Session Start: Thu Apr 20 00:00:00 2006
Session Ident: #3dsmax
[00:03] <WillGTR> What compression do i use to get quicktimes playing as they load?
[00:03] <K-Solo> i always thought it was sorenson 3
[00:03] <K-Solo> but since it doesnt seem to work 4 me
[00:03] <K-Solo> hah
[00:03] <K-Solo> i cant say
[00:03] <WillGTR> im askin these maxers
[00:03] <WillGTR> lol
[00:04] <K-Solo> hehe
[00:06] <WillGTR> 30mb.. havent really worked on the compression yet mate.
[00:07] <WillGTR> wrong c han
[00:07] <WillGTR> damnit
[00:14] <K-Solo> haha
[00:26] <WotGorila> mpeg4
[00:26] <WillGTR> does that stream/load?
[00:26] <WillGTR> quicktime
[00:27] <K-Solo> hmmn
[00:28] <K-Solo> i dont think it does, but i've never tried it
[00:42] * decapitat is now known as decap
[00:45] <WotGorila> hmmm seems to
[00:46] <WotGorila> http://www.adirondack.net/history/3dhistory/wavetest1.mov is a quicktime
[00:47] <WillGTR> so thats mpeg4
[00:47] <WillGTR> maybe its the server ;\
[00:47] <WillGTR> however it is 1mb
[00:48] <WotGorila> brightcove video is nice
[00:49] <WotGorila> http://www.shipwreckcentral.com/livedive/index.html
[00:49] <WotGorila> wouldn't use it for a demoreel
[01:34] <Ezben> wow WotGorila, realy nice water test
[03:08] * g|s is now known as g|wrk
[03:18] <WotGorila> 6:20 am
[03:18] <WotGorila> :)
[03:21] <WotGorila> time to make fresh coffee
[04:24] <madkarma> good afternoon guys
[04:27] <TranQui|> 'mornin hehhe
[04:53] * g|wrk is now known as g|s
[05:14] <Technick> i made a sea with a wave modifier, and want my ship to move with the waves
[05:22] <mcarp> Technick: link the dummy to the waves, link the ship to the dummy
[05:25] <Technick> doesn work
[05:26] <mcarp> *shrug*
[05:28] <SINN> hey
[05:29] <Technick> hey:)
[05:29] <SINN> with cancer. and survival rate.. what do they mean when they say you have a su
[05:29] <SINN> it doesnt make sense
[05:29] <mcarp> yes it does
[05:29] <mcarp> it means that after 5 years 80 percent of the tested individuals were alive
[05:29] <SINN> do they mean you have 80 percent chance to live for another 5 years at most
[05:29] <Tranq|Wrk> hello
[05:30] <SINN> or, yes that
[05:30] <SINN> seems more logical
[05:30] <SINN> so. after 5 years there is 80 percent chance you are still alive
[05:31] <mcarp> Technick: push 'h' and turn on hierarchy view, make sure your linkages are co
[05:31] <mcarp> when you link the ship to the dummy does the dummy go blink blink
[05:31] <SINN> ok thanks mcarp
[05:31] <mcarp> SINN: THAT IS CORRECT
[05:31] <mcarp> oops sorry
[05:31] <SINN> my friend has a brain tumor :(
[05:31] <Technick> ill try, thx:)
[05:32] <SINN> its sad
[05:32] <mcarp> bummer
[05:32] <SINN> I hope she is one of the 80 percent
[05:32] <SINN> or increase the percentage
[05:34] <Technick> dummy goes blink blink yes
[05:35] <Technick> and in hierachy dummy is father of ship
[05:36] <mcarp> anything else that could impeed the ship?
[05:37] <mcarp> like some locked down children
[05:37] <Technick> no, im trying with a simple box now
[05:38] <Piccy> anyone have good ref for a spider walkcycle
[05:45] <SINN> mcarp about survival chances
[05:45] <mcarp> eh?
[05:45] <SINN> well
[05:45] <SINN> its pretty silly tho.
[05:45] <mcarp> sure
[05:45] <SINN> because aids for instance, also has a high 5 year survival chance
[05:45] <mcarp> any one case can vary wildly
[05:45] <SINN> yes, but 0 procent survives aids
[05:46] <mcarp> plus you can increase or reduce your chances
[05:46] <SINN> because it cant be cure
[05:46] <SINN> cured
[05:46] <SINN> and cancer can
[05:46] <mcarp> so far no one has survived breathing either
[05:46] <SINN> at least some
[05:46] <mcarp> 100% chance of death in the last few million years
[05:46] <SINN> yeah, sigh
[05:46] <Tranq|Wrk> need more stem cell research
[05:47] <Tranq|Wrk> thats the key to fixin that stuff
[05:47] <mcarp> nanobots :P
[05:47] <SINN> yea
[05:47] <Tranq|Wrk> all these ethics people need to have their mouths taped for bein uneducat
[05:47] <SINN> you know those smokers-excuses...
[05:47] <SINN> how they trust science so much
[05:48] <SINN> "o well , by the time I have cancer there probably is a cure for it"
[05:48] <mcarp> i smoke 2 packs a day
[05:48] <mcarp> it'll probably kill me
[05:48] <SINN> yea
[05:48] <Tranq|Wrk> im a smoker, i have no qualms admitting its likely going to cause me an e
[05:48] <SINN> whats your survival chance?
[05:48] <mcarp> altho i could do worse with anxioty attacks
[05:48] <Technick> if the catholic church were removed, the aids problem would also certainly
[05:48] <mcarp> i'll probably be dead in 20 yrs
[05:49] <SINN> Technick why that?
[05:49] <SINN> mcarp whats your age now?
[05:49] <mcarp> 41
[05:49] <Tranq|Wrk> technick , i dont think thats fair to say, there are many religions who's
[05:49] <Technick> because they tell people from africa that u get aids by using condoms
[05:49] <SINN> u know, if you smoked, your lungs can heal themself after 10 years orso
[05:49] <SINN> Technick but thats afrika
[05:50] <SINN> they just need more education in general
[05:50] <mcarp> i'd rather die of lung cancer than anxioty attack + bridge
[05:50] <Technick> education and not religion
[05:50] <Tranq|Wrk> cancer is a brutal way to die
[05:50] <Alien> surely there's more healthy ways of treating anxiety?
[05:50] <Tranq|Wrk> you have never known the word sick, until youve been laid up in the hospi
[05:50] <mcarp> sure but bridges are instantanious
[05:51] <mcarp> my mom died of melonoma within 3 yrs of diagnosis
[05:51] <mcarp> it was a tough road yes
[05:51] <mcarp> the bridge option still exists however
[05:51] <SINN> whats melonoma?
[05:52] <Tranq|Wrk> melonoma is a pigment cell deformity
[05:52] <Tranq|Wrk> where the cells grow into one another
[05:52] <Tranq|Wrk> it can become cancerous
[05:52] <mcarp> Alien: sure theres all kinds of psychotropics which slow down anxiety and dep
[05:53] <Alien> ah, yes, that's not much better.
[05:53] <Tranq|Wrk> melanoma can be treated w/ laser though
[05:53] <Tranq|Wrk> not invasive and low risk
[05:53] <Tranq|Wrk> its like a beginners skin cancer
[05:53] <mcarp> not a good prognosis if advanced tho
[05:54] <mcarp> once it hits the lymphatics, its bewm
[05:54] <Technick> its also a drink with vodka and melon liqueur
[05:54] * SINN slaps Technick around a bit with a large trout
[05:54] <SINN> hehe
[05:54] <Technick> hehe:)
[05:55] <Tranq|Wrk> stage 1 melanoma if treated has a success rate of 85% , but if it spreads
[05:55] <SINN> Technick that was pretty inapropriate
[05:55] <Tranq|Wrk> mini-tumors
[05:55] <Technick> sorry
[05:55] <SINN> respect humans
[05:55] <Technick> got kinda depressed by the discussion
[05:55] <SINN> well then just keep writing /clear
[06:03] * nitelite is now known as NiteLite
[06:04] * NiteLite is now known as nitelite
[06:04] * nitelite is now known as NiteLite
[06:10] <WotGorila> morning
[06:10] <mcarp> hi
[06:11] <WotGorila> hiya mcarp
[06:11] <mcarp> whats new?
