex> da gimp
[00:02] <violator> gfx2? deluxe paint IIe?
[00:03] <violator> jesus christ! lord of flies! in disguise!
[00:03] <directhex> bring out the gimp
[00:03] <violator> gimp sucks for pixeling
[00:03] <directhex> BUT IT"S FREE
[00:04] <directhex> RAH RAH RAH
[00:09] <Rangar> paint shop pro, photoshop
[00:10] <Rangar> vio: watch the language please
[00:20] * Ghaleon8D is now known as Ghaleon
[00:23] <directhex> 8D Painto0r
[00:23] <kozmonaut> yeh i use photoshop mainlyt
[00:24] <directhex> me3
[00:24] <kozmonaut> but looking for more good brushes to paint landscape
[00:26] <kozmonaut> what do you guys use for like enviro tiles,
[00:26] <violator> I draw everything for hand in gfx2, promotion or deluxe paint IIe
[00:26] <directhex> stolen material
[00:26] <directhex> slightly pixel shifted
[00:27] <Rangar> i find lots of texures or take photos and merge them using opacity layers in
[00:27] <violator> I like handpixeled stuff
[00:27] <violator> but it depends on what you're doing ofcourse
[00:29] <kozmonaut> yeh i like using textures from pictures i take to make really lush 2d stu
[00:30] <Rangar> yah, get down paint shop pro and play with laying using scaling and opacity
[00:30] <Rangar> you can get some good looking stuff done pretty darn quick
[00:31] <kozmonaut> ok cool, i just got a pixel job hehe
[00:31] <Rangar> same method using The Gimp
[00:34] <moebius> lo
[00:34] <moebius> gametap ne-1 ?
[01:10] <Stroustru> "games do not typically work much with the Win32 API"
[01:10] <Stroustru> So, they work with...
[01:10] <Stroustru> ?
[01:18] <aav> just not as much as most apps
[02:02] <Rangar> games only need the basic message loop.. create win, on close, etc
[02:03] <Rangar> games now days use directinput for mouse, keyboard etc
[02:05] <Rangar> Via is readying a media-oriented motherboard in what could be the next popul
[02:30] <Squee-D> i like the via
[02:30] <Squee-D> urk
[02:30] <Squee-D> i like the via small form factors
[02:30] <Squee-D> i've used them in kiosks and the likes
[02:42] * DebolazY is now known as DebolazX
[03:10] <microcosm> lo
[03:12] <microcosm> http://www.youtube.com/watch?v=rqbr5a0WgCQ
[03:59] * dvoid_ is away: botta
[04:45] <honkykong> sup ppl
[05:53] <aav> http://bil.feber.se/feber/art/8252/uttrycket_snorhalt_visualisera/
[05:53] <aav> winter pinball anyone
[05:56] <violator> I'm guessing california
[05:56] <aav> heh :P
[05:57] <aav> ice + powder snow = bad
[05:57] <violator> and never driven on snow = katastrof
[05:57] <aav> :P
[05:58] <aav> also they probably didnt have dubbdäck (word?)?
[05:58] <violator> yup
[05:58] <violator> it's like when france or any other country like that gets 1cm of snow and
[05:58] <aav> heh
[05:59] <Fly_Mario> you guys are such newbs
[05:59] <aav> i hread stories from San Diego, when it rained a little there were accidents al
[05:59] <violator> heh
[05:59] <Fly_Mario> yeah.. they never get it
[05:59] <aav> because people normally floor it between traffic lights
[05:59] <Fly_Mario> and when they do ... its a friggin mess
[05:59] <Fly_Mario> I lived in Sand Diego a long time
[05:59] <aav> hehe
[06:00] <violator> cars come with warninglabels like "roads may become slippery when it rains
[06:00] <Fly_Mario> Nah.. not even that AAV.. its that the roads flood out with the slightest
[06:00] <Fly_Mario> I have seen it rain a hour and have an entire underpass underwater wtih a
[06:00] <aav> gah
[06:00] <Madsy^> aav: hahaha
[06:00] <violator> I once saw two batpist priest in the churches car in paris smashing their
[06:00] <Madsy^> Wild.
[06:01] <violator> batpist wtf
[06:01] <aav> :)
[06:01] <violator> oh well
[06:01] <aav> batpist - is that a new measurement of inebriation
[06:01] <aav> man, i was batpist last night
[06:01] <Fly_Mario> lol
[06:02] <violator> speaking of inebriation soon it's happy hour at the pub.. and it lasts for
[06:02] <aav> :)
[06:14] <Ultyma> :O
[06:14] <Ultyma> lol
[06:15] <Fly_Mario> its in portland u newbs. RTFM
[06:16] <Fly_Mario> maybe they need antilocking breaks :)
[06:19] <kw> and proper tires ;P
[06:19] <kw> kickass clip tho
[06:19] <kw> "HEADS UP!"
