Session Start: Thu Sep 14 00:00:00 2006
Session Ident: #gamedev
[00:00] <kermit__> Ghaleon: sups?
[00:01] <Ghaleon> sleepz
[00:02] * Ghaleon trapz Dr_Rambo in a bloq of concrete and takez ovah da posse
[00:02] <kermit__> Ghaleon: nyce, kermy just got to school
[00:03] <Ghaleon> to slaqz
[00:03] <Dr_Rambo> to get his brain eaten
[00:03] <Ghaleon> I thinx Dr_Rambo haz dain brammage
[00:04] <Dr_Rambo> newp
[00:04] <Dr_Rambo> I ate your brain so I am cured now
[00:04] <Ghaleon> s/cured/poizoned
[00:05] <Ghaleon> mad zombie disease
[00:09] <kermit__> :>
[00:17] <Scorpmoon> what is a common word for those old games such as dungeon master, eye of
[00:17] <Scorpmoon> dungeon type block move games?
[00:18] <Scorpmoon> dungeon master clones?
[00:21] <Astaroth_> think so
[00:22] <Scorpmoon> google ain't too happy bout that one
[00:23] <Astaroth_> dungeon crawl? :P
[00:24] <Scorpmoon> http://en.wikipedia.org/wiki/Dungeon_crawl
[00:24] <Scorpmoon> doesn't describe the graphics
[00:25] <Scorpmoon> anyway.. how would one build the graphics for such a game
[00:25] <Scorpmoon> true 3D rendering, or pixels?
[00:25] <Astaroth_> true 3D would be the easiest
[00:25] <Scorpmoon> it's for a web game
[00:26] <Astaroth_> depends which api's are available for you I guess
[00:26] <Scorpmoon> i think flash is the most obvious choice
[00:27] <Astaroth_> shouldnt be too hard doing it the old-school way either
[00:27] <Scorpmoon> but what is the old school way
[00:27] <Scorpmoon> that's what I wanna do, but I can't grasp how they did the algorithm
[00:28] <Scorpmoon> do they have textures that they skew and turn, or?
[00:28] <Astaroth_> lots of wall, floor, wall and junction textures :P
[00:28] <Scorpmoon> do they draw the walls skewed and just show them at the right location..
[00:28] <Astaroth_> usually in 3 sizes
[00:29] <Astaroth_> and you use these to compose the final image, based on some map structure
[00:30] <Scorpmoon> i'd use a normal 2D block tile map editor
[00:30] <Scorpmoon> but I need to divide the screen into areas where those tiles need be draw
[00:30] <Scorpmoon> and it's odd
[00:31] <Scorpmoon> wouldn't you just draw the wall closeup, and then scale it, instead of dr
[00:31] <Astaroth_> shouldnt be too hard, but in flash it might be feasible to draw a 3D maze
[00:32] <Astaroth_> yea, you could scale it
[00:32] <Scorpmoon> what do you mean 3D maze
[00:33] <Astaroth_> I mead drawn with polygon primitives
[00:33] <Rangar> anyone here familiar with vfw?
[00:33] <Scorpmoon> this is what i'm going for http://www.mobygames.com/game/atari-st/bloodwy
[00:33] <Scorpmoon> notice how short the view distance is.. that's fine
[00:33] <jenova0> Rangar: sounds like an instruction
[00:34] <Rangar> hehe, no - video for windows.. check out vfw.h
[00:34] <Scorpmoon> Astaroth, yes... i get it.. in flash i would be able to scale the view..
[00:34] <Scorpmoon> i would have the walls made as SVG elements
[00:35] <Dr^Nick> is 2d, raycasted.
[00:35] <Dr^Nick> er it's.
[00:35] <Dr^Nick> IF that
[00:35] <Astaroth_> I did something like this ages ago, I think I drew a kind of "frustum" wh
[00:35] <Astaroth_> depending on how many squares away from you they are
[00:36] <Dr^Nick> http://www.permadi.com/tutorial/raycast/
[00:36] <Astaroth_> its not realtime, you step 1 map square at a time
[00:36] <Dr^Nick> oh.
[00:37] <Dr^Nick> well then, nm
[00:37] <jenova0> Rangar: ok. just that ps2 vpu instructions all started with vxxxx, like vma
[00:38] <Astaroth_> raycasting would work of course, and it could support smooth movements be
[00:39] <Astaroth_> but I'm not sure how well flash would handle it
[00:39] <Rangar> hmm, ok, vfw.h got replaced with DirectMovie
[00:39] <Rangar> and.. that got replaced with.. ?
[00:39] <Scorpmoon> Astaroth, how about knowing what tiles not to draw? you wouldnt do real 3
[00:39] <Scorpmoon> backculling i believe the word is
[00:39] <Dr^Nick> so ray casting would work anyway, but it would be overkill.
[00:40] <Dr^Nick> well, no, it wouldnt be.
[00:40] <Dr^Nick> i mean .. if I were trying to write that, it's exactly how I would do it.
[00:41] <Scorpmoon> i dont want real 3D, i want old school feel
[00:41] <Scorpmoon> and speed
[00:42] <Scorpmoon> but if I used SVG walls instead of pixelated
[00:42] <Scorpmoon> that would rule :)
[00:43] <Scorpmoon> then I only need to know the x1,y1,x2,y2 coordinate of each wall in the f
[00:43] <Scorpmoon> would be rather painless to implement
[01:07] <Dr_Rambo> hmmm, does anyone know how to delete a infinite folder?
[01:09] <_sort> a what
[01:10] <Dr_Rambo> was just making a few folder to drop stuff into
[01:10] <Dr_Rambo> and then somehow something happen to one of the folder, and when I can't d
[01:10] <Dr_Rambo> it's got folders of same name inside the folder of same name
[01:11] <Dr_Rambo> when I try to delete it with explorer, it won't let me. Says "cannot delet
[01:11] <Dr_Rambo> do the same in DOS and it won't let me, and I can't continue to go about 6
[01:14] <kozmonaut> dr rambo has inadvertently developed perpetual motion directory struture
[01:15] <Dr_Rambo> LOL
[01:15] <_sort> sounds like something chkdsk/reboot should fix
[01:17] <kozmonaut> i miss the days scandisk worked in dos
[01:17] <kozmonaut> chkdsk sux
[01:18] * erimOff is now known as erim
[01:22] <Dr_Rambo> doesn't seem to do it
[01:38] <Dr_Rambo> grr, this problem isn't going awy
[01:39] <Frobozz> problem?
[01:39] <Dr_Rambo> Has anyone encounter this problem??...that the folder you created is got f
[01:39] <kozmonaut> how many does it go
[01:39] <Dr_Rambo> somehow windows fuckup somewhere
[01:39] <kozmonaut> how deep is the rabbit hole
[01:39] <Dr_Rambo> upto 8 folder
[01:39] <kozmonaut> deltree?
[01:39] <Dr_Rambo> then it won't display or go anymore
[01:39] <kozmonaut> just delete the folder?