[06:11] <WotGorila> Just got done with work
[06:12] <WotGorila> damn 9:15 am
[06:12] <mcarp> up all night?
[06:12] <WotGorila> I lose track of time in my windowless office
[06:12] <mcarp> easy to do
[06:12] <mcarp> max can turn you into a slave
[06:13] <WotGorila> yeah, trying to get a bunch of little work out of the way and just got a
[06:13] <mcarp> is it slavery or obsession? and is there a difference?
[06:13] <WotGorila> good paying work, I just don't have time to work on my Spanish Galleon st
[06:15] <ErnstHot> so, anyone knows why os X's dvd player freezes my videos 5 secs. before en
[06:16] <ErnstHot> works fine in hardware dvd players..
[06:16] <g|s> apple hardware user ban in 20 seconds...
[06:16] <g|s> 15
[06:16] <WotGorila> hmmm don't have that problem here
[06:16] <WotGorila> heh
[06:16] <g|s> 10
[06:16] <g|s> 5
[06:16] <SINN> yeah
[06:17] <mcarp> well??
[06:17] <WotGorila> I have 2 Macs that people gave me for free
[06:17] <SINN> ErnstHot I would leave if I were you ;)
[06:17] <mcarp> im disappointed
[06:17] <SINN> just to show him ;)
[06:17] <WotGorila> I don't use them much since they are just G4s
[06:17] <g|s> disappointed?
[06:17] <ErnstHot> hah. i'm not using apple. but people who are going to be watching the dvd
[06:17] <SINN> thats what I did with that RSI windows virus.. (60 seconds to shutdown)
[06:17] <mcarp> yeah times up and no kick
[06:17] <SINN> just pull the plug out ;)
[06:17] <mcarp> i had my heart set on it
[06:17] <SINN> that'll show him
[06:18] <ErnstHot> i don't feel like pulling the plug on the royal danish academy of fine art
[06:18] <ErnstHot> and it's my application, so.. :)
[06:18] * Borfti is now known as Obfti
[06:19] <WotGorila> I was considering a new G5, but I think I'll just go with an Avid setup o
[06:20] <WotGorila> I keep a Mac here so stuck up Art directors will talk to me
[06:20] <WotGorila> ;)
[06:20] <ErnstHot> heh
[06:20] <WotGorila> It's real good at showing a screensaver
[06:20] <WotGorila> ;)
[06:21] <NiteLite> PC > Mac
[06:21] <SINN> macdonalds!
[06:22] <g|s> fisher-price > Mac
[06:22] <g|s> lego > Mac
[06:22] <g|s> [insert anything non-apple] > Mac
[06:24] <SINN> big mac
[06:24] <SINN> Mac furry
[06:24] <NiteLite> Big Mac > G5
[06:24] <SINN> :p
[06:24] <SINN> im loving it
[06:24] <SINN> mcdonalds should be terminated
[06:24] <NiteLite> hehe
[06:24] <NiteLite> They should make a McG5
[06:24] <SINN> hehe
[06:24] <NiteLite> McApple
[06:24] <SINN> yumm
[06:24] <WotGorila> I'm in NY, and all the big Studios use Mac, they used to not even want to
[06:25] <SINN> well mac isnt bad at all
[06:25] <SINN> its the same but different.
[06:25] <SINN> my machine never crashes
[06:25] <WotGorila> it does have finalcut pro going for it
[06:25] <SINN> I only have running windows 2000 sp4 and 3dsmax photoshop and one game + IRC :
[06:26] <WotGorila> yeah, but my HP never crashes though, might just be more of a hardware is
[06:26] <SINN> yeah
[06:27] <SINN> like all the cracked game download n00bies are complaining ab out windows stab
[06:27] <WotGorila> had this workstation for a year, no crashes
[06:27] <WotGorila> and I tortue it
[06:28] <mcarp> i dunno what ppl's problems witih pc are. i work mine to death and no issues
[06:28] <SINN> same here mcarp
[06:29] <SINN> but it are usually the people that fill it with downloaded trash that are comp
[06:29] <mcarp> i usually have so many windows open my task bar icons are little pips
[06:29] <SINN> "ah windows sucks!"
[06:29] <mcarp> and no issues
[06:30] <Images> I have no problems with windowx XP pro - however my laptop pretty much blows
[06:30] <mcarp> well i cant say never ever, but days and days
[06:30] <Images> ive had the MB replaced 4 times
[06:30] <mcarp> lappys are iffy anyway
[06:30] <Images> and its about a year and a half old
[06:30] <Images> and integrated video went out on eother time
[06:30] <Images> i think its too fast for a laptop
[06:31] <Images> gets hot
[06:31] <mcarp> yeah
[06:31] <SINN> images? dell?
[06:31] <mcarp> that isnt very surprising
[06:31] <Images> gateway
[06:31] <Images> 3.4ghz HT
[06:31] <SINN> same shit
[06:31] <SINN> throw it through the window
[06:32] <Images> it was like 3500$
[06:32] <Images> think i'll just keep sending it in for warranty work
[06:32] <mcarp> impressive
[06:32] <Images> i bought a 4 year warranty on it
[06:32] <Images> cuase i was suspicious when I got it
[06:32] <NiteLite> they should make a laptop with a cooling tower connector, so that when you
[06:33] <Images> i almost bought one of those things to make it circulate air up under it
[06:33] <Images> but thats a pain in the ass
[06:33] <Images> and I tried to get my money back from gateway after the 2nd time
[06:34] <Images> they were bitches
[06:34] <Images> so now I purposely let it get hot and burn up
[06:36] <Images> i figure i'll eventually cause them to break even
[06:36] <Images> or go in debt a bit
[06:36] <Images> hah
[06:52] * Anvile is playing: 11909. Weird Al - The Saga Begins [0:08/5:28]
[06:55] <Anvile> maybe vader some day later
[06:58] <NiteLite> hahaha
[06:58] <NiteLite> http://www.break.com/movies/suffrage.html
[06:58] <NiteLite> He gets girls to sign a petition to end womens suffrage ...
[06:59] <NiteLite> suf·frage
[06:59] <NiteLite> n.
[06:59] <NiteLite> 1.
[06:59] <NiteLite> 1. The right or privilege of voting
[06:59] <Tranq|Wrk> hehe yea
[06:59] <WotGorila> LOL
[07:00] <NiteLite> for those of you how doesnt get it :P
[07:00] <NiteLite> lol
[07:00] <NiteLite> "womens suffrage is bad"
[07:00] <NiteLite> haha
[07:02] <WotGorila> national school of excellence
[07:02] <WotGorila> LOL
[07:14] <phreakys> hi
[07:14] <phreakys> is there a way to have a sharp view of a big image-on-a-plane in the viewp
[07:14] <phreakys> cause its all blurred :/
[07:21] <Lovehacke> https://www.star7group.com/?3058791
[07:21] <SINN> phreakys you can increase the resolution in your video driver settings
[07:22] <phreakys> aha
[07:22] <phreakys> but it cannot be done in max?
[07:22] <phreakys> trying the cg plugin from nvidia now, but...
[07:23] <phreakys> if there is an easier way to zoom in on a 400k image without blur...
[07:24] <mcarp> er, you need to go to the video driver config in max and set the texture sett
[07:24] <SINN> 400000x400000 ?
[07:25] <mcarp> you get like 256 512 and 1024
[07:25] <SINN> why you want that?
[07:25] <phreakys> yea
[07:26] <phreakys> it workes
[07:26] <phreakys> tnx man
[07:26] <phreakys> did the match bitmap size checkbox. works like a charm :D
[07:26] <mcarp> ;)
[07:26] <SINN> for the mapping
[07:26] <SINN> yeah rocks
[07:32] <Martin^_^> i splined out china once on the lowest viewport res setting
[07:32] <Martin^_^> it sucked :(
[07:32] <SINN> hmm
[07:32] <SINN> strange
[07:33] <SINN> get a proper map, get the outlines in photshop convert to path, export to path
[07:33] <phreakys> :)
[07:33] <SINN> yadie yadie
[07:33] <SINN> but I bet you are meaning something much more difficult
[07:33] <Martin^_^> what
[07:33] <Martin^_^> WHAT?!