[06:20] <Ultyma> thats the best video ever
[06:20] <Fly_Mario> yeah its awsome
[06:22] <Fly_Mario> typical. People think they are way better drivers than others
[06:23] <Fly_Mario> Yeah.. every car on the road has been in a wreck... those idiots.. gee th
[06:23] <Fly_Mario> bam
[06:23] <Ultyma> lol
[06:24] <Ultyma> its crazy how slick that road was
[06:24] <Fly_Mario> yeah would be perfect for sledding
[06:24] <Ultyma> kik
[06:24] <Ultyma> it woulda been funny to see someone ice skate down the road
[06:24] <Ultyma> as all of this was happening
[06:27] <Fly_Mario> I watched it like 10 times so far
[06:27] <Fly_Mario> that one guy giving his suv throttle trying to stop his slide only made h
[06:28] <Ultyma> lol
[06:28] <Fly_Mario> and no one honks to let them know you're gonna crash
[07:18] <Uniti> I wana see your pussay show it to me....
[07:19] <violator> if I get a popcorn
[07:19] <Uniti> compared to mine your pussy's really ugly and mean
[07:25] <honkykong> this is a neat chart
[07:25] <honkykong> http://www.levenez.com/lang/history.html
[07:25] <Uniti> in windows is video memory still executable ?
[07:25] <Ultyma> lol
[07:26] <Uniti> a lap dance is so much better when the stripper is crying
[07:27] <Ultyma> lol
[07:27] <Slade> does Ultyma ever say anything that doesnt emulate an aoler?
[07:28] <Ultyma> nope.
[07:28] <kw> you mean "no, lol"
[07:28] <Ultyma> hacking the gibson is hard..
[07:28] <Ultyma> you have to be all h4x h4x h4x
[07:30] <Slade> they've got scripts for hacking the gibson now
[07:32] <Ultyma> do they?
[07:32] <Ultyma> :O
[07:32] <GooRooPR7> what's a gibson
[07:32] <Ultyma> havent you ever seen Hackers?
[07:32] <GooRooPR7> long time ago
[07:32] * Slade hacks GooRooPR7's gibson
[07:33] <Ultyma> a gibson is like.. the super computer
[07:33] <GooRooPR7> i was probably looking at jolie
[07:33] <Ultyma> lol
[07:36] <flashed> hi
[07:36] <PitDroid> privet, flashed
[07:36] <flashed> its also a guitar :P
[07:40] <honkykong> dude you could never hack gibson
[07:40] <honkykong> he'd be all like
[07:40] <honkykong> WOOOOLLLLVEEERIIINNNEEEESSSSS!!!!!!!
[07:40] <honkykong> and it'd be fucking over, right then
[07:43] <GooRooPR7> ok so PR in BC just crashes
[07:45] <Ultyma> lol
[07:46] <GooRooPR7> when I access anything in the DLL it blows up
[07:47] <flashed> thats cuse i aint got my skillz :P
[07:47] <flashed> check it: http://img246.imageshack.us/img246/7105/pongfullcircletu9.jpg
[07:47] <kw> you don't have your own skills?
[07:48] <Ultyma> 2007/01/25 23:16 KITCHENER, ON Item accepted and entered into sortat
[07:48] <Ultyma> woot
[07:50] <GooRooPR7> 2007/1/25 24:42 LONDON, ON Item redirected to GooRoo's house
[07:51] <GooRooPR7> http://www.ers.usda.gov/Briefing/FoodSecurity/images/pacman.gif
[07:53] <Ultyma> :P
[07:53] <Ultyma> i want my wii
[07:53] <Ultyma> :(
[07:53] <GooRooPR7> I got your wii right here
[07:53] <GooRooPR7> :O
[07:54] <Ultyma> damnit
[07:54] <Ultyma> I wanted to register wiihappens.com
[07:55] <Ultyma> and just post stories/pics of Wii Damage
[07:55] <Ultyma> lol
[07:56] <flashed> now u can have wiinot.com
[07:56] <Ultyma> i think ill register wiihappens.net
[07:58] <Ultyma> I need a web host
[07:59] <GooRooPR7> wiiaretheworld.net
[07:59] <kw> wiibrokeit
[08:00] <GooRooPR7> wiiflewintomytv
[08:01] <Ultyma> lol
[08:12] <aav> wiitube
[08:14] <Ultyma> lol
[08:14] <Ultyma> i think ill just have to use 1and1
[08:14] <Ultyma> sigh
[08:14] <GooRooPR7> wiiloveu
[08:17] <Ultyma> im getting wiihappens and ultymarocks.com
[08:17] <Ultyma> i need another one
[08:17] <Ultyma> cause i get 3
[08:17] <Ultyma> lol
[08:17] <GooRooPR7> suckmywiinis
[08:17] <Ultyma> lol
[08:18] <GooRooPR7> holy... I got directxprogramming.com
[08:18] <GooRooPR7> 6400 hits for the year
[08:19] <aav> nice
[08:19] <GooRooPR7> I didn't submit it to any search engines
[08:19] <aav> its a great domain name
[08:19] <aav> why not add a #gamedev ad as well?