[01:39] <Dr_Rambo> I dn't hve deltree
[01:40] <Dr_Rambo> I try to delete the folder with explorer
[01:40] <Dr_Rambo> but it just wont' let me
[01:40] <Frobozz> I had something similar happen back when I was using DOS 3.3 on an 8088
[01:40] <Frobozz> It created so many folders it filled the harddrive
[01:40] <Dr_Rambo> says "cannot delete folder"
[01:40] <Dr_Rambo> I just love it. Windows doesn't tell u anything
[01:40] <Dr_Rambo> and refuse to obey
[01:40] <Dr_Rambo> LOL Frobozz, I know
[01:40] <kozmonaut> go into the folder in dos
[01:40] <Dr_Rambo> I think I vaguely remember this problem
[01:40] <kozmonaut> and type dir/a check for hidden files
[01:41] <Dr_Rambo> and I am quite afriad of it repeating
[01:41] <Dr_Rambo> but so far, I havn't seen much hdd activity
[01:41] <Dr_Rambo> so I assume it didn't
[01:41] <kozmonaut> there is a file in it thats preventing deletion
[01:41] <kozmonaut> but its hidden
[01:41] <kozmonaut> just look for the file, then delete the corosponding registry entry
[01:42] <Dr_Rambo> I don't think it's hidden file
[01:42] <Dr_Rambo> I think what happen is that it's just perpetually repeating itself
[01:42] <Dr_Rambo> some command got fuckedup
[01:42] <Dr_Rambo> and then it just repeat in loop
[01:42] <Frobozz> so um why not reboot into safe mode?
[01:42] <Dr_Rambo> I did
[01:42] <Dr_Rambo> first thing i did, I reboot to safe mode to delete it
[01:43] <Dr_Rambo> doesn't work
[01:43] <Dr_Rambo> same problem
[01:43] <Frobozz> this is about when you need a rescue disc ;)
[01:44] <Dr_Rambo> ah haha
[01:44] <Dr_Rambo> 15 DIR
[01:44] <kozmonaut> ramdo did you type dir/a in dos prompt in all of the dirs?
[01:44] <Dr_Rambo> I think windows can only display upto 8
[01:44] <Dr_Rambo> so it's way out of range
[01:44] <Dr_Rambo> Kozmanut, I did
[01:44] <Dr_Rambo> dir/s/a
[01:44] <Dr_Rambo> or dir/a/s
[01:44] <Dr_Rambo> show 15 Dirs
[01:44] <Dr_Rambo> 0 files 0 bytes
[01:45] <Dr_Rambo> and says "directory name are too long" and stops displaying
[01:45] <Frobozz> Try doing rd /s on the first directory :P
[01:45] <Dr_Rambo> rd /s?
[01:45] <Frobozz> yes
[01:45] <Dr_Rambo> I didn't know rd can be like that
[01:46] <Frobozz> yep
[01:46] <Frobozz> at least under XP its like that
[01:46] <kozmonaut> i wonder when vista is otu
[01:46] <Dr_Rambo> The system cannot find the file specified.
[01:46] <Dr_Rambo> LOL
[01:47] <Frobozz> Put the directory name in quotes
[01:49] <Dr_Rambo> ?
[01:49] <Dr_Rambo> what do umean
[01:49] <Dr_Rambo> rd "new"/s ?
[01:51] <Frobozz> Dr_Bimbo: rd /s "new"
[01:51] <Frobozz> heh wrong person :P
[01:51] <Frobozz> Dr_Rambo: rd /s "new"
[01:52] <Dr_Rambo> LOL
[01:52] <Dr_Rambo> I didn't do that!
[01:56] <paultech> lol
[01:56] <paultech> we did ;)
[02:04] <kozmonaut> hehe
[02:04] <kozmonaut> no i did!
[02:05] <kozmonaut> koz = HaX0R
[02:08] <kozmonaut> im building a new reel for my site with controlz :")P
[02:08] <kozmonaut> mute, volume, scrolling etc
[02:40] * NosOff is now known as NosTek
[02:46] <Dr_Rambo> !seen
[02:52] <Dr_Rambo> Wow, that rd works like charm
[02:52] <Dr_Rambo> thanks Frobbos
[03:51] <Rangar> At the age of 15 men take up football, at the age of 30 they take up tennis,
[04:12] <Dr_Rambo> You only appreciate breast feeding until too late
[04:25] <aav> that ball fetish confounds me
[04:25] * Fly_Mario flips off Rangar
[04:25] <Rangar> hahaha
[04:26] <aav> when's the last time you've actually looked at someone's balls and gone "holy h
[04:28] <Rangar> hahaha. you make such a valid point there aav
[04:29] <aav> given the choice of balls reaching my knees or well, putting that mass elsewher
[04:37] * Disconnected
[04:37] * Attempting to rejoin channel #gamedev
[04:37] * Rejoined channel #gamedev
[04:37] * Topic is 'XNA Competition? Vote @ ziggyware.com :: http://www.agi32.com/Extra/TechnicalDo
[04:37] * Set by Dr_Rambo!Dr_Rambo@212.158.165.4 on Tue Sep 12 08:40:24
[04:37] -bleeding- Welcome to #gamedev, jJones. No warez, no triggers, no servers, no banners, no
[04:37] <aav> heh
[04:37] <aav> yeah but try out the sample code
[04:38] <aav> its probabyl not that bad to just put together a simple player
[04:38] <Rangar> I hate you ;)
[04:38] * Rangar smirks
[04:38] <aav> :D
[04:38] <aav> complicating things since 1979!
[04:38] <Rangar> here was me, thinking I was on an easy road here using vfw
[04:38] <Rangar> hahaha, u bet
[04:38] <aav> :)
[04:39] <aav> well, maybe wfv can serve you
[04:39] <aav> i dont know
[04:39] <aav> but there arent as many codecs for it afaik
[04:39] <aav> you can't use the dshow ones
[04:41] <Rangar> hmm
[04:41] <Rangar> what do most modern camera video capture programs save out as.. wmv or mpeg
[04:42] <Dr_Rambo> avi
[04:42] <aav> depends
[04:42] <aav> .avi is most common for lightly compressed formats
[04:42] <aav> such as DV
[04:42] <aav> you mean DV?
[04:43] <aav> i had a hauppauge MPEG2 capture card earlier, and it of course made mpeg files
[04:43] <Rangar> not jst DV, but like 8mm analogue vid to computer
[04:43] <aav> mm
[04:43] <aav> i would capture through my DV camera, but ok :)
[04:43] <Rangar> mpeg though is patented, and apparently they now try to give you whoopass if
[04:43] <aav> what?
[04:44] <aav> that doesnt make too much sense, which MPEG version?