[07:33] <Martin^_^> you can actually do that?
[07:34] <Martin^_^> illustrator -> max?
[07:34] <SINN> hmm
[07:34] <SINN> you are making me doubt now
[07:34] <Martin^_^> what filetype should that be?
[07:34] <SINN> ofcourse!!
[07:34] <SINN> *sigh* .ai
[07:34] <Martin^_^> :O
[07:34] <Martin^_^> not that im ever gonna have any use for it in the near future
[07:34] <Martin^_^> no wait, i am
[07:35] <Martin^_^> i can livetrace blueprints
[07:35] <Martin^_^> :O
[07:35] <SINN> hehe
[07:35] <Martin^_^> im so gonna try that right now
[07:37] <SINN> im having probs in max
[07:37] <SINN> too often vertices cannot be selected
[07:37] <SINN> on certain angles
[07:37] <SINN> its a new bug
[07:41] <mcarp> er, really? i never have that
[07:42] <phreakys> hm, trying the cgfx plugin from nvidia for max viewports
[07:42] <phreakys> it asks for the cgfx runtime though
[07:42] <Martin^_^> hmm, how can you get a really accurate livetrace?
[07:42] <Martin^_^> in illustrator
[07:42] <phreakys> http://developer.nvidia.com/object/cg_toolkit_1_1.html
[07:43] <phreakys> should be part of this package :/
[07:45] <SINN> aah :(
[07:45] <SINN> I hate max
[07:46] <SINN> mcarp with opengl I dont have this weird issue
[07:47] <SINN> so im forced to use that.
[07:48] <phreakys> hm
[07:48] <mcarp> some parts of the dungeon siege plugins dont render in dx, but they do in ogl
[07:48] <phreakys> max cuts the texture in half
[07:48] <mcarp> otoh, dx is 3 or 4 times faster on my max
[07:48] <SINN> same here
[07:49] <SINN> its good I just started the model
[07:49] <SINN> so its not that high poly yet
[07:49] <phreakys> any way to prevent this from happening, with texturesize 3000+px-3000+px?
[07:49] <mcarp> gotta load up, lets see what im up to. had 32000 a while back
[07:50] <mcarp> phreakys wow, no idea. i havent used anything over 1024x1024
[07:50] <CBAS_pann> hoi SINN
[07:50] <SINN> hey cbas
[07:50] <CBAS_pann> long time no see
[07:50] <SINN> I've seen you on ICQ yesterday
[07:50] <SINN> hehe
[07:50] <CBAS_pann> lol
[07:50] <CBAS_pann> figures
[07:51] <phreakys> hm k
[07:51] <mcarp> phreakys. you could split that up into 4x4 tiles or something
[07:51] <phreakys> yea, that would be possible, but i prefer the easy way
[07:51] <CBAS_pann> i've just finished a low budget short notice project
[07:51] <mcarp> phreakys: also keep in mind that the renderer will do better than the viewpor
[07:51] <CBAS_pann> a flash game
[07:51] <phreakys> jup
[07:52] <CBAS_pann> with 3d content
[07:52] <CBAS_pann> for an advertising firm
[07:53] <Robouden> hi all
[07:53] <SINN> hey Robouden
[07:53] <CBAS_pann> hi Robouden
[07:53] <CBAS_pann> www.spotter.be/marijn
[07:54] <Robouden> hi sinn....ltns
[07:54] <CBAS_pann> never animated before in my life
[07:54] <CBAS_pann> so it was kind of a challenge
[07:54] <SINN> yeah Robouden, might be
[07:54] <SINN> CBAS_pann flash animation or 3dsmax?
[07:54] <CBAS_pann> 3dsmax
[07:54] <Robouden> sinn: fine ?
[07:54] <CBAS_pann> i did the flash as well
[07:55] <CBAS_pann> i did the whole thing by my self
[07:55] <Robouden> cbas: didn't see any flash on the link/page..
[07:55] <CBAS_pann> in a friggin month
[07:55] <SINN> Robouden im fine,and you?
[07:56] <CBAS_pann> that's strange Robouden
[07:56] <CBAS_pann> you should see a curly wurly interface thing
[07:56] <SINN> I didnt see a link
[07:56] <SINN> oh there
[07:56] <Robouden> sinn: busy are usual...
[07:57] <SINN> start het spel :p
[07:57] <SINN> Robouden its a tough life :p
[07:57] <Robouden> cabs: thesedays link?
[07:57] <Robouden> hahah sinn yes...
[07:58] <Robouden> http://www.roboudendijk.com/inaba/heart/
[07:58] <Robouden> new project
[07:59] <Robouden> remeber 3-4 years ago?
[07:59] <Robouden> Stared with realtime 3d on the web... now NTT want it..:)
[07:59] <Robouden> started
[08:00] <SINN> oh cool
[08:00] <SINN> hmm
[08:00] <SINN> nice heart
[08:01] <Robouden> did animations with it before .. for video
[08:01] <SINN> pounding?
[08:01] <Robouden> yes..
[08:01] <SINN> so what are you doing with realtime 3d?
[08:01] <SINN> products?
[08:02] <Robouden> heartatack explanation..
[08:02] <SINN> hmm scary
[08:02] <Robouden> medical...medicen to prefent it..:)
[08:02] <SINN> so what can I think of about the 3d part?
[08:03] <Robouden> what do you mean?
[08:03] <SINN> what would be 3d then?
[08:04] <Robouden> the heart, body etc
[08:05] <SINN> simply rotating?
[08:05] <SINN> or able to rotate, or move, or movie
[08:05] <SINN> animation
[08:05] <SINN> well it sounds cool anyway
[08:05] <SINN> :)
[08:06] <Robouden> and you?
[08:06] <SINN> well im ok I Guess
[08:07] <SINN> working on a new model.. if max let me
[08:09] <Robouden> hahaha
[08:09] <Robouden> you never know with max..
[08:10] <Robouden> also I'm still working on new art project... www.roboudendijk.com/tunnel
[08:11] <SINN> all pdf?
[08:14] <Robouden> downloads are
[08:14] <Robouden> so every body can print it..
[08:15] <SINN> what time is it there btw?
[08:17] <Robouden> 24:18
[08:18] <Robouden> there is here I assume
[08:18] <Robouden> here being Japan
[08:18] <SINN> yea
[08:18] <SINN> what a difference
[08:18] <SINN> its 5:18 here
[08:19] <Robouden> 5:18 afternoon you mean
[08:19] <SINN> yes
[08:19] <g|s> 17:18.
[08:19] <g|s> we're not in the US so we can use a sane clock ;)
[08:19] * g|s slaps SINN around a bit with a large trout
[08:20] <doublex> http://www.aurj64.dsl.pipex.com/newface.jpg <-- any guesses who i'm tryi
[08:20] <SINN> true
[08:20] <SINN> gee
[08:20] <g|s> someone who got hit in the face with a shovel
[08:20] <g|s> multiple times
[08:20] <Dr_Rambo> Brad Pitt
[08:20] <doublex> :'(
[08:20] <SINN> hehe
[08:20] <Dr_Rambo> Brad Pitt!!
[08:20] <Robouden> hi gs
[08:20] <doublex> lol
[08:20] <doublex> no!
[08:20] <doublex> its female damnit
[08:21] <Dr_Rambo> Harrison Ford
[08:21] <SINN> haha
[08:21] <Dr_Rambo> he is a sissy
[08:21] <doublex> lol
[08:21] <Dr_Rambo> ok, Pamela Anderson?
[08:21] <doublex> nope
[08:21] <doublex> lol
[08:21] <doublex> have you looked at the picture or are playing 20 questions?
[08:21] <doublex> ;)
[08:22] <Anvile> oprah winfrey?
[08:22] <doublex> think maybe it needs more tweaking...
[08:22] <doublex> nopw
[08:22] <NiteLite> Lucy Liu ?
[08:22] <doublex> nope
[08:22] <NiteLite> she looks like a square head :P
[08:22] <doublex> yeah a bit
[08:22] <NiteLite> Any face will look wierd without a decent texture
[08:23] <doublex> ive just slapped on the default sss fast skin material
[08:23] <doublex> so many settings i don't know where to start with tweaking it
[08:23] <SINN> and thats just the default
[08:23] <doublex> yeah
[08:24] <SINN> or, simple
[08:24] <doublex> thanks for the guesses people i'll have to tweak more then will ask again l
[08:24] <SINN> ok
[08:25] <SINN> whats in for us?