[08:20] <aav> :)
[08:20] <GooRooPR7> I also got http://www.winampplugin.com/
[08:20] <GooRooPR7> http://www.winampplugins.com/ goes to the offical site lol
[08:20] <Ultyma> lol
[08:21] <GooRooPR7> only 400 hits in a year though
[08:25] <Ultyma> we get like 25k hits a day
[08:25] <Ultyma> lol
[08:26] <Ultyma> woot.. signed up
[08:33] <aav> mr squatski
[08:50] <Ultyma> lol im getting houstonwiihaveaproblem.com
[08:58] <Ultyma> and its registered :D
[09:08] <Fly_Mario> o/
[09:12] <Ultyma> 2007/01/26 06:53 BRANTFORD, ON Item out for delivery
[09:12] <Ultyma> HELL YA
[09:13] <Ghaleon> Item out for ebay
[09:13] <Ultyma> :D
[09:18] <GooRooPR7> do you have a hockey net?
[09:19] <Ultyma> i do
[09:19] <Ghaleon> put it in front of your tv
[09:19] <GooRooPR7> put it in front of the TV
[09:19] <Ultyma> lol
[09:22] <Fly_Mario> http://www.youtube.com/watch?v=rfp_9OGxGxI&NR
[09:31] <GooRooPR7> http://neeladri.wordpress.com/2006/10/12/stremnaya-road-yungas-road-the-r
[09:33] <Fly_Mario> thats freaky
[09:33] <LaRssA> mostly you
[09:35] <aav> insanity
[09:35] * |Geri| is now known as Geri
[09:36] <aav> what i dont get about those pileup videos is people getting out and standing ar
[09:36] <aav> ffs
[09:36] <aav> a) get your car out of the way or b) get yourself out of the way
[09:38] <Ultyma> lol
[09:38] <GooRooPR7> http://www.youtube.com/watch?v=p55YD8QhQ3o
[09:39] <Fly_Mario> yeah ... pretty silly
[09:40] <Fly_Mario> act like a bunch of meshmans
[11:03] * flaxed is now known as flashed
[11:17] <[Relic]> Hello :)
[11:29] * [Relic] stabs Ghaleon with a baleen whale and runs off
[11:41] <Ultyma> my wii should be at my house now
[11:41] <Ultyma> mmmmmmm
[11:42] <[Relic]> if it ain't still attached you have a problem :)
[11:45] <Ultyma> :D
[12:11] <MeshMan> any ops around?
[12:11] <[Relic]> PitDroid, is :)
[12:25] <MeshMan> has anyone studied sofwtare law?
[12:33] <CyrixBoy> thanks for the +v, bleeding_ !
[12:54] <DimR0C> software law lol
[12:55] <Decept404> xtremelaw
[12:57] <aav> hia Decept404
[12:57] <aav> i set up Renoise on my Mac Mini ;)
[12:57] <Decept404> sick
[12:58] <Decept404> it work well?
[12:58] <aav> yup pretty nice
[12:58] <aav> i can't use too low latency though
[12:58] <aav> or the CPU spikes
[12:58] <aav> but i've got my Firewire audio box connected so it should be fairly low lat
[12:58] <aav> i've got it at 10 ms
[12:59] <aav> can route tracks in Renoise to different outputs etc :)
[12:59] <aav> all in all it looks exactly like on PC
[12:59] <Decept404> sweet
[14:30] <Decept404> man having so much fun with the crackdown demo
[14:32] <Squee-D> dude
[14:32] <Squee-D> i so fucking cant wait
[14:32] <Squee-D> i've played the same hour of gaming too many times
[14:33] <Decept404> trying to find details on its soundtrack
[14:34] <Decept404> if it's 100 tracks of latino rap i'm going to kill someone :P
[14:36] <[Relic]> probably the best of bill clinton at the white house :)
[14:42] <Ultyma> mmm
[14:42] <Ultyma> wii
[14:42] <Ultyma> i just put a hole in my wall
[14:42] <Ultyma> and ive had my wii for 10 minutes
[14:42] <GooRooPR7> right
[14:42] <Ultyma> lol
[14:42] <Ultyma> my wii fell off my mantle
[14:42] <Ultyma> seriously
[14:42] <Ultyma> i thought the sensor bar snapped lol
[14:43] <Dr_Mario> your're such a friggin newb
[14:43] <Ultyma> lol
[14:43] <Ultyma> thats why i registered houstonwiihaveaproblem.com
[14:43] <Ultyma> and wiihappens.com
[14:43] <Dr_Mario> omg... you bitch that you want it and now you try to break it
[14:43] <Ultyma> lol
[14:55] <GooRooPR7> I just spent $2k on a new dual core system with 8800 GTS and vista, and n
[14:55] <GooRooPR7> I should be playing with dx10
[14:59] <CyrixBoy> yes you should
[14:59] <CyrixBoy> now that you have a G80
[14:59] <CyrixBoy> stop tinkering with toys and get on it
[15:01] <GooRooPR7> yeah but if I do the borland stuff I can afford a couple of 30 inch dell
[15:02] <GooRooPR7> nobody else has dx10 so why should I bother lol
[15:21] <honkykong> anyone know any good VLOD terrain gen/display tuts for directx9/c++?
[16:14] * NetRaider is now known as NR`
[16:21] <aav> honkykong, general terrain stuff at www.vterrain.org at least
[16:21] <aav> GooRooPR7, oh problems with the borland port?
[16:24] * DebolazY is now known as DebolazX
[16:40] <Scottc> If I were to start playing an MMOG right now, which MMOG should it be?