[04:44] <aav> maybe MPEG-2, wikipedia suggests there was some trouble
[04:45] <aav> but i mean DivX/Xvid is MPEG-4 Advanced Simple Profile video, and thats very co
[04:45] <aav> i dont think MPEG (1) video is too protected either
[04:46] <aav> anyway for consistency in video capture, DV is a nice bet
[04:46] <aav> and thats afaik always .avi
[04:46] <aav> HD capturing is another deal though
[04:46] <aav> dont think there's a standard for that yet
[04:47] <aav> not a single one
[04:52] <Rangar> argh
[04:52] <Rangar> ok - gotta hit the sack
[04:53] <Rangar> night bud, thanks for your advice
[04:54] <aav> np :)
[04:54] <aav> night!
[04:54] <aav> oh, i just got a mail offering me 3 INCH INCREASE INSTANTLY
[04:54] <aav> that's pretty impressive
[05:14] <Dr_Rambo> of your nogging?
[05:18] <Fly_Mario> looking at a pic of me will give you a 3 inch increase from its current s
[05:19] <aav> oh boy
[05:20] <Fly_Mario> well, if you love fat men
[05:21] <Fly_Mario> www.howdy.net/mario/thenutty.htm
[05:21] <aav> there we go with the balls again
[05:23] <J-Rod> fly is getting started early today I see
[05:24] <aav> and for the record i prefer slim women
[05:24] <Fly_Mario> once you had a fat man, you can never go back
[05:25] <J-Rod> The Fat Boys are back, back
[05:25] * Fly_Mario does a lapdance on aav
[05:27] * aav steals Fly_Mario's wallet
[05:27] <Fly_Mario> I don't have a wallet in my size 54 thong
[05:28] <Fly_Mario> lepard skin
[05:30] <Fly_Mario> and pasties
[05:30] <Fly_Mario> on my man boobz
[05:32] <aav> you clearly need to dance harder
[05:33] <J-Rod> did you go to sleep last night fly?
[05:33] <Fly_Mario> you have to be careful and follow strict calories vs calorie usage. This
[05:34] <aav> ah good point
[05:34] * J-Rod throws Fly a baby
[05:35] <GorkyPark> hellos
[05:37] <GorkyPark> Im writting a file archiver tool to archive data in game, can I leave the
[05:40] <GorkyPark> i mean in game i will then read files from the archive, the files in arch
[05:41] <GorkyPark> like the dds and models would be compressed, some jpgs/pngs i will leave
[05:42] <GorkyPark> i guess all asleep
[05:42] <J-Rod> http://www.nintendo.co.jp/wii/topics/wii_preview/movie/lineup.html
[05:42] <J-Rod> whee
[05:43] <J-Rod> I can't wait to play Zelda and actually swing the sword. :)
[05:49] * Fly_Mario eats the baby
[05:49] <aav> this is the only game i'm interested in: http://www.monzy.com/intro/boong-ga/br
[05:49] <J-Rod> oh man
[05:50] <aav> http://en.wikipedia.org/wiki/Image:Boong-Ga.jpg
[05:50] <J-Rod> yeah I know
[05:50] <J-Rod> it's on KLOV too
[05:50] <J-Rod> the possibilities are many
[05:51] <J-Rod> even with the DS one could get quite nasty
[05:51] <J-Rod> ;)
[05:51] <aav> :P
[05:51] <J-Rod> the ping pong looks good
[05:51] <J-Rod> even for 2 player
[05:52] <J-Rod> I don't know how the 2 player tennis works, hard to use a wii from the far si
[05:52] <J-Rod> but you never know
[05:52] <J-Rod> nice arrangement of psycho Jap games
[05:53] <J-Rod> ahahha
[05:53] <J-Rod> what's up with the fingers and the nose
[05:54] <J-Rod> gotta be some Wario Ware stuff
[05:54] <Dr_Rambo> would be great to make starwar game for Wii
[05:55] <J-Rod> oh that'll come for sure
[05:55] <J-Rod> online saber battles
[05:55] <aav> bleh
[05:55] <aav> i dont like the overexposition of lightsabers
[05:55] <J-Rod> fuq it
[05:55] <J-Rod> I'm game
[05:55] <aav> you can't have a star wars game without everyone being a jedi nwo
[05:55] <aav> now
[05:55] <aav> :/
[05:55] <Dr_Rambo> does the wii controller have vibiration?
[05:55] <J-Rod> yeh, iirc
[05:55] <aav> Dr_Rambo, don't even think it
[05:56] <Dr_Rambo> LOL
[05:56] <J-Rod> it has a speaker too
[05:56] <J-Rod> :)
[05:56] <Dr_Rambo> what did I say
[05:56] <Dr_Rambo> BATTLE RAPER FOR WII!
[05:56] <J-Rod> lawl
[05:57] <J-Rod> I'd get a dev kit just to be able to make some illegal pr0n games
[05:57] <J-Rod> be an underground hit
[05:57] <J-Rod> N would be like hunting me down
[05:57] <aav> i can see third party controllers showing up too
[05:58] <Dr_Rambo> yeh, it will be shaped with more "studs" on it
[05:58] <Dr_Rambo> hehe
[05:59] <Dr_Rambo> great for that spanking game..
[05:59] <Dr_Rambo> and something else
[05:59] <Dr_Rambo> J-Rod I hear ya! let's go make some jap p0rn game!
[06:00] <J-Rod> I'd have to explain to the wife why I was modeling pron
[06:00] <aav> not at all
[06:00] <aav> it's a long tradition
[06:00] <aav> http://en.wikipedia.org/wiki/The_Dream_of_the_Fisherman's_Wife
[06:00] * Fly_Mario is a jedi
[06:01] <J-Rod> How about a pimp game
[06:01] <Dr_Rambo> haha
[06:01] <Dr_Rambo> great idea!
[06:01] <J-Rod> where you goal is to slap hoes
[06:01] <Dr_Rambo> haha
[06:02] <Dr_Rambo> dat would rock
[06:02] <Dr_Rambo> combining FPS spanking with RTS and business simulation
[06:03] <Dr_Rambo> they should just really make an adult only game..
[06:03] <Dr_Rambo> we imean
[06:03] <Dr_Rambo> hehe
[06:28] <Ultyma> HAPPY BIRTHDAY ULTYMA
[06:33] <Luminion> http://www.nintendo.co.jp/wii/topics/wii_preview/movie/lineup.html
[06:34] <Ultyma> :O
[06:34] <Ultyma> i gotta get me one of those
[06:34] <Ultyma> i just bought a 360
[06:36] <Dr_Rambo> hey, happy bday
[06:36] <Dr_Rambo> here, my present for u
[06:36] <Dr_Rambo> free fish
[06:36] * Dr_Rambo slaps Ultyma around a bit with a large trout
[06:36] <Ultyma> woot
[06:36] <Ultyma> :D
[06:36] <Dr_Rambo> 1st one is free, 2nd one I'll charge ya
[06:38] <Luminion> Speaking of 360
[06:38] <Luminion> http://benheck.com/Games/Xbox360/x360_page_1.htm
[06:38] <Luminion> http://benheck.com/Games/Xbox360/final/behind_open.jpg
[06:38] <Luminion> That's real by the way. He made that.