[08:25] <g|s> so who is this face supposed to be?
[08:25] <g|s> besides mrs. shovelhead
[08:26] <Robouden> anyone made some growing trees before
[08:26] <Robouden> ?
[08:26] <SINN> no, but the effect would be cool tho
[08:27] <Robouden> made some but polygon count is way to high
[08:27] <Dr_Rambo> NatFX
[08:27] <doublex> sinn: you 20 points for getting it right
[08:27] <Dr_Rambo> I think with NatFX you can do that Robo
[08:28] <doublex> g|s : I'm gonna keep tweaking until someone can guess
[08:28] <Dr_Rambo> nvidia, also made a growing tree sim
[08:28] <Dr_Rambo> I think
[08:28] <Dr_Rambo> look for it on nvidia site
[08:28] <Dr_Rambo> growing/glowing
[08:29] <Robouden> rambo: thanks
[08:29] <Dr_Rambo> www.bionatics.com/
[08:29] <Robouden> I'll check
[08:29] <Robouden> bionatics... tried but not good enough..
[08:29] <Robouden> speedtree is also nogood..:(
[08:46] <phreakys> anyone experience with the cgfx plugin for max?
[09:06] <timbre> GPU-based multi-layer perceptron as efficient method for approximation compl
[09:07] * Slade- is now known as Slade
[09:07] <Dr_Rambo> right
[09:07] <Dr_Rambo> that's a lot of mumble jumble
[09:09] <Dr_Rambo> OMFG
[09:09] <Dr_Rambo> http://skyscraperpage.com/cities/?buildingID=7787
[09:09] <Dr_Rambo> 160 stories
[09:10] <Martin^_^> thats pretty tall
[09:24] <Piccy> http://media.putfile.com/Spider-Rig
[09:29] <Martin^_^> nice Piccy
[09:36] <SINN> nice spider
[09:36] <SINN> :p
[09:36] * TranQui| is now known as Tranq|fis
[09:36] * Tranq|fis is now known as Trnq|fish
[09:37] <Kerbox> how can an attribute be locked in max? Something similar to locking them in
[09:38] <Strikee> which attributes?
[09:38] <Kerbox> any
[09:40] <Strikee> hmm
[09:40] <Strikee> axis?
[09:40] <LL> lol, my sister found 150kg of marijuana
[09:40] <Dr_Rambo> LOL
[09:40] <Dr_Rambo> omg
[09:40] <Kerbox> any keyable attribute
[09:40] <SINN> LL where?
[09:40] <SINN> your room?
[09:40] <Dr_Rambo> give me some
[09:40] <LL> on the beach
[09:41] <Strikee> will be a nice party, LL
[09:41] <Dr_Rambo> lol
[09:41] <Dr_Rambo> 150kg
[09:41] <Dr_Rambo> you can pad your house wall with it like wallpaper
[09:42] <LL> yeah
[09:42] <LL> it's alot
[09:42] <Piccy> thanks sinn
[09:43] <Strikee> I hope your sister is strong enough to get it at home
[09:43] <v0id`> found?
[09:43] <v0id`> how do you "find" that much pot
[09:44] <v0id`> you are gonna have a mexican drug cartel burning down your house in a few day
[09:44] <Strikee> Oh look a dead whale at the beach!! No it is pot!!
[09:44] <Dr_Rambo> you live near beach
[09:44] <Dr_Rambo> ?
[09:44] <LL> yesterday 3 more sacks were found
[09:45] <Dr_Rambo> would be a nice beach bon fire party
[09:45] <Dr_Rambo> LOL
[09:45] <LL> (not by my sister)
[09:45] <LL> it was emitted to the beach from the sea
[09:45] <Dr_Rambo> that's some major hurl
[09:45] <Dr_Rambo> emitted?
[09:45] <Dr_Rambo> LOL
[09:45] <Dr_Rambo> like a particle?
[09:45] <SINN> LL wher eyou live?
[09:45] <Phrizzawh> haha its SINN shipment
[09:45] <LL> israel
[09:45] <Phrizzawh> ;p
[09:46] <SINN> funny
[09:46] <SINN> Damn it went wrong :(
[09:46] <Strikee> Oh...
[09:46] <SINN> well LL if you mind
[09:46] <v0id`> haha
[09:46] <SINN> could you ship it to the folling adress...
[09:46] <Phrizzawh> hehehehe
[09:46] <LL> :P
[09:46] <LL> the police took it...
[09:47] <SINN> now they will smoke it :S
[09:47] <Strikee> better the police took it and smoke it,
[09:48] <Strikee> I think about to have a trip to have a trip
[09:48] <SINN> its a sign from allah
[09:49] <SINN> or that indian god
[09:49] <Strikee> yeah...
[09:49] <LL> budha said his word
[09:49] <SINN> hehe yea
[09:49] <Strikee> no hope, without dope.. amen
[09:52] <LordCreep> Is there dope without hope?
[09:52] <SINN> there is dope on the shore
[09:53] <SINN> LL if its in the news, please link it :p
[09:54] <LL> ok, the 3 sacks from yesterday were on the news, but its in hebrew
[09:55] <LL> here is a pic: http://www.hnn.co.il/Galery/16172/16172-19-04-06-0001.JPG
[09:55] <Strikee> it is open already... hmm!!??
[09:55] <LordCreep> Look at them
[09:55] <SINN> lol
[09:55] <LordCreep> They are breaking it up
[09:55] <LordCreep> Getting ready to smoke it
[09:55] <SINN> with his pink glasses
[09:55] <Strikee> !
[09:56] <SINN> yeah, already steady with surfboard :p
[09:56] <LL> lol :P
[09:56] <SINN> I doubt it were just divers
[09:56] <LordCreep> ll, Why didn't your sister steal any?
[09:56] <Strikee> kr kr kr
[09:56] <SINN> thats a great pic btw
[09:56] <SINN> -Team Dope-
[09:57] <LL> LordCreep: she's not a smoker
[09:57] <SINN> "use image on desktop"
[09:57] <LordCreep> The chubby dude on the left
[09:57] <LordCreep> Looks thrilled
[09:57] <Strikee> <LL> LordCreep: she's not a smoker hr hr hr
[09:57] <LL> http://www.hnn.co.il/Galery/16172/16172-19-04-06-0004.JPG
[09:58] <SINN> he's checking the quality now LordCreep
[09:58] <Strikee> :*)
[09:58] <SINN> they. even
[09:58] <Strikee> and relaxed
[09:58] <SINN> (thought ballon above his head) : "gee.. this is some fine dope"
[09:59] <LordCreep> haha
[09:59] <SINN> great pics
[09:59] <SINN> and the diver is looking so proud
[09:59] <Strikee> look at the shoes of the pinkglasses guy... his laces are still open...
[10:00] <LL> they put that in their mouth :/ doesn't look yummy
[10:00] <SINN> LL thats what experts do
[10:00] <SINN> "This is definately a dutch shipment"
[10:00] <Strikee> thats the only way, if you have no lighter
[10:02] <SINN> yeah this was the wrong pic u know.. the pic taken before the first one you sh
[10:02] <SINN> "fun comes later"
[10:02] <SINN> hehe
[10:02] <SINN> *sigh*
[10:03] <Strikee> black days in the netherlands.....
[10:04] <SINN> it loses its value anyway when its soaked with seawater
[10:04] <Strikee> this was the ration for this weekend
[10:04] <SINN> thats why you should never buy weed from cops
[10:05] <SINN> LL did she get a reward orsomething?
[10:55] <system_er> i am working on a software project. i am not a graphics designer.i think
[10:55] <system_er> he usese brazil renderer
[10:55] <wandii`> depends how complex the scene is!
[10:56] <SINN> hehe
[10:56] <system_er> and he claims that the default 3dsmax renderer would need 4 min
[10:56] <SINN> could be
[10:56] <SINN> whats the scene about?
[10:56] <SINN> heavy models/ animation high res?