[17:12] <GooRooPR7> aav: yeah it compiles but crashes as soon as I use the dll
[17:12] <GooRooPR7> I've stripped it down and started building back up from scratch to find w
[17:22] <honkykong> " Didn't have a MSVC compiler so was unable to actually compile any code
[17:22] <honkykong> nice
[17:23] <honkykong> hey thanks aav i'll check that out
[17:24] <honkykong> its a page on directx too, and its all about retained mode, haha
[17:24] <honkykong> that one the quotes from that is
[18:15] * Debolaz3 is now known as Debolaz
[18:31] <flashed> hi
[19:30] <[Relic]> Hello :)
[20:36] <honkykong> "compute the tangent vectors in the texture space and load them into the
[20:36] <honkykong> http://msdn2.microsoft.com/en-us/library/ms810489.aspx
[20:51] <Dr_Rambo> hey honky ;)
[20:52] <NilreMK> wazup
[20:54] <bewl> So i got this program called TCPOptimizer
[20:54] <bewl> and i have seen a HUGE improvement on my download speeds
[20:54] <bewl> its rediculous
[20:55] <bewl> I was average about 450 mbps
[20:55] <bewl> kb/s*
[20:55] <bewl> im at around 1 mb/s now
[21:04] <NilreMK> so is anyone working on dnf
[21:06] <Dr_Rambo> DNF?
[21:06] <Dr_Rambo> da Duke?
[21:06] <Dr_Rambo> don't think so
[21:07] <Dazed> Has anyone here used the Managed DirectX Mesh.Clone() method to add space to
[21:07] <NilreMK> thats too bad
[21:07] <NilreMK> i was hoping to get some cred on shugashack
[21:13] <Squee-D> heya rambo
[21:14] <Dr_Rambo> hey Squee
[21:14] <Dr_Rambo> sup :)_
[21:14] <Squee-D> long weekend bro
[21:15] <Dr_Rambo> ah
[21:15] <Squee-D> v.happy
[21:15] <Dr_Rambo> hehe
[21:15] <Dr_Rambo> I am so hot
[21:15] <Dr_Rambo> I am about to pass out
[21:15] <Squee-D> doin some messin about in max, cant figure out why the mesh looks so facete
[21:15] <Dr_Rambo> think I should head to the beach or something
[21:16] <Squee-D> Not a bad plan
[21:16] <Dr_Rambo> faceted?
[21:16] <Dr_Rambo> erm
[21:16] <Dr_Rambo> goto modifier tab
[21:16] <NilreMK> smooth
[21:16] <Squee-D> you're in brizvegas?
[21:16] <Dr_Rambo> smooth
[21:16] <Squee-D> i dont wanna meshsmooth
[21:16] <NilreMK> smooth != meshsmooth
[21:16] <Dr_Rambo> no, it only change it
[21:16] <Squee-D> ok
[21:16] <Dr_Rambo> yep
[21:16] <Dr_Rambo> EXACTLY
[21:16] <Dr_Rambo> apply it
[21:16] <Dr_Rambo> you will see. It won't add polygon
[21:16] <Squee-D> oh riiiight
[21:16] <Squee-D> i forgot about this
[21:17] <Squee-D> usually use it as groups on edit mesh or edit poly
[21:17] <Dr_Rambo> hehe
[21:17] <NilreMK> yeah thats how you're supposed to use it
[21:17] <[Relic]> :)
[21:17] <NilreMK> but its more complex to explain
[21:18] <Squee-D> sure, understood
[21:18] <Squee-D> does that smoothing export with the model in fbx and .x ?
[21:18] <NilreMK> just check the help file
[21:18] <NilreMK> i don't think so, but some exporters will break up your vertices to simulat
[21:19] <Squee-D> yah its a vintage familiarity thing, once upon a time i worked with this al
[21:19] <Squee-D> max that is
[21:19] <Squee-D> so now i assume i remember what im doing
[21:20] <Squee-D> see afaik the default in most game shaders is to apply normal smoothing.
[21:20] <Squee-D> so i guess what you say makes sense
[21:20] <Squee-D> either that or one needs to bevel hard edges
[21:20] <NilreMK> yes normals are generally smoothed
[21:21] <NilreMK> if you want bevel hard edges you must break the vertices
[21:21] <NilreMK> so that your polygons arnt welded togheter anymore
[21:21] <NilreMK> it was like that in q3 anyway
[21:21] <Squee-D> no point im making is if you bevel the edge, it will appear harder
[21:21] <Squee-D> you can see it with full smoothing turned on
[21:21] <NilreMK> yeah or you can break the edge
[21:22] <Dazed> Does anyone know if the order of items in the VertexElement[] definition matt
[21:22] <NilreMK> and you will also see that with full smohting turned on, cause the vertices
[21:22] <NilreMK> so no smoothing
[21:22] <Squee-D> yah i appreciate that
[21:22] <Squee-D> is that more common?
[21:22] <Dazed> before I call Clone() ... not "because"
[21:23] <Squee-D> Dazed the crosspost master :)
[21:23] <Dazed> yup yup
[21:23] <Squee-D> k lets not keep that up
[21:25] <NilreMK> Squee-D: I can't say if it's more common... its not like I've developed gam
[21:25] <NilreMK> my guess is that the engine shouldn't give a fuck, it should be handled by
[21:26] <NilreMK> everything involving tangent space, uv space, xyz space, etc
[21:26] <Squee-D> ive just been looking at some turbosquid examples and i saw a lot of unexpe
[21:27] <NilreMK> it can be faster with game engines that support tri strips
[21:27] <NilreMK> and the number of vertice is the same anyway so beveling is not really slow
[21:27] <NilreMK> (depending on uvs)
[21:28] <Squee-D> i think i prefer your idea of spliting the mesh myself.