[06:39] <Ultyma> omg thats cool
[06:53] <Ultyma> omgitsmess
[07:07] <Ultyma> I think the internet is u nder attack
[07:07] <Ultyma> like 12 of our ircd's across the USA just like.. went down
[07:07] <Ultyma> and they are all on different providers :O
[07:08] * [1]FMJagu is now known as FMJaguar
[07:21] <aav> congrats Ultyma
[07:21] <Ultyma> :P ty
[07:29] <Fly_Mario> fuck ultyma.. fuck him in the ear
[07:29] <Ultyma> :(
[07:30] <Ultyma> that one stung
[07:48] <FMJaguar> battle stations
[07:48] <FMJaguar> red alert
[07:52] <aav> man the restrooms
[07:56] <Fly_Mario> Swishy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! =P
[07:57] <Swish> fly fly :)
[07:57] <Swish> what is le up
[07:57] <Fly_Mario> J-Rod No.. didn't get any sleep last night. Your wife wanted more and mor
[07:58] <Fly_Mario> Swish: Not much. Just busy doing analysis for my company. Get home and d
[07:58] <Swish> hehehe nice :>
[07:58] <Fly_Mario> I have a new pc and don't want to use it cause too burned out ;(
[07:58] <Swish> aww
[07:58] <Swish> sucks :(
[07:58] <Fly_Mario> what b u wit u?
[07:59] <Swish> heh I bought a new core2duo for a company member..
[07:59] <Fly_Mario> I got a Pentium D dual Core 3.6ghz for home
[07:59] <Swish> thing is twice as fast as the equivalent clockspeed amd x2
[07:59] <Fly_Mario> it seems very swift
[08:00] <Swish> that's good :)
[08:03] <Fly_Mario> hmmm Radeon x1900.. I have x800
[08:04] <Fly_Mario> looks good
[08:06] <Fly_Mario> good god it requires another powerline and one hefty supply
[08:12] <Fly_Mario> http://www.compusa.com/products/product_info.asp?pfp=SEARCH&Ntt=ati&N=0&D
[08:12] * Fly_Mario gets stiffy
[08:17] <Ultyma> x1900 = the win
[08:17] <Ultyma> i have the XT
[08:17] <Ultyma> the X1950 comes out like.. today
[08:17] <Fly_Mario> I think I would have to buy a bigger powersupply
[08:18] <Fly_Mario> to handle that monster
[08:18] <Ultyma> I have a 420
[08:19] <Fly_Mario> not see the 1900 xt for sale.. just the xtx
[08:20] <Ultyma> ya
[08:20] <Ultyma> the only difference between the 2 is 25 mhz
[08:20] <Ultyma> its the exact same card
[08:20] <Ultyma> there used to be like a $200 difference between them.. for some reason
[08:20] <Fly_Mario> if you say so...
[08:20] <Fly_Mario> =)
[08:20] <Ultyma> heh
[08:20] <Ultyma> get the 1950
[08:22] <Fly_Mario> I have to find out if my power supply is even good enough for anything ab
[08:25] <Ultyma> how many watts is yours
[08:25] <Fly_Mario> don't know
[08:25] <Ultyma> lol
[08:25] <Fly_Mario> have to find out tonight
[08:25] <Fly_Mario> never had to worry about it
[08:25] <Fly_Mario> I'll bet its like 400
[08:28] <Fly_Mario> Hmm 350 watt
[08:28] <Fly_Mario> errr 305
[08:28] <Fly_Mario> ok.. so if I buy a video card, I have to buy a power supply too
[08:29] <Ultyma> ya
[08:29] <Ultyma> i have a Thermaltake TR2
[08:29] <Ultyma> its like 420 or 430
[08:30] <Ultyma> it was like 50 bucks
[08:30] <PowerRend> http://img184.imageshack.us/img184/3609/starwarskick2zf4me5wq4tx.gif
[08:30] <Fly_Mario> the 1900xtx requires 450watt and it recommends 550watt for crossfire
[08:30] <Ultyma> mine runs fine on 430 :D
[08:31] <Fly_Mario> but you have 25mhz less looser
[08:31] <Fly_Mario> what is crossfire anyways?
[08:35] <Ultyma> ATi's SLI
[08:43] <Madsy> Hooray for standards that are similar, but with totally different names.
[08:43] <Madsy> I hope ATI and Nvidia will learn to cooperate better in the future.
[08:44] <Madsy> So we get rid of this duplicate-technology-stuff-which-only-differ-in-name.
[08:46] <Ultyma> :D
[08:46] <Ultyma> i think its different technology
[08:46] <Ultyma> cause you need a crossfire board
[09:11] <Luminion> fu...reak
[09:11] <Luminion> dammit
[09:11] <Madsy> Well of course it is, but crossfire and sli is made for the same purpose.
[09:11] <Luminion> Can't find a third party gamepad mapping software
[09:11] <Luminion> For my xbox 360 controller
[09:12] <Luminion> All I found was this : http://www.pinnaclegameprofiler.com/
[09:12] <Luminion> But that costs money
[09:12] <Luminion> lol @ a gamepad mapping software that costs money
[09:30] <Luminion> come on. I'm not the only mother fucker in the world who uses his 360 cont
[09:30] <Luminion> surely one of you guys know of a mapping software that's free and works ne
[09:46] <Ultyma> anyone have a 360
[09:46] <Ultyma> how the hell do you .. ermm.. talk online
[09:46] <Ultyma> lol
[09:49] <Madsy> http://games.slashdot.org/comments.pl?sid=196538&cid=16102135
[09:50] <Madsy> Fluck!
[09:52] <PowerRend> http://i.a.cnn.net/cnn/2006/WORLD/americas/09/14/montreal.shooting/t1.gil
[09:54] <PowerRend> fluck u asians!
[09:54] <wkr4k4r> ME CHINEESE ME PLAY JOKE ME GO PEEPEE IN YOUR COKE
[10:27] <moebius> man
[10:27] <moebius> have to buy a new card
[10:27] <moebius> my geforce 6600 gt oc caught fire
[10:27] <moebius> lol
[10:27] <moebius> & i cant find hte receipt
[10:27] <chandler_> i recommend
[10:27] <moebius> so no lifetime warranty
[10:27] <chandler_> the geforce 7950
[10:27] <chandler_> for your gaming pleasure
[10:29] <moebius> im tempted to just switch cards and return it
[10:29] <chandler_> o no dont do that
[10:29] <chandler_> thats bad for society
[10:29] <moebius> hehe
[10:30] <moebius> well im antisocial
[10:30] <moebius> so it's all good
[10:31] <chandler_> but but
[10:31] <chandler_> :(
[10:31] <chandler_> think if that happened to u
[10:32] <chandler_> that would piss u off
[10:32] <moebius> if what happened to me?