[10:56] <system_er> he didn't give me a polygon count , but it is less than 4000
[10:56] <SINN> dynamics?
[10:56] <SINN> hair?
[10:56] <SINN> plugins?
[10:57] <system_er> resolution is 800*600
[10:57] <system_er> only prazil renderer
[10:57] <SINN> many raytracing
[10:57] <system_er> just 2 cars
[10:57] <system_er> every one is about 100 poly
[10:57] <SINN> hmm still.
[10:57] <SINN> what you expect 1 minute a frame?
[10:58] <SINN> either way it can be that it become 2 hours a frame
[10:58] <system_er> is there a way to reduce the ray tracing quality (resolution) ?
[10:58] <system_er> right now we gave him 4 pcs to do parallel rendering
[10:59] <SINN> yes
[10:59] <system_er> what are the main factors that contribute to the time ?
[10:59] <SINN> can be anything
[11:00] <system_er> shouldn't he work on low quality untill the final release candidate
[11:00] <SINN> well imo yes
[11:00] <SINN> if he knows out of experience what the results will be. then he dont need to r
[11:01] <SINN> if he tests animation,
[11:01] <LordCreep> http://cbs13.com/topstories/local_story_109100142.html
[11:02] <system_er> thanks
[11:02] <SINN> system_er
[11:02] <SINN> well.
[11:03] <SINN> it all depends what he is doing
[11:03] <system_er> actually , now it is just 2 cars and camera rotating
[11:04] <system_er> so , if we upgrade the pcs , what is most important ?
[11:04] <system_er> cpu , dual core , ram , graphics card ?
[11:04] <SINN> not the gfx card
[11:05] <LordCreep> cpu and ram
[11:05] <system_er> isn't there a renderer that makes use of latest nvidia shaders and video
[11:05] <SINN> hmm
[11:05] <SINN> I think I read about that
[11:05] <SINN> but no
[11:05] <system_er> thanks for all your help and time
[11:06] <SINN> so what you gonna do?
[11:06] <SINN> lower the quality just down to the edge
[11:06] <SINN> I would say
[11:06] <SINN> dont over do stuff
[11:06] <system_er> i guess i'll have to do so
[11:06] <SINN> or you result in huge rendertimes
[11:06] <SINN> let him read the brazil manual
[11:06] <doublex> does using a few omnis in place of gi decrease rendering times?
[11:06] <SINN> hehe
[11:07] <system_er> i think i'll have to read it for him :D
[11:07] <system_er> he is too laxy
[11:07] <system_er> that's why i suspected him
[11:07] <SINN> hmm.
[11:07] <Anvile> system_er : 14 minutes a frame at that res is WAY too long
[11:07] <Anvile> especially with 4 pc's
[11:08] <system_er> 15 min on 1 pc
[11:08] <SINN> well, glass cars with caustics generating
[11:08] <Anvile> ohh
[11:08] <Anvile> -h
[11:08] <Anvile> cars made out of glass?
[11:08] <SINN> well Im just kidding AceOvArts
[11:08] <SINN> Anvile
[11:08] <system_er> lol
[11:08] <Anvile> hm
[11:08] <Anvile> should be able to get it down to 5 or so
[11:09] <Anvile> but brazil needs high settings for animation to prevent artifacts
[11:09] <Anvile> unless you're using textures
[11:09] <SINN> really?
[11:09] <Anvile> then its not that big of deal
[11:09] <Anvile> of a deal*
[11:09] <SINN> why is that?
[11:09] <system_er> so , right now , he should use low polugon count and use some tweaking to
[11:09] <system_er> untill the release candidate
[11:09] <Anvile> because you don't notice lighting artifacts on textures that fast
[11:09] <Anvile> brazil
[11:09] <Anvile> uh
[11:09] <Anvile> yeah
[11:10] <SINN> system_er actually if he is working on the camera /motion etc, he could even u
[11:10] <SINN> cmon
[11:10] <Anvile> whats his settings system_er
[11:10] <SINN> hehe
[11:10] <Anvile> can you paste em?
[11:10] <Anvile> or relay
[11:10] <system_er> that's what i told him
[11:10] <system_er> i don't have them now
[11:10] <system_er> (week end vacation) :d
[11:10] <Anvile> well tell him a sampling rate of 0-2 is fine
[11:10] <Anvile> and with GI 0:0 is good
[11:10] <Anvile> but heavy
[11:11] <system_er> what is GI ?
[11:11] <Anvile> with textures you can put it down to -3:0
[11:11] <Anvile> lighting
[11:11] <system_er> thanx
[11:12] <system_er> now i know that he is not fooling , he is just a fool
[11:12] <system_er> :)
[11:12] <system_er> jk
[11:12] <SINN> well still
[11:12] <Anvile> lol
[11:12] <SINN> you cant be sure
[11:12] <SINN> maybe he's not used to brazil
[11:12] <SINN> and 4 minutes with scanline.
[11:12] <SINN> im not sure how he does it
[11:12] <AceOvArts> we have to use 1/3 sampling for HD in brazil
[11:12] <AceOvArts> rendering cars
[11:13] <AceOvArts> the only way to keep it stable
[11:13] <system_er> i know he is not used to brazil , but he doesn't want to learn , i'll hav
[11:13] <SINN> AceOvArts how come?
[11:13] <system_er> i am fine with that though
[11:13] <AceOvArts> thats the only way it dont look shite
[11:14] <AceOvArts> the car paint texture is pretty sophisticated and at lower settings atifa
[11:14] <SINN> hehe, next week this guy will enter the channel "my boss is really picking on
[11:14] <system_er> rofl
[11:14] <AceOvArts> man weve had some horrendous render times when the cars are real close to
[11:14] <system_er> thanks for your help.
[11:15] <system_er> i really gtg now
[11:15] <system_er> bye
[11:15] <SINN> bye
[11:16] <SINN> AceOvArts cant you setup your own shader?
[11:16] <AceOvArts> eh ? they are our own shaders....not a brazil default
[11:16] <SINN> ooh
[11:16] <AceOvArts> by that I mean they are Brl Adv. amterial
[11:17] <SINN> I thought you meant the brazil ones "car paint texture"
[11:17] <AceOvArts> no we dont use that
[11:17] <SINN> ah like that
[11:17] <AceOvArts> it dont have enough control
[11:17] <SINN> ok
[11:17] <SINN> guess so
[11:19] <SINN> so AceOvArts for 2 cars and a camera, with scanline, could it be 4 minutes a f
[11:20] <AceOvArts> scanline...yeah it could I guess
[11:20] <AceOvArts> wouldnt look real of course
[11:21] <SINN> well system_er was asking
[11:21] <SINN> this guy was testing the animation.
[11:21] <AceOvArts> oh god yeah for animation you should just do a preview
[11:30] * g|s is now known as g|one
[12:28] <SINN> sgiawd welcome
[12:34] * Slade- is now known as Slade
[13:22] * g|one is now known as g|s
[13:41] -msHelpman:#3dsmax- Channel locked temporarily due to full ban list, sorry for any inconven
[13:41] -jrHelpman:#3dsmax- Channel locked temporarily due to full ban list, sorry for any inconven
[13:42] <doublex> .
[13:42] <doublex> channel locked?
[13:42] <mcarp> what?
[13:43] <g|s> invite only
[13:43] <SINN> oh cool
[13:43] * majs is now known as majs-off
[13:43] <doublex> hmm
[13:43] <doublex> hope my connection doesn't give way :
[13:43] <doublex> :p
[13:43] <SINN> ah its ok
[13:43] <SINN> enough people are in
[13:43] <mcarp> thats a hellofa ban list
[13:43] <SINN> you gotta set a limit huh
[13:43] <gravitone> yeah
[13:44] <g|s> lets see what happens if..