[21:28] <NilreMK> i would argue that using smoothing groups is the 'lazy' solution
[21:28] <Squee-D> only because its more consistant with the model being built.
[21:28] <NilreMK> especially now with normal maps..
[21:29] <Ghaleon> smoothing groups is the way we werk it
[21:29] <Squee-D> well with xna i dont see a way to work with the smoothing groups, not yet a
[21:29] <NilreMK> I don't think engines understand smoothing groups, but usually the exporter
[21:30] <Squee-D> and i've yet to get jiggy and play with normal mapping, tho i can see what
[21:30] <NilreMK> yeah
[21:30] <Squee-D> might make obtuse edges kinda messy no?
[21:31] <NilreMK> artists like using smoothing groups even though I tell them it's useless wi
[21:31] <Squee-D> like noticable stepping from the bitmap
[21:31] <NilreMK> old habits i guess
[21:31] <NilreMK> smoothing goups can help for a couple of things though
[21:31] <NilreMK> because ray casting is based on the vertex's normal
[21:32] <NilreMK> so it's good to get seamless result when you're only modeling one half of t
[21:33] <NilreMK> but generally it should be avoided
[21:33] <Ghaleon> bewlitz
[21:33] <bewl> :D
[21:34] <bewl> :O
[21:34] <bewl> my screen just went "brrrrrp"
[21:34] <bewl> with white stuff
[21:34] * bewl is scared
[21:35] <Ghaleon> @_@
[21:35] <Ghaleon> haxxd?
[21:35] <Ghaleon> ohj
[21:35] <Ghaleon> u got a CRT?
[21:35] <bewl> no
[21:35] <bewl> heh
[21:35] <Ghaleon> @_@
[21:35] <bewl> IVE BEEN HAXXED
[21:35] <NilreMK> what am i a noob or something, i get no voice
[21:35] <Ghaleon> tru
[21:35] <Ghaleon> ;]
[21:35] <bewl> Thats quite possible Nilre
[21:35] <bewl> OH SNAP
[21:35] <NilreMK> i get no respect >:o
[21:35] <NilreMK> oh snap
[21:36] <Dr_Rambo> LOL. survivor fans
[21:36] <Ghaleon> u owe us $300 in backed cookies
[21:36] <bewl> baked*
[21:36] <Ghaleon> newp
[21:36] <Ghaleon> it's like taxes
[21:36] <NilreMK> jokes on you, i sweared earlier and got a voice instead of getting banned
[21:36] <bewl> ok, can we comprimise and say "backed baked cookies"
[21:36] <NilreMK> :(
[21:36] <Ghaleon> pwnt!
[21:37] <bewl> pwjned
[21:37] <NilreMK> welll I enjoyed it while it lasted
[21:37] <bewl> yea
[21:37] <bewl> you can put the mai tai away now
[21:37] <Ghaleon> you have to take +v in small doses until you are used to it
[21:37] <Ghaleon> it's like poison
[21:37] <bewl> cuz VACATION IS OVA
[21:37] <NilreMK> right its like the drug in robocop 2
[21:37] <Squee-D> I want to go play more crackdown.. but playing the same 1 hour with no save
[21:38] <bewl> ouch
[21:38] <Ghaleon> :O
[21:38] <Squee-D> evil demo
[21:38] <NilreMK> crackdown's got plenty of gameplay right
[21:38] <bewl> thats a waste of life there
[21:38] <Squee-D> hope its not like 99 nights tho.
[21:38] <Squee-D> the demo was far better than the game
[21:38] <Squee-D> simply because you were limited to one level
[21:38] <Squee-D> so you just kept trying to best your last score
[21:39] <Ghaleon> I thought the 99 Nights demo was lame
[21:39] <Squee-D> highest combo and highest level reached.
[21:39] <Squee-D> i couldnt stop playing it
[21:39] <Squee-D> my wife totally r0xx0red it
[21:39] <Squee-D> level 7 and 2.5k combo.
[21:39] <Ghaleon> I have Dynasty Warriors
[21:40] <ht7z> :(
[21:40] <Ghaleon> it does it right
[21:40] <Squee-D> does it?
[21:40] <Ghaleon> well... I have it on another system, dunno if 360 DW is good
[21:40] <bewl> DW rules
[21:40] <bewl> is that the one with Lubu?
[21:41] <bewl> i cant freakin remember
[21:41] <bewl> the dude with the antennea?
[21:41] <Squee-D> dw5?
[21:41] <bewl> yea
[21:41] <bewl> it was DW i think
[21:41] <bewl> that game was awesome.. it was pure ownage the entire time
[21:42] <bewl> just FLEXIN people
[21:42] <bewl> i could never get enough of watching my guy whoop an entire crowd of 20+ peopl
[21:44] <Squee-D> I'd really like it if people who reviewed games didnt bitch that a game is
[21:44] <Squee-D> oh look, another fps.. o look, yet another halo clone..