[10:33] <chandler_> if u bought a video card and it was dead
[10:33] <moebius> i'd take it back for another one
[10:33] <chandler_> yeah but you lose your time
[10:33] <chandler_> and a little annoyed
[10:34] <moebius> that's life
[10:34] <moebius> it happens
[10:34] <chandler_> what if it happened everytime u take it back for another one
[10:34] <chandler_> because everyone was like you
[10:34] <moebius> it wont. that's not reality
[10:34] <moebius> reality is, everyone's not
[10:34] <geoffh> you should bet someone double or nothing that it will keep happening forever
[10:34] <chandler_> ok the point is
[10:34] <geoffh> youll be rich, and statistcs will finally be proven wrong
[10:35] <chandler_> geoffh how is life
[10:35] <geoffh> sick the last few days, other than that, uber peachy
[10:35] <geoffh> you?
[10:35] <moebius> hey geoff.
[10:35] <chandler_> aw :[ , yea im good
[10:35] <geoffh> hey moe
[10:35] <chandler_> why u so peachy
[10:35] <chandler_> thats good right
[10:35] <geoffh> just having fun
[10:36] <geoffh> hit a sweet spot in life, riding it out :)
[10:37] <chandler_> sweet
[10:37] <chandler_> yeah I know someone who got a job at google I'm kind of jealous
[10:37] <geoffh> well, id rather not be working, but for having a job, my current one is the
[10:47] <chandler_> cool man coolo
[11:04] <moebius> xna is cool
[11:04] <moebius> i like it
[11:06] <moebius> it'll be cool doing apps with wpf & xna on vista
[11:07] <moebius> no bullshit lightweight 3d browser based games
[11:09] <chandler_> u did browser stuff b4?
[11:10] <moebius> no
[11:10] <moebius> nobody's really done it right tho
[11:10] <moebius> java?
[11:10] <chandler_> then how come u are comparing the 2
[11:10] <moebius> lol
[11:10] <chandler_> can u make browser games with xna
[11:12] <moebius> not now but im guessing with the upcoming windows presentation foundation t
[11:14] <moebius> WPF lets you build lightweight browser applications with XML based oop lang
[11:16] <moebius> but more windows centric of course, as microsoft does traditionally heh
[11:18] <chandler_> I see
[11:18] <moebius> WPF & WPF/E browser plugin is like a flash ripoff but with support for dire
[11:19] <chandler_> yeah flash is neat but its different
[11:19] <chandler_> i want a gameloop and c-like syntax and all taht jazz
[11:20] <moebius> flex & openlaszlo use the flash plugin just for rendering the browser appl
[11:20] <moebius> it doesn't use the movie stuff that you're familiar with in the flash edito
[11:20] <chandler_> neat
[11:20] <moebius> vector based application rendering
[11:21] <moebius> wpf is the same idea basically
[11:21] <chandler_> never heard of these before
[11:21] <moebius> just microsoft wanting to do their own thing
[11:25] <moebius> you could like, easily set up your GUI with their XML api then drop in c#
[11:26] <moebius> for your game loop
[11:29] <moebius> like how youre editing a html webpage, but you easily define your app windo
[11:29] <Luminion> my dildo has shit stains on it, better return it
[11:30] <Luminion> <chandler_>: no dont do dat. wat if u bought 1 and it had shit stain
[11:31] <Luminion> on a lighter note: http://www.powerrender.com/shots/trees5.jpg
[11:33] <chandler_> what
[11:33] <chandler_> why are you posting shots of gooroo's stuff
[11:34] <Fly_Mario> yeah leave that crap out of the channel newb
[11:34] <Luminion> cuz it l00ks n1cE dawg
[11:34] <Luminion> crap?
[11:35] <Luminion> Is this gooroo guy hated here or something?
[11:38] <Luminion> ok....
[11:40] <chandler_> no
[11:40] <chandler_> we are just kidding around foo
[11:40] <chandler_> chillax
[11:42] <moebius> with WPF/E ziggy could show the results of the code in his tuts running rig
[11:42] <moebius> instead of a screenshot
[11:42] <chandler_> would this stuff require vista
[11:42] <moebius> no
[11:43] <moebius> vista has full WPF , WPF/E is a subset
[11:43] <moebius> WPF/E is a browser plugin
[11:43] <moebius> for older windows versions
[11:43] <moebius> & other os's
[11:46] <aav> anyone know what gooroo uses for shadows?
[11:47] <aav> PSM/TSM/LiSPSM or what
[11:49] <moebius> http://en.wikipedia.org/wiki/Windows_Presentation_Foundation
[11:51] <FMJaguar> . On Xbox 360 there is no network support. Local multi-player support is
[11:51] <FMJaguar> boooooo
[11:51] <chandler_> yeah for now
[11:51] <chandler_> i want ability to sell ames
[11:51] <chandler_> games
[11:52] <FMJaguar> i want the ability to make a game worth selling aka network support =P
[11:52] <Ultyma> ?
[11:52] <Ultyma> what is that from?
[11:52] <FMJaguar> http://msdn.microsoft.com/directx/xna/faq/
[11:55] <FMJaguar> well it says that you can use windows networking, so hopefully it's just a
[11:56] <moebius> er damn looks like wpf/e doesnt do 3d .. yeah you'll have to run vista lol
[11:57] <moebius> only the full wpf lets you do 3d in a browser
[11:57] <moebius> bleh
[11:57] <chandler_> o
[12:02] <Ultyma> I <3 360
[12:12] <Luminion> PS3 trailer
[12:12] <Luminion> http://www.youtube.com/watch?v=oXb5xq817zM
[12:13] <chandler_> this is not a trailer
[12:14] <Luminion> stfu and look at ti
[12:17] <Luminion> boring ass commercial
[12:17] <Luminion> oh well
[12:17] <chandler_> why didnt u say taht before
[12:17] <chandler_> before u wasted MY FREAKING TIMe
[12:18] <Fly_Mario> how could you post that boring thing here?
[12:18] <moebius> ps3 failure
[12:18] <Fly_Mario> I mean... what did we ever do to you?
[12:19] <chandler_> seriously
[12:19] <chandler_> damnit Luminion
[12:19] <Luminion> er...
[12:20] <Luminion> I didn't know it was boring until five minutes in.
[12:20] <Luminion> Not sure if you got my last message.
[12:20] <Luminion> I didn't know it was boring until five minutes in.
[12:20] <Fly_Mario> yeah I did
[12:20] <GorkyPark> now I know where they got that logo from this is waiting from at thisiswa
[12:20] <Fly_Mario> just venting my frustrations
[12:21] <GorkyPark> i guess in europe well have to wait 6 months for those commercials to sho
[12:21] <Fly_Mario> I can't imagine buying another game system for a long long time
[12:23] <Fly_Mario> the xbox is cool and all but shit I can't compete with the kids out there
[12:23] <Fly_Mario> they totally pwn me
[12:24] <Luminion> I'm not even sure which console I'd like to buy.
[12:24] <capisce> I'm sure
[12:25] <Luminion> I wouldn't want a failing console in my hands. Then less and less games wi
[12:25] <Ultyma> :D
[12:25] <Ultyma> 360 = the pwn though
[12:25] <Luminion> s/ve/be
[12:25] <capisce> can't wait to do some coding on the cell :)
[12:25] <Luminion> Only game I'm looking forward to is Fable 2 on the 360
[12:26] <Ultyma> eww fable
[12:26] <Ultyma> RB6 Vegas = the win
[12:26] <Luminion> What is that? (please don't say FPS)
[12:27] <Ultyma> rainbow 6? never heard of it?