[13:44] <SINN> remove few bans
[13:44] <mcarp> should have auto expiring bot bans
[13:44] <gravitone> yeah
[13:44] <gravitone> never ban lolitas
[13:45] <doublex> do you guys know how to start painting a texture similar to this http://use
[13:45] <mcarp> or you should ban ppl who are looking for lolitas
[13:45] <SINN> doublex I bet they used a photo
[13:45] <doublex> the thing about it i don't get
[13:45] <doublex> is how to know how stretched to make it
[13:45] <mcarp> does look a lot a lot like a photo
[13:46] <mcarp> well, it takes either some expensive tool or a lot of clone brushing
[13:46] <mcarp> but i have to wonder why they wasted half the image
[13:46] <SINN> get a few faces side half side, and front, stitch em together
[13:46] <SINN> and just cylinde unfold them in cs2
[13:46] <gravitone> well, cant you just use an UWV map, and overlay it with the poly wirefram
[13:46] <SINN> or no..
[13:46] <mcarp> gravitone; thats what i do
[13:46] <mcarp> its tedious tho
[13:47] <gravitone> I bet
[13:47] <doublex> ive never used uvw mapping before
[13:47] <gravitone> gotta train your brain for the optical distortion
[13:47] <gravitone> bugger
[13:47] <doublex> and im at a loss at how to start
[13:47] <mcarp> you are going to learn unwrap doublex, you should start on something more sim
[13:48] <doublex> im more than willing to spend hours fiddling to get it to work
[13:48] <gravitone> start with a crate or something, and work from there.
[13:48] <mcarp> a cube is a good starting place
[13:48] <doublex> could you just give for what my first step should be?
[13:48] <doublex> maybe
[13:48] <doublex> but i would like to jump in at the deep end :D
[13:48] <mcarp> well, i do it the old way so i will discribe that. other ppl have more sophis
[13:48] <gravitone> I had a nice tutorial a while back, but cant find it :S
[13:49] <doublex> thanks mcarp :)
[13:49] <mcarp> but what i do is start with a simple map like a sphere for a general layout
[13:49] <mcarp> then you can take parts of that sphere and lay them out flat on the square sp
[13:49] <mcarp> generally you have 3 panels for a head, front, left and right
[13:50] <doublex> i get what you mean
[13:50] <doublex> but not sure how to put it into practice
[13:50] <mcarp> then take a screenshot of the uvw editor
[13:50] <mcarp> paste that into a new layer in photoshop
[13:50] <mcarp> use it as an overlay or a normal layer with medium opacity
[13:50] <mcarp> you can then draw on the poly snapshot
[13:51] <doublex> ah
[13:51] <doublex> ok
[13:51] <mcarp> if you apply that map onto the model you can see how it matches up
[13:51] <mcarp> then every time you save from photoshop, it'll update in max
[13:51] <doublex> i think my ram will hate me for this :p
[13:51] <mcarp> you can turn on/off the poly map layer to see or not see it on the model
[13:52] <doublex> so i should start by exporting the uvw editor in 3dsmax into photoshop, and
[13:52] <mcarp> probably the biggest p art of the learning curve for you is learning to use t
[13:52] <doublex> yeah
[13:52] <doublex> it looks complex
[13:52] <mcarp> thats what i do yes, but there are tools made for that, which i dont have
[13:52] <mcarp> well it isnt that complex really its just not knowing makes it look that way
[13:52] <doublex> ah ok
[13:53] <doublex> i don't have them either so ill just do it your way :)
[13:53] <mcarp> which is why the suggestion you start wiht a simple object like a cube
[13:53] <doublex> i suppose
[13:53] <aia> is it possible in max render out a 3D structure like a human head to a 2D map,
[13:53] <mcarp> zbrush or something of that nature lets you paint on the model directly
[13:53] <doublex> ah that would be useful
[13:53] <aia> +to
[13:53] <mcarp> aia: if it is i dont have that knowledge
[13:54] <mcarp> but a manual unwrap and painting in photoshop is pretty easily done imo
[13:54] <doublex> aia thats a good idea im sure it must be possible
[13:54] <NiteLite> aia: read up on unwrap
[13:54] <doublex> ok
[13:54] <doublex> thanks mcarp, ill start with that now
[13:54] <aia> NiteLite: yep
[13:54] <doublex> oh and one more question lol
[13:54] * Trnq|fish is now known as Tranqui|
[13:54] <doublex> after i make a map, will tweaks to my mesh have a horrible affect on the ma
[13:55] <doublex> or is it fairly easy to modify afterwards?
[13:55] <mcarp> yes
[13:55] <doublex> sorry was that a yes to the easily modifiable part?
[13:55] <mcarp> you want to be fairly certain you like your mesh b4 you settle on a uvw map
[13:55] <doublex> ah
[13:55] <doublex> maybe its a better idea to tweak some more first
[13:55] <doublex> im not completely happy
[13:55] <mcarp> well if you move verts you will have to adjust your mapping
[13:56] <doublex> yeah i suppose
[13:56] <doublex> hmm maybe ill tweak first and texture later
[13:56] <doublex> definitely needs more tweaking as no one has managed to guess who im trying
[13:56] <mcarp> well dont feel like you shouldnt experiment. over the lifetime of a modeling
[13:57] <mcarp> and besides, repetition gives perfection over the long haul
[13:57] <doublex> im not in a modelling career its just a hobby :p
[13:58] <doublex> but i would like to become good at it
[13:58] <mcarp> my advice holds
[13:58] <doublex> yep
[13:58] <mcarp> sure, so dont feel bad about getting the hang of it and redoing later
[13:59] <doublex> yeah
[14:00] <doublex> youve no idea how many times ive had to redo features on the head im modell
[14:00] <mcarp> i tell you what is one of the coolest n00b unwraps to look at
[14:00] <mcarp> do a model earth and look at the unwrap you get, then snapshot it and lay it
[14:01] <doublex> im guessing it would look like an ordinary map of the world?
[14:01] <mcarp> thats pretty simple to do and it gives you good concept
[14:01] <mcarp> there are several square textures of planets available too
[14:01] <doublex> what do you mean by 'look at the unwrap you get'
[14:02] <doublex> sorry to sound like a retard, im really new to the whole texturing side of
[14:03] <mcarp> well if you put a uvw unwrap modifier on the object
[14:03] <mcarp> then edit it
[14:03] <mcarp> you'll see the layout in the unwrap editor
[14:03] <mcarp> take this
[14:03] <mcarp> http://mcarp.earthstorm.com/junk/earth.max
[14:04] <mcarp> and this
[14:04] <mcarp> http://mcarp.earthstorm.com/junk/earth.png
[14:04] <doublex> ok
[14:04] <SINN> mcarp you should be teacher ;)
[14:05] <doublex> he is :)
[14:05] <mcarp> aye :)
[14:06] <SINN> oh cool
[14:06] <mcarp> not professionally
[14:06] <SINN> teacher teacher
[14:06] * SINN raises hand
[14:06] <SINN> can I go to ze toilet?
[14:06] <SINN> lol
[14:06] <doublex> ok thats set up
[14:07] <mcarp> ok, now select earth
[14:07] <mcarp> then pull down the modifier list and at the bottom find uvw unwrap
[14:07] * g|s is following the tutorial
[14:07] <doublex> ok
[14:07] <mcarp> ok, once you've got that on, select that modifier on the stack, and push edit
[14:08] <mcarp> btw, if you dont see the earth texture you may have to apply it first
[14:08] <SINN> actually we should put the channel on moderated then g|s and give mcarp only v
[14:08] <mcarp> naa
[14:08] <g|s> lol
[14:08] <SINN> change topic to "todays session, mapping the earth"
[14:08] <mcarp> lol
[14:09] <mcarp> it aint that long
[14:10] <SINN> ok sorry for interrupting sir
[14:10] <SINN> please continue
[14:10] <doublex> lol
[14:10] <doublex> anyway
[14:10] <mcarp> hows it going doublex?
[14:10] <doublex> yeh ive clicked edit and i see the texture
[14:10] * SINN throws a pencil at doublex
[14:10] <doublex> i see the texture on the sphere
[14:10] <doublex> not after ive clicked edit
[14:10] <mcarp> ok, so whats cool is turn the sphere to where you live
[14:10] <mcarp> well small the edit window so you can see the mesh
[14:11] <doublex> ah ok
[14:11] <doublex> i can see my house
[14:11] <mcarp> nwo you have to go to the edit window's options menu and check the 'continuou
[14:11] <mcarp> if you dont do that you cant seee changes in the viewport
[14:12] <mcarp> tell me when yer ready
[14:12] <doublex> erm under options there is advanced options, then constant update in viewpo
[14:12] <doublex> is that the one?