[21:44] <NilreMK> well its bad when it feels like you've played that game before
[21:44] <Squee-D> unless you liked it heaps
[21:45] <Squee-D> i mean i never, ever, tired of the gta series
[21:45] <Squee-D> and even if i did, doesnt mean others who come along later will
[21:45] <Squee-D> originality is a good thing, but its not the only way to maintain interest
[21:46] <NilreMK> I understand what you mean, but I don't think it's bad for reviewers to enc
[21:46] <Squee-D> no it isnt, but its the kind of line that comes up, from what i see, when a
[21:46] <NilreMK> it's ok to reserve 85%+ ratings for game who actually improve on what's bee
[21:47] <FMJag> "this is a great game, i wish it was completely different for no reason at al
[21:47] <NilreMK> fmj i dont think anyone's ever said that
[21:47] <FMJag> because it would be silly to say
[21:48] <Squee-D> well user reviewers are certainly that stupid, pro's probably not quite so
[21:48] <Squee-D> some guys are more clued in than others. the say "if you've played a and b
[21:48] <NilreMK> thats fine, free speech and all
[21:49] <FMJag> Squee-D, why would i want to hear that from a good reviewer, every shitty rev
[21:49] <Squee-D> im feeling dark on people today so im probably being oversensitive
[21:49] <Ghaleon8D> most online reviews suxx
[21:49] <Ghaleon8D> you gotta pool them all together and form an uber review
[21:50] <NilreMK> horray for gamerankings.com
[21:50] <NilreMK> but apparently only game developers care about that site
[21:50] <Ghaleon8D> o rly
[21:50] <Ghaleon8D> more people should find out about it
[21:50] <NilreMK> ya rly
[21:50] <Ghaleon8D> we use it at work
[21:50] <NilreMK> most people just read one site
[21:50] <Ghaleon8D> thus u are like korrect
[21:51] <NilreMK> like gamespot of ign
[21:51] <Ghaleon8D> yeah
[21:51] <Ghaleon8D> was about to say that
[21:51] <Squee-D> well everyones got an opinion and you sure cant expect them to all think th
[21:51] <Ghaleon8D> both can be really terrible
[21:51] <Squee-D> so i prolly am ranting
[21:51] <Ghaleon8D> which suxx ;[
[21:51] <NilreMK> but game devs read gameranking to see if they're getting a bonus that year
[21:51] <Ghaleon8D> sales mean nothing
[21:51] <Ghaleon8D> terrible games can sell lots
[21:51] <FMJag> Squee-D, a review in itself is a mostly useless idea
[21:51] <NilreMK> sales mean a lot to me
[21:51] <NilreMK> it means money :D
[21:52] <Ghaleon8D> it doesn't mean the games are good tho... I thought that's what u guys we
[21:52] <Squee-D> FMJag yeah
[21:52] <NilreMK> what could be more important
[21:52] <Squee-D> i think thats the bottom line :)
[21:52] <FMJag> movie reviews, game reviews, basically all just blogs before the blog was cre
[21:53] <FMJag> the only time a review is useful imo is when the product has a objective purp
[21:53] <Ghaleon8D> all blogs are still lame
[21:53] <Ghaleon8D> ;D
[21:53] <Squee-D> especially mine :)
[21:53] <NilreMK> there's like, one good blog
[21:54] <Squee-D> you're probably right FMJag
[21:54] <FMJag> like reviewing a toaster on how well it toasts, and how it compares in toasti
[21:54] <Squee-D> something that has a hope of objectivity.
[21:54] <Squee-D> because games sure dont
[21:54] <FMJag> basically people realized it was useless, but said wow, people love arguing a
[21:54] <Squee-D> and people get mad when you disagree
[21:55] <NilreMK> i like this blog http://japanmanship.blogspot.com/
[21:55] <Ghaleon8D> people love arguing about it, and it generates ad revenue
[21:55] <NilreMK> i don't want to work in japan but its fun to read
[21:56] <Ghaleon8D> that graph is heavily incorrect from what I understand
[21:56] <Squee-D> could work out well if you had a team of quite diverse players, and have th
[21:56] <FMJag> Squee-D, you can't refine garbage
[21:56] <Squee-D> heh
[21:56] <Squee-D> yeah you can
[21:56] <Ghaleon8D> code & content should be reversed
[21:56] <FMJag> i see where your going i guess
[21:56] <Squee-D> its upmarket garbage
[21:57] <FMJag> but i don't even like likes and dislikes, cause they just miix in with the re
[21:57] <Squee-D> boutique
[21:57] <FMJag> which turns on my BS red flag
[21:57] <FMJag> and i stop
[21:57] <Ghaleon8D> bootykalls
[21:57] <NilreMK> ghal well look at the design
[21:57] <Ghaleon8D> design is right
[21:57] <NilreMK> obviously design start first, then engine, then content
[21:58] <Ghaleon8D> usually yeah
[21:58] <Ghaleon8D> but content stops around beta
[21:58] <Ghaleon8D> then it's all code
[21:58] <NilreMK> i disagree
[21:58] <Ghaleon8D> and Q&A is supposed to go until ship it
[21:59] <NilreMK> content should slow down but there's still a lot of polish done in debug
[21:59] <Ghaleon8D> polish yes
[21:59] <NilreMK> generally by your key members
[21:59] <Ghaleon8D> new content no
[21:59] <NilreMK> so one animator, one level designer, one modeler
[21:59] <Ghaleon8D> depends on how big yer game is ;)
[21:59] <Ghaleon8D> we usually keep half the artists
[22:00] <NilreMK> really? half?