[12:28] <Ultyma> RB6 is one of the greatest tactical shooters ever
[12:28] <Luminion> a tactical shooter
[12:28] <Luminion> I have SWAT 4 on the PC
[12:28] <Luminion> very good game
[12:28] <Ultyma> ya
[12:28] <Ultyma> swat4 is awesome
[12:28] <GorkyPark> RB6 Vegas will have online coop
[12:28] <Luminion> so fucking realistic
[12:29] <Luminion> If I'm going to play an FPS it would have to be realistic. I love futurist
[12:29] <Luminion> I just want to shoot someone with a realworld weapon for once.
[12:29] <GorkyPark> FEAR looks like on pc on 360
[12:30] <capisce> I'm so tired of these "realistic" shooters
[12:30] <capisce> they sacrifice the fun in order to add more "realism"
[12:30] <GorkyPark> but GRAW is fun
[12:30] <Luminion> different perspectives capisce. We've obviously been exposed to different
[12:30] <Luminion> And we feel it's been over-saturated.
[12:30] <Luminion> While the other one feels there isn't enough of it.
[12:30] <capisce> so has the WW2 shooter
[12:31] <GorkyPark> they should bring Conflict Desert Storm 1+2 to the 360
[12:32] <Ultyma> they should bring back the Desert Strike series
[12:32] <Ultyma> those were good games
[12:32] <GorkyPark> ahhhhh ya
[12:32] <Ultyma> Desert, Jungle, Urban
[12:34] <GorkyPark> i wanted to do one with a great artist for cellphones but then got lost i
[12:35] <GorkyPark> i think i have to pick up that project again one of these days
[12:35] <GorkyPark> or port to xna and finish it;)
[12:35] <Ultyma> :P
[12:37] <GorkyPark> http://www.maratron.ch/dev/strikecommando/
[12:42] <moebius> don't worry. 3d shooters can only get so real, then they'll be forced to fo
[12:42] <Ghaleon> moebius is set to live for 300 years
[12:44] <moebius> heh
[12:48] <moebius> how's the married life ghal
[12:49] <moebius> i'm engaged now
[12:59] <moebius> so has anyone actually bought physx hardware
[12:59] <moebius> or ran sli'd physx
[13:01] <Ghaleon> married is gud
[13:01] <Ghaleon> dinner betta be on time! ;)
[13:01] <Ghaleon> physx is a myth
[13:02] <moebius> heh
[13:10] <aav> physx phyzzled?
[13:12] <moebius> http://www.slate.com/id/2148772/entry/2148774/?GT1=8592
[13:18] <moebius> man, nwn2 is going to be hot
[13:19] <aav> yup
[13:23] <moebius> ive got an unmetered 20mbit server ready to host it on :D
[13:27] <Nightshde> yo yo
[13:28] <capisce> hello Nightshde
[13:29] <Nightshde> question for ya alls, I'm implementing tangent space normal mapping for p
[13:29] <Nightshde> This does not make sense...
[13:29] <Nightshde> Also in 1.1 having the light on the opposite side causes the normals to a
[13:31] <Nightshde> whats that site again to paste code... i'll put my fx file up on it
[14:53] <scroll> HI, does the halflife2 episode one have the hammer level editor?
[14:56] <Xyb3r> is the 360 even worth modding?
[14:56] <Xyb3r> seems like more of a hassle than anything
[14:56] <scroll> no?
[14:57] <mrchris> tree sixty!
[14:57] <Xyb3r> i wouldnt mind taking it out and trying to put it in a dashboard of a car tho
[15:18] <Ultyma> 360 = the pwn
[15:20] * erim is now known as erimOff
[15:30] <mrchris> whens psIII comin out?
[15:32] <Ultyma> dunno..
[15:33] <ht7z> who the heck has the money to buy it? :p
[15:36] <Ultyma> ya
[15:36] <Ultyma> i just dropped 600 on a 360
[15:36] <Ultyma> i cant afford a ps3 :D
[15:36] <ht7z> hehe
[15:40] <mrchris> whats it gonna cost?
[15:45] <moebius> 360 + wii == ps3
[15:45] <moebius> its that simple
[15:48] <factor_> it's all about the Wii
[15:48] <factor_> :D
[15:52] <Madsy> http://youtube.com/watch?v=mAuKwTDGnCg
[15:52] <Madsy> hahahah
[15:52] <Madsy> Go HP!
[15:58] * NosTek is now known as NosOff
[16:15] <mrchris> like more than 700? for real?
[16:16] <mrchris> it would have to be like jesus in a box for that price
[16:19] <moebius> ps3 is going to be failure. period
[16:20] <moebius> sony's going under.
[16:20] <moebius> putting all their eggs in one basket
[16:21] <ht7z> moebius, i'd really like to see that.. so i could get gran turismo & final fan
[16:22] <moebius> even #ps3dev barely has anyone
[16:23] <moebius> traditionally on efnet #*dev chans for game consoles have alot of people b
[16:24] <moebius> does anyone in here do ps3 def at all?
[16:24] <moebius> lol
[16:24] <moebius> *dev
[16:26] <mrchris> so psIII == dreamcast?
[16:26] <mrchris> and microsh!t ascends to #1?
[16:29] <moebius> no
[16:29] <moebius> nintendo ascends to #1
[16:30] <moebius> & sega reenters the console market
[16:30] <moebius> !
[16:30] <mrchris> i love everything about nintendo except for the fact that i'm no longer fif
[16:30] <moebius> there's alot of adults interested in wii
[16:31] <mrchris> i played the n64
[16:31] <moebius> i think they'll adjust their target audience, it wont be like gc
[16:31] <mrchris> it's gonna take a lot of convincing
[16:33] <mrchris> i like the price though
[16:33] <mrchris> on the other hand there's gta4 to consider
[16:38] <moebius> anyone who's smart doesn't buy a ps3 on launch
[16:38] <moebius> they wait a year
[16:41] <GorkyPark> or 2 lol
[16:42] <GorkyPark> hey I read some reviews on Saints Row peeps saying its better than San An
[16:42] <moebius> i was interested in that too
[16:42] <moebius> it looks good
[16:46] <GorkyPark> for www.apb.com they seek lotsa people, i think in scotland, seems like a
[16:47] <GorkyPark> same folks as Crackdown
[16:47] <GorkyPark> i need more skills and scottish citizenship;)
[16:52] <moebius> i wish they'd finish mta:sa
[16:52] <moebius> for once
[16:53] <moebius> it's like they're having all the fun to themselves & not releasing anything
[16:53] <moebius> & being teases
[16:56] <moebius> bully looks interesting
[16:58] <GorkyPark> mta:sa is what?