[14:12] <mcarp> yes advanced
[14:12] <mcarp> yes
[14:13] <mcarp> that is correct
[14:13] <doublex> ok
[14:13] <mcarp> and if i were you i'd save current options as default
[14:13] <doublex> yep done
[14:13] <mcarp> so after you've done that, unless you already 'get it' you could demonstrate
[14:14] <mcarp> look at the quad arrow icon in the upper left of the edit window
[14:14] <mcarp> make sure that is pressed
[14:14] <mcarp> tahts the move button
[14:14] <doublex> ok
[14:14] <mcarp> ok, now in yer stack open the unwrap modifier and select vertex
[14:15] <doublex> yep
[14:15] <mcarp> now on the mesh ctl_leftclick some verts to select them
[14:15] <mcarp> preferable a few squares
[14:15] <mcarp> say around where you live
[14:15] <doublex> yep
[14:15] <mcarp> ok, now that you've done that, there is a button in the editor it loks like a
[14:16] <mcarp> push that down
[14:16] <mcarp> you'll now only see those verts you've selected
[14:16] <doublex> yep done
[14:16] <doublex> um
[14:16] <doublex> i can't see any
[14:16] <mcarp> ok, now move those around just a little while looking at the mesh
[14:16] <mcarp> ah sorry
[14:16] <mcarp> well, try selecting face first
[14:16] <mcarp> and clicking on a few faces
[14:16] <doublex> phew thought youd lost me :)
[14:16] <mcarp> then switch back to vert
[14:17] <doublex> ah yes
[14:17] <doublex> thats done it
[14:17] <mcarp> yep, now drag the verts around a little while looking at the earth mesh
[14:17] <mcarp> you can see how they are affected while you drag
[14:17] <doublex> i see
[14:17] <mcarp> and probably you should undo those changes
[14:17] <doublex> yeah
[14:17] <doublex> nasty stretching
[14:18] <mcarp> yep
[14:18] <mcarp> anyway you can experiment on different selection methods and moving things ar
[14:18] <mcarp> you can do that later, but i'll show you how you'd get this map into photosho
[14:18] <doublex> when would i need to go from 3ds max -> photoshop?
[14:19] <mcarp> well imma get you there now
[14:19] <doublex> photoshop isn't actually installed yet
[14:19] <doublex> lol
[14:19] <mcarp> turn of the show only selected button
[14:19] <mcarp> lol
[14:19] <mcarp> well what painting progs do you currently have?
[14:19] <doublex> mspaint?
[14:19] <doublex> my computer bombed recently haven't reinstalled everything yet
[14:19] <doublex> lol
[14:19] <mcarp> i dont know if you can do layers in that
[14:20] <doublex> we can resume this lesson at a slightly later date?
[14:20] <mcarp> photoshop is really the prefered imo
[14:20] <mcarp> sure
[14:20] <mcarp> anytime
[14:20] <doublex> thanks
[14:20] <doublex> this is awsome btw :)
[14:20] <mcarp> you can try this by yerself
[14:20] <doublex> yeah
[14:20] <mcarp> make the editor window big
[14:20] <doublex> does the editor show the maps at their full resolution?
[14:20] <mcarp> then zoom into the square around the texture so it fills the edit window
[14:21] <mcarp> doesnt matter
[14:21] <mcarp> all you need is a square mpa
[14:21] <mcarp> map
[14:21] <mcarp> and we dont carea bout the texture
[14:21] <doublex> ok done that
[14:21] <mcarp> in fact, see that blue/white grid icon next to the texture drop down?
[14:21] <doublex> yeah
[14:21] <mcarp> turn that off and you'll see only the mapping and the grid
[14:21] <mcarp> you want to turn off the grid
[14:21] <mcarp> its in options/advanced
[14:22] <doublex> ok done
[14:22] <mcarp> you'll then only see the mapping and the blue square and the u and v axii
[14:22] <doublex> yeah
[14:22] <mcarp> it is that square and its contents you want to alt+prtscreen
[14:22] <doublex> the square has no contents?
[14:22] <mcarp> yeah thats because you need to turn off the 'show only selected'
[14:23] <mcarp> the triangle button at bottom right
[14:23] <doublex> ah yes
[14:23] <mcarp> :)
[14:23] * doublex slaps self
[14:23] <doublex> so for my head model i would need to export that to photoshop?
[14:23] <mcarp> now get yer snapshot. then after you'd opened photoshop you'd file/new then
[14:23] <mcarp> right
[14:23] <doublex> the map of my head that is
[14:23] <mcarp> right
[14:24] <doublex> man it looks complex
[14:24] <doublex> uvw map before or after meshsmooth?
[14:24] <mcarp> its not tho, thats stage fright basicly
[14:24] <mcarp> that question is beyond the scope of this demonstration
[14:24] <doublex> lol
[14:25] <mcarp> my recommendation is that you have decided the exact structure of the final m
[14:25] <doublex> yeah
[14:25] <doublex> which means sooner rather than later im gonna have to model some damn ears
[14:25] <mcarp> uvw maps depend on numbered vertex sequences
[14:26] <mcarp> if you change the sequence of the verts, you lose the map integrity
[14:26] <doublex> so i can't add/remove vertices after uvw unwrapping..
[14:26] <doublex> i se
[14:26] <doublex> e
[14:26] <mcarp> well considering an applied smooth, you might could
[14:26] <mcarp> but i havent tried it
[14:26] <doublex> ok
[14:26] <doublex> slightly shuffling vertices around after a uvw unwrap though is gonna be fi
[14:26] <mcarp> someone else may be able to answer that queestion
[14:27] <doublex> ok
[14:27] <mcarp> well in editable poly there is a 'preserve uvw' check box
[14:27] <mcarp> in editable mesh there isnt
[14:27] <doublex> ah ok
[14:27] <doublex> i am using editable poly
[14:27] <mcarp> you might have better luck then
[14:27] <doublex> oh one more thing
[14:27] <mcarp> i do everything the hard way for some reason *shrug*
[14:28] <mcarp> k, shoot
[14:28] <doublex> when looking at the uvw unwrap of my head, i can't see the back
[14:28] <doublex> its very much like a squashed front ortho view
[14:28] <mcarp> well if you havent completely laid out the mapping flat, you'd have some hidd
[14:28] <doublex> yeah
[14:29] <doublex> that doesn't mean i would have to move each individual vertex to flatten it
[14:29] <mcarp> simple meshes like say a low poly skull you can do in a single side panel
[14:29] <mcarp> detailed meshes like faces you have to do in that stretchy style
[14:29] <mcarp> no, you select large nearly flat areas like the side of the head
[14:30] <mcarp> or the front of the face
[14:30] <doublex> ok
[14:30] <mcarp> then you only have to move a minimal number of verts to get a good map
[14:30] <mcarp> if you start with a sphere map, you will have to move some a lot
[14:30] <mcarp> on the other hand it can be a good starting point rather than starting from s
[14:31] <doublex> ok
[14:31] <mcarp> you also can select panels from the sphere map and separate them
[14:31] <mcarp> then do yer required hand adjustments
[14:31] <doublex> under the mapping menu there is a flatten mapping tool
[14:31] <mcarp> yeah and you wont always get the desired results
[14:31] <mcarp> experiment
[14:31] <doublex> ah
[14:31] <doublex> ok
[14:31] <mcarp> but heres one thing i like to do
[14:31] <mcarp> take a look at the unwrap rollout
[14:32] <mcarp> see that planer map button?
[14:32] <doublex> fraid not...
[14:32] <doublex> ah yes
[14:32] <doublex> do now
[14:32] <mcarp> ok, try this
[14:33] <mcarp> select some faces in a squarish area
[14:33] <mcarp> make sure you turn on the 'show only selected again;
[14:33] <mcarp> say when you've selected a few
[14:33] <doublex> yep
[14:34] <mcarp> ok, push edit
[14:34] <doublex> yep
[14:34] <mcarp> assuming you already have actually
[14:34] <mcarp> push the triangle
[14:34] <doublex> yep
[14:34] <mcarp> ok, then go: tools/break
[14:34] <SINN> are you giving a playstation tut now?