[22:01] <NilreMK> in debug?
[22:01] <Ghaleon8D> yes
[22:01] <Ghaleon8D> usually need lots of fixes ;/
[22:01] <NilreMK> sounds dangerous to keep many people near the end
[22:01] <Ghaleon8D> but art can be expecially hard for 3D on NDS
[22:01] <Ghaleon8D> it would be dangerous not to
[22:02] <Ghaleon8D> as the amount of work requires that many people
[22:03] <Ghaleon8D> his japan graph makes no sense
[22:03] <Ghaleon8D> the art goes from being near perfect to unshippable @_@
[22:05] <NilreMK> honestly i just read his gamesmanship stuff :o
[22:05] <Ghaleon8D> his writing is interesting
[22:05] <Ghaleon8D> where does he work? @_@
[22:05] <NilreMK> but yeah, in debug I think the more people you have the more dangerous it i
[22:05] <Ghaleon8D> well
[22:05] <Ghaleon8D> we just have that many art bugs
[22:05] <Ghaleon8D> ;[
[22:07] <NilreMK> well DS teams must be small to start with
[22:08] <Ghaleon8D> yes
[22:08] <Ghaleon8D> we have like 15 art people
[22:08] <Ghaleon8D> that's like half a normal team on a medium grade project
[22:08] <Ghaleon8D> ;D
[22:09] <NilreMK> thats not so bad.. ive worked on a xbox tennis game with like 10 artists
[22:09] <Ghaleon8D> yeh but I bet XB is e-z
[22:10] <Ghaleon8D> we have issues like too many polygons on a line >_<
[22:10] * Ghaleon8D is now known as Ghaleon
[22:11] <FMJag> lines are evil
[22:12] <NilreMK> i really have no idea, never worked for anything worst than a pentium
[22:13] <Ghaleon> imagine if you got too many polygons on a line, and the whole line goes bla
[22:13] <NilreMK> line, as in a line of pixels?
[22:13] <Ghaleon> yes
[22:13] <Ghaleon> horizontal lines
[22:14] <Ghaleon> the magic number is around 200, but not always... sometimes lower
[22:14] <NilreMK> so you need to get a lot lower than that because it's interactive right
[22:15] <NilreMK> we probably use around 200 triangles just the eyeballs of our characters on
[22:16] <NilreMK> you need that second layer of polygons to get the cornea's specular
[22:16] <NilreMK> wouldnt be right to get specular on the iris
[22:17] <Ghaleon> ;>
[22:17] <Ghaleon> our characters are like 400 poly usually
[22:17] <Ghaleon> dunno about the levels
[22:18] <Ghaleon> textures of size 256x256 are considered "high detail"
[22:18] <Ghaleon> ;>
[22:18] <NilreMK> thats actually higher than I expected for DS
[22:19] <NilreMK> thats what they get on PSP
[22:19] <Ghaleon> dunno aboot that
[22:19] <Ghaleon> but PSP has 32MB of mem
[22:19] <Ghaleon> we got 4MB
[22:20] <NilreMK> i guess they must have more of them
[22:20] <NilreMK> :)
[22:20] <Ghaleon> yesch
[22:20] <Ghaleon> like 500x more
[22:22] <Ghaleon> I forget how many million polys PSP does
[22:22] <Ghaleon> their characters are like our entire screen
[22:22] <NilreMK> yuk
[22:23] <Ghaleon> 1500 or so after culling
[22:23] <Ghaleon> heh
[22:23] <NilreMK> i was going to say I would'nt work again on anything worst than a x360, but
[22:24] <Ghaleon> pwnt
[22:25] <bewl> woodinville, wa
[22:25] <Ghaleon> wood in ville
[22:25] <bewl> :P
[22:25] <Ghaleon> buncha pervertz
[22:25] <bewl> Montreal Canada
[22:25] <bewl> you live by there Ghal?
[22:26] <Ghaleon> buncha hockey playahz
[22:26] <Ghaleon> I live in Redmond
[22:26] <bewl> oh ya
[22:26] <NilreMK> im in montreal
[22:26] <bewl> odd
[22:27] <Ghaleon> Montreal is like 80bajillion miles away
[22:29] <NilreMK> its -20c here right now
[22:29] <NilreMK> i can't wait for global warming
[22:30] <bewl> heh this is cool to play with
[22:30] <bewl> type in an IP address
[22:30] <bewl> and it google maps the location
[22:30] <bewl> http://www.ip-adress.com/
[22:31] <NilreMK> so you're in chicago
[22:31] <bewl> yup
[22:31] <NilreMK> cool site
[22:32] <bewl> heh, Dr_Mario lives in "Feasterville Trevose, PA"
[22:33] <NilreMK> pitdroid is from san fancisco
[22:33] <bewl> heh
[22:33] * bewl pictures pit sitting in a dirty apartment with no furniture
[22:37] <FMJag> i wonder how well this is going to work
[22:37] <bewl> ?