[16:58] <moebius> multi theft auto
[16:58] <moebius> www.mtasa.com
[16:59] <moebius> they hacked multiplayer into gta:sa
[17:00] <Luminion> dildo
[17:00] <moebius> so far they only have racing modes done
[17:00] <moebius> well, released
[17:01] <moebius> deathmatch is next
[17:01] <moebius> but theyre taking forever
[17:03] <GorkyPark> looks like a cool project
[17:12] <[Relic]> Hello :)
[17:13] <Madsy> http://youtube.com/watch?v=LHpZ-szJOew&mode=related&search=
[17:20] <J-Rod> http://i91.photobucket.com/albums/k282/spades_69/random%20pics/1132143584462_
[17:23] <moebius> good lordor
[17:24] <Madsy> What the heck.
[17:24] <Madsy> i could really need 9TB
[17:24] <Madsy> To make a lookup table holding every possible tetris board combination.
[17:25] <Madsy> Which is 2^(10*10)
[17:25] <Madsy> Err.. make that 2^(10*20)
[17:27] <Madsy> Hm still not enough space.
[17:28] <Madsy> 1606938044E+51 combinations, resulting in 1826877047E+38 TB, if one holds eig
[17:35] <J-Rod> http://ircimages.com/ircimages/5/6/5668386b9f1fcceffbb23069f1384743.gif
[17:42] <DDustin> http://www.google.com/search?q=cache:bpHffGccxOEJ:www.xbox-linux.org/wiki/1
[17:42] <DDustin> interesting read
[17:42] <DDustin> by one of the 'insiders' on xbox hacking
[17:43] <mrchris> xbox graphics always seemed kinda scratchy and glued to the screen, in ocmp
[18:19] <[Nairb]> Hey there guys.
[18:19] <[Relic]> Hello :)
[18:20] <[Nairb]> Still smiling, I see.
[18:20] <[Relic]> :)
[18:22] <Ultyma> :)
[18:22] <ht7z> ;-)
[18:23] <[Nairb]> I finished a new game today! Woo woo!
[18:23] <veco> What type of game?
[18:23] <[Nairb]> A series of short mini games played with a DDR pad.
[18:24] <[Nairb]> (though it has keyboard mappings for those who don't have the pad)
[18:24] <veco> Sounds cool :)
[18:24] <[Nairb]> A little more testing to do, but I'm comfortable with how it is.
[18:41] <DDustin> woot, found some screen capture code
[18:41] <DDustin> is GDI the best way to do it?
[18:41] <DDustin> im going to be doing a 'streaming video' type deal
[18:41] <DDustin> but the frame rate doesnt have to be amazing
[18:46] <[Nairb]> Wait, what's the goal?
[18:46] <DDustin> making my own VNC thingy
[18:46] <DDustin> for the experience
[18:47] <DDustin> [Nairb]: so is GDI the way to go you think?
[18:47] <[Nairb]> Hmmm, I dunno.
[18:47] <[Nairb]> I think it'd be fine, though.
[18:48] <[Nairb]> Should be fine. Your biggest bottleneck will be network transmission.
[18:48] <[Nairb]> (depending on how you do it)
[18:49] <Scrat64> writing a VNC clone?
[18:50] <DDustin> yeah
[18:50] <DDustin> any tips?
[18:50] <Scrat64> what do you want to know
[18:50] <DDustin> just about any trip ups i might run into
[18:50] <DDustin> maybe the functions i should use for global keyboard / mouse control
[18:51] <Scrat64> keyboard and mosue control can be done using SendInput or the Kbd_* API cra
[18:52] <DDustin> which ways easiest?
[18:52] <Scrat64> obviously the user mode API is the easiest but don't know the complete feas
[18:53] <Scrat64> the mouse/keyboard driver is not very complicated though, it's actually qui
[18:53] <Scrat64> there's even an example in the DDK just remove the hardware specific stuff
[18:53] <DDustin> so basically my vnc server would act as a second keyboard and mouse?
[18:53] <Scrat64> ya
[18:53] <DDustin> got a link or a google phrase?
[18:53] <Scrat64> windows ddk
[18:53] <Scrat64> download it
[18:54] <Scrat64> anything else you're wondering
[18:54] <DDustin> is GDI the best way to get screen captures?
[18:54] <DDustin> http://www.codeproject.com/dialog/screencap.asp
[18:54] <DDustin> i found that article ^
[18:55] <Scrat64> so
[18:55] <Scrat64> first of all that's the stupidest method to use
[18:55] <Scrat64> second of all it doesn't matter which way you do it
[18:55] <Scrat64> likely you'll be pulling the image off the card
[18:55] <veco> Anyone have ideas for console games that I can create to hone my c# skills? I
[18:56] <Scrat64> so no matter which way you do it you're looking at ~12ms to 36ms of latency
[18:56] <Madsy> veco: A simple maze generator.
[18:56] <Scrat64> so in that fashion you're being slowed down by the hardware so the API does
[18:56] <Scrat64> it's unlikely unless all hw accelleration is off that the surface would be
[18:56] <DDustin> yeah
[18:56] <[Nairb]> veco: Play around with XNA.
[18:56] <Scrat64> with that way though
[18:56] <DDustin> is it possible to get stuff on the way down?
[18:57] <DDustin> if it is, its probably more work then its really worth for me
[18:57] <Madsy> xna, xnchma
[18:57] <DDustin> no?
[18:57] <Scrat64> you have to do a lot of work to detect changes and you lose information gdi
[18:57] <Scrat64> yes you can catch stuff on the way down
[18:57] <[Nairb]> Madsy: no like?
[18:58] <veco> I think I know what you mean. I've already done a really simple console "rpg".
[18:58] <veco> too, even
[18:58] <DDustin> Scrat64: im thinking im just gonna do monocrome, detecting changes feels li
[18:58] <DDustin> ultravnc *
[18:58] <Scrat64> ay, but now you're sending bitmaps every tme
[18:58] <DDustin> 4 bits per pixel or somethign crazy like that
[18:59] <Scrat64> of the full screen
[18:59] <Madsy> [Nairb]: Well, I don't like .NET either, so I guess my vote doesn't count :-)
[18:59] <Scrat64> so you get the full screen, convert to monochrome and send
[18:59] <DDustin> maybe run a diff and compare it against the last full screen sent?
[18:59] <DDustin> send a RLE style bitmap
[18:59] <Scrat64> that starts to get into detecting changes
[18:59] <Scrat64> you can get notified of changes
[19:00] <DDustin> hm
[19:00] <DDustin> you think it would be too much cpu / mem to store the previous monocrome sc
[19:00] <Scrat64> I realize that you are trying to learn but what you are saying you want to
[19:00] <Scrat64> taking a screen shot and sending it is pretty simple
[19:00] <Scrat64> using a user mode API to send a key or mouse is simple
[19:01] <Scrat64> if you want to use this to learn you don't have to be real complex but take
[19:01] <veco> XNA looks pretty interesting. Thanks [NairB]
[19:01] <DDustin> hm, alright
[19:01] <DDustin> how would i go about checking for changes?