[22:38] <FMJag> i'm trying to get a terrain engine going so i got a sample from xnadev.ru
[22:38] <NilreMK> get some wang tiler going
[22:38] <FMJag> but it's in xna and i'm in DX/C++
[22:39] <FMJag> it might work out well since i'm used to java /C++ code
[22:39] <FMJag> err
[22:39] <FMJag> java/C#
[22:40] <FMJag> and once i understand whats going on the translating should be simpler
[22:41] <NilreMK> wang tiling look awesome http://research.microsoft.com/~cohen/WangFinal.pdf
[22:41] <NilreMK> for terrain engines
[22:47] <ScratXP> sux
[22:52] <Ghaleon> craqdownz
[22:57] <dd93> helloz
[22:58] <dd93> anyone know about factoring algorithms for polynomials over Z?
[23:03] <bewl> the answer is 43
[23:03] <bewl> 42*
[23:05] <Unit41> horraay for boobs
[23:06] <Unit41> less of more more of less more or less
[23:06] <Squee-D> copy that, confirmed, boobs are go.. booobs are go. over.
[23:06] <Unit41> more or less less of more more of less
[23:15] <Unit41> I say less
[23:16] <Unit41> down with hipocracy
[23:28] <Unit41> FUCKIN A
[23:28] <Ghaleon> fdb
[23:28] <Ghaleon> to ordar craqdown or nawt to ordar craqdown
[23:29] <Unit41> [ppv fight ?
[23:29] <Ghaleon> ppv gamez
[23:29] <Ghaleon> http://www.gamestop.com/product.asp?product%5Fid=200166
[23:31] <Unit41> hahaha the game must suck if they pulling something like that
[23:31] <Ghaleon> I thought so too
[23:31] <Ghaleon> but I pwayed tha demo and I was hooked
[23:31] <Ghaleon> it's like playin GTA in the Matrix
[23:31] <Unit41> haw
[23:32] <Ghaleon> I m seriouz
[23:34] <ScratXP> CRACKDOWN
[23:34] <Squee-D> crackdwon is awesome
[23:34] <ScratXP> wtf kind of name is that
[23:34] <ScratXP> huhu
[23:34] <Squee-D> well
[23:34] <Squee-D> the demo is
[23:34] <ScratXP> HERION DOWN
[23:35] <Ghaleon> ScratXP: it's about smaqn druggiez
[23:35] <Ghaleon> PUT DA CRAQ DOWN
[23:35] <Unit41> games r for fags, you need to spend more time building less time playing
[23:35] <Squee-D> and step away from the pipe
[23:35] <ScratXP> You know a few years ago I threw caution to the wind
[23:35] <ScratXP> I said fuck it, I'm living life in the fast lane
[23:35] <Ghaleon> more time building what? SuperDB: Free Handjob Edition?
[23:35] <ScratXP> I'm taking chances I've never took before, I'm being daring and living on t
[23:36] <Unit41> games are for kids and adults without ambitions
[23:36] <Squee-D> you talked to a girl?
[23:36] <Squee-D> :P
[23:36] <ScratXP> People say I'm crazy, insane, psychotic and couldn't belive it when they sa
[23:36] <Ghaleon> Unit41: u must have Jack Thompson for a daddy
[23:36] <ScratXP> That I had bought a MOPED
[23:36] <Ghaleon> huhu
[23:36] <Squee-D> freal?
[23:36] <Ghaleon> PICS OR IT DID NAWTS HAPPEN
[23:36] <Squee-D> Vespa PX200
[23:37] <Squee-D> ftw
[23:37] <Unit41> untill I have sharks with fricken lazers attached to their heads im not goin
[23:37] <ScratXP> Now, with my killer ass chrome tires and peddles of steel I will join Hells
[23:37] <ScratXP> When I come rolling up on them in my moped they will know I am bad asss
[23:37] <Ghaleon> Unit41: N Korea allready has those
[23:38] <ScratXP> http://twowheelers.tripod.com/MFansKristjan.jpg
[23:38] <ScratXP> Check me out
[23:38] <ScratXP> get out of my way if you see me comming cause this thing don't stop for no
[23:38] <Ghaleon> lawlz
[23:38] <Ghaleon> mmmmmmmm'k
[23:39] <ScratXP> people phear me now
[23:39] <ScratXP> afraid of the power
[23:39] <Ghaleon> they phjear u runnin ovar their feetz
[23:39] <ScratXP> this thing almost does a wheelie when going up hill
[23:39] <ScratXP> they phear the 2 inch wheelie
[23:40] <Unit41> I know what it needs
[23:40] <ScratXP> fuck I have to wear an air force helmate because I hit mach 10 going ot wor
[23:40] <Ghaleon> you got like 3 feet off that jump
[23:40] <Unit41> put some of those plastic flaps on the spokes to make it louder
[23:41] <ScratXP> put a playing card in the spokes
[23:41] <Unit41> amature
[23:42] <ScratXP> People get scared when I fire it up in the morning and it gets stuck on the
Session Close: Sat Jan 27 00:00:00 2007