[19:01] <DDustin> it sounds like a broad complex subject =P
[19:01] <Scrat64> So depending on how complex you want to get
[19:01] <Scrat64> you can not only detect chnages just send direct GDI drawing commmands
[19:01] <Scrat64> or
[19:01] <Scrat64> you can just detect changes and send bitmaps
[19:01] <Scrat64> and the bitmaps can be done using screen capture
[19:01] <Scrat64> or
[19:02] <Scrat64> they can be done by drawing to an offscreen surface, yours
[19:02] <Scrat64> Your solutino is to write your own display driver or a mirror driver
[19:02] <DDustin> GDI drawing commands? hm, that sounds interesting
[19:02] <DDustin> you can actually get those?
[19:02] <Madsy> [Nairb]: Basically, in my opinion XNA is a step in the wrong direction.
[19:02] <Scrat64> what do you mean you can get those
[19:03] <[Nairb]> Madsy: Why's that?
[19:04] <DDustin> Scrat64: can you get all the widget drawing commands for the windows on the
[19:04] <DDustin> im probably dreaming
[19:04] <DDustin> X11 on linux has a way to do that
[19:04] <Scrat64> yes you can
[19:04] <DDustin> oh really? wow cool
[19:04] <DDustin> how hard is it?
[19:04] <Scrat64> you have to write a display driver
[19:04] <Scrat64> and then write something to draw on the other end
[19:04] <DDustin> hm, im gonna need VS for the driver dev kit arent i?
[19:05] <Scrat64> I don't know if the driver kit comes with a compiler already or not
[19:05] <DDustin> yeah its probably about time i started using VS anyway
[19:05] <Madsy> [Nairb]: It takes away alot of requirements for making a game. Whether you co
[19:05] <Scrat64> I alway had vs installed when I've used it
[19:05] <[Nairb]> Madsy: No it isn't. :-P Lowering the entry barrier is good.
[19:05] <DDustin> maybe ill get something simple working first with GDI / gcc and then switch
[19:06] <DDustin> last i checked the download was huge, a gig or something?
[19:06] <Scrat64> what? wdk?
[19:06] <DDustin> to get the microsoft visual c++ compiler
[19:06] <Scrat64> anyhow what made you want to do a "vnc" style thing
[19:06] <[Nairb]> The requirements for making a game very much should not be fighting with wi
[19:06] <DDustin> just curious about it
[19:07] <DDustin> experiamenting with lots of little 'hacker' things
[19:07] <DDustin> i actually applied to symantec a while ago
[19:07] <DDustin> might be a good career path *shrug*
[19:07] <Scottc> will someone cheat
[19:08] <Madsy> In mu opinion, removing knowledge requirements for game programming is bad, b
[19:08] <Scrat64> vnc is pretty crappy
[19:08] <Ultyma> CreateGame(MMORPG,true,true,false,1.452,World_Of_Warcraft,Ultyma,1,1,false,-
[19:08] <Madsy> I would never ever want to work with anyone doing XNA.
[19:10] <DDustin> Scrat64: how do you know so much about it?
[19:10] <Scrat64> I worked on terminal services
[19:11] <Scrat64> for 6 years
[19:11] <DDustin> 'terminal sevices'?
[19:11] <Scrat64> the core architecture remote desktop sits on top of
[19:11] <[Nairb]> There are no significant 'knowledge requirements' removed, though. You sti
[19:11] <DDustin> Scrat64: oh the one that comes with xp?
[19:11] <Scottc> http://img59.imageshack.us/img59/7200/rawr2yd5.jpg
[19:12] <Scrat64> well, terminal services is much older than xp been around since early 90
[19:12] <Scrat64> xp is the first client os to have it
[19:12] <DDustin> mm, so you're pretty much *the* expert on it then?
[19:13] <Scrat64> well, you can read my articles on display drivers as well
[19:13] <Scrat64> http://www.codeproject.com/system/driverdev6asp.asp
[19:13] <Scrat64> http://www.ddj.com/dept/cpp/184402033
[19:13] <DDustin> mm yeah thats ingenious
[19:13] <DDustin> why doesnt vnc use that? it would make so much more sense
[19:14] <Scrat64> I believe there is a version that uses a mirror driver
[19:14] <Scrat64> vnc however is nothing more than a console shadower
[19:15] <Scrat64> terminal services extends windows to be multi-user
[19:18] * DDustin is gonna go grab a bed for the night
[19:18] <DDustin> bbl
[19:19] <[Nairb]> moomba!
[19:20] <moomba> hi
[19:20] <PitDroid> salut, moomba
[19:20] <moomba> i'm thinking about taking nov 16-27 off of work and just playing video games
[19:21] <[Nairb]> Sounds good.
[19:27] <GorkyPark> good nites
[19:27] <[Nairb]> Peace.
[19:38] <Rangar> new nv drivers out - 91.47
[19:41] <J-Rod> whoa
[19:41] <J-Rod> Nairb from out of the blue
[19:42] <J-Rod> haven't seen that fool in a minute
[19:48] <[Relic]> :)
[19:59] <shea> SUP
[20:01] <factor_> ghally!
[20:01] <factor_> :)
[21:31] <BunkaiSK> good night all
[22:56] <Dr^Nick> ahaha. that bounty hunter ass clown on tv is going to a mexican prison for
[23:01] <geoffh> he got arrested?
[23:01] <geoffh> err, sentenced, i guess
[23:01] <Scrat0364> who?
[23:03] <Scottc> hehe
[23:03] <Scottc> Dog
[23:03] <Scottc> someone made a funny comment on a forum post about that
[23:03] <Dr^Nick> http://www.smh.com.au/articles/2003/06/22/1056119531670.html
[23:04] <Scottc> "He's going to get all kinds of burritos up his behind"
[23:07] <Dr^Nick> lol
[23:07] <Dr^Nick> He is too...
[23:07] <Dr^Nick> he's going to get totally ****'d up when people find out what he did
[23:08] <Scottc> He hunted a mexican
[23:08] <Scottc> go him.
[23:16] * [1]FMJagu is now known as FMJaguar
[23:28] <Scrat0364> http://www.cnn.com/2006/LAW/09/14/dog.bounty/index.html
[23:38] <MistaN> can somebody help me with my tictactoe programming?
[23:38] <MistaN> i have alot of it coded, im just having a few problems
[23:38] <MistaN> its in c++
[23:38] <MistaN> text based
[23:39] <Scrat0364> dude
[23:39] <Scrat0364> you're either the dumbest fucker I've ever met or you've got balls that c
[23:39] <MistaN> balls that clank probably
[23:40] <Scrat0364> what's your ttt probl
[23:40] <MistaN> whats the site to upload code?
[23:41] <Scrat0364> http://rafb.net/paste/+
[23:41] <MistaN> sir?
[23:41] <Scrat0364> http://rafb.net/paste/
[23:43] <MistaN> thx
Session Close: Fri Sep 15 00:00:00 2006