[14:34] <mcarp> in the edit window
[14:34] <SINN> then presh circle
[14:34] <SINN> :p
[14:34] <mcarp> heh
[14:34] <doublex> 3ds max is thinking long and hard
[14:35] <doublex> ok i see a red/green wireframe
[14:35] <mcarp> must be autosaving
[14:35] <SINN> hey amigo!
[14:35] <g|s> the meegs
[14:35] <g|s> bow down, brothers
[14:35] <SINN> hehe
[14:35] <mcarp> did you find the tools/break thingy?
[14:35] <doublex> yeah
[14:35] <amigo> guys !!
[14:35] <mcarp> you should see the white lines detach from the red squares
[14:35] <doublex> after i clicked that it turned the white wireframe i could see into a green
[14:36] <mcarp> you have some different display options turned probably
[14:36] <SINN> hello amigo :)
[14:36] <doublex> ok
[14:36] <amigo> boy, 3ds max is still around? i thought autodesk sank that ship awhile ago
[14:36] <mcarp> but none the less, those verts should have broken from the rest of the mesh
[14:36] <SINN> hmm
[14:36] <mcarp> so now push the 'planar' button on the rollout panel
[14:36] <amigo> i mean anyone still using it? :D
[14:36] <SINN> im using it :\
[14:37] <mcarp> you'll now see those faces mapped as a plane and taking up most of the blue s
[14:37] <doublex> maybe but 3ds max has frozen lol
[14:37] <mcarp> bummer
[14:38] <SINN> yeah mcarp where were you with your "and now save"
[14:38] <Martin^_^> is it deskjob or desk job?
[14:38] <SINN> "and save again"
[14:39] <mcarp> *shrug*
[14:39] <SINN> I saw this all coming ;)
[14:39] <mcarp> by now you should already know to save save save in the world of computing :P
[14:39] <doublex> mcarp i think ill jsut fiddling around until i learn it a bit better :)
[14:39] <doublex> yeh
[14:39] <doublex> i save every couple of minutes
[14:40] <mcarp> doublex: well at any rate, thats the method of flattening out various panels
[14:40] <mcarp> you then rotate/scale/tweak each panel and arrange it on the texture square
[14:40] <doublex> cool
[14:40] <doublex> thanks :D
[14:40] <mcarp> joining panels as needed
[14:40] <mcarp> like in the 3 panel face texture you posted
[14:41] <doublex> ah i see
[14:41] <doublex> :D
[14:41] <doublex> im now a uvw pro
[14:41] <mcarp> heh
[14:41] <mcarp> there are many many new tools in the max 8 uvw unwrapper. experiment
[14:41] <mcarp> its a good tool
[14:42] <mcarp> as long as its not locked up :P
[14:42] <doublex> hehe
[14:42] <doublex> 3ds max seems fairly unstable
[14:43] <doublex> for a professional tool
[14:43] <mcarp> how much mem do you have and which driver are you using?
[14:43] <doublex> opengl, 1GB
[14:43] <mcarp> well yeah i know how you feel. and that should be fine in 1gb
[14:44] <mcarp> but ive gotten used to knowing when max will go down
[14:44] <doublex> lol
[14:44] <doublex> 6th sense
[14:44] <mcarp> well after 1000s of hours in max you know what'll take it out
[14:44] <doublex> yeah
[14:45] <mcarp> like, do not attach 2 objects with complex multimaterials and then push undo
[14:45] <doublex> i just wanna make a photorealistic model
[14:45] <mcarp> bewm
[14:45] <doublex> lol
[14:45] <mcarp> at least they fixed one bug that drove me crazy
[14:45] <mcarp> if you detach all the polys in a mesh and then try to select the mesh, it use
[14:45] <mcarp> no warnings or nothin'
[14:45] <doublex> hmm
[14:46] <mcarp> thats been fixed
[14:46] <doublex> ive never tried to do that before lol
[14:46] <mcarp> you can now safely select and delete the object that has no polys
[14:46] <mcarp> hey ive done it all the time
[14:46] <mcarp> its easy to accidently detach everthing and end up with 'failed assertion'
[14:46] <doublex> :/
[14:47] <mcarp> or just insta-crash
[14:47] <mcarp> oh and then i love this one, dunno if max 8 does this
[14:47] <mcarp> you go to rotate the viewport with alt+middle and instead you push the window
[14:48] <doublex> seems fine
[14:48] <mcarp> if you have verts selected they'll go to some wild non-existant viewport loca
[14:48] <mcarp> then when you push undo POW crash
[14:48] <g|s> its not a but, its the comfortable instant exit that was built in for guys who
[14:48] <g|s> *but=bug
[14:48] <mcarp> theres apparently no undo for windowskey+drag :P
[14:48] <mcarp> g|s: lol
[14:49] <mcarp> so you know what, i put paper wads under both my windows keys
[14:49] <mcarp> so if max 8 does this too, i dont know about it
[14:49] <art|sanFX> m33p m33p
[14:49] <mcarp> if i push the windows key i only get a sore finger
[14:50] <mcarp> hell, i never ever used the windows key on purpose
[14:50] <SINN> hmm
[14:50] <SINN> you are using a mac?
[14:50] <mcarp> no
[14:50] <mcarp> pc
[14:50] <SINN> how do you browse your folders?
[14:50] <SINN> "my computer"?
[14:50] <mcarp> yeah i open my computer which is on the desktop
[14:51] <SINN> I never see my desktop
[14:51] <mcarp> oh well
[14:51] <mcarp> have you got to screens?
[14:51] <borg29> SINN, are you blind?
[14:51] <mcarp> er, 2 screens
[14:51] <SINN> 2 yes
[14:51] <mcarp> well i admit most of mine is covered most of the time
[14:51] <mcarp> and i also have my computer on the taskbar
[14:51] <SINN> windows key + E
[14:51] <mcarp> pff
[14:51] <mcarp> windows key
[14:52] <mcarp> hate it
[14:52] <doublex> mmm 2 screens
[14:52] <doublex> i could do with some more screen space
[14:52] <SINN> ofcourse I have 2 screens
[14:52] <mcarp> doublex: yeah if you plan to stay in max, get another screen
[14:52] <SINN> that way I get distracted by IRC so often
[14:52] <doublex> lol
[14:52] <SINN> and spend hours on one simple model
[14:52] <SINN> hehe
[14:52] <mcarp> haha
[14:52] <doublex> alt-tab is my friend
[14:52] <mcarp> well like right now i have irc on top of photoshop on the left and max on the
[14:53] <doublex> i have a web browser, msn, irc, azureus, outlook express, a couple of folde
[14:53] <doublex> its not much fun
[14:53] <g|s> some guy from denmark had the IRC window on the same position on his second scr
[14:54] <g|s> it burned in
[14:54] <SINN> mcarp I show you ;)
[14:54] <mcarp> http://mcarp.earthstorm.com/junk/desk-006.jpg
[14:54] <doublex> niec
[14:55] <mcarp> yeah i cant go back
[14:55] <mcarp> SINN: yep :)
[14:55] <mcarp> its the bomb sir
[14:55] <SINN> hey, opposit setup hehe
[14:55] <doublex> ive ordered 7 of these though: http://216.127.51.88/_images/new_athens_3.jp
[14:55] <mcarp> heh
[14:55] <mcarp> yeah :)
[14:55] <doublex> ill have enough screenspace soon
[14:55] <SINN> well when texturing I also put max right and photoshop left
[14:56] <NiteLite> my desktop
[14:56] <NiteLite> http://www.gunstig.org/scrnshot.gif
[14:56] <NiteLite> lol
[14:56] <mcarp> also, doing unwrap, i put the editor on the left fullscreen and max stays on
[14:56] <SINN> hehe
[14:56] <SINN> NiteLite I also make pizza's :p
[14:56] <mcarp> NiteLite: nice.
[14:56] <NiteLite> irc + pizza :D
[14:56] <NiteLite> or tex mex if you will
[14:56] <mcarp> gdamnit. i think we're geeks
[14:57] <NiteLite> :D
[14:57] <mcarp> one thing is for sure tho
[14:57] <doublex> nitelite you aren't using win xp?
[14:57] <mcarp> if yer an artist, you cant get enough screen realestate
[14:57] <NiteLite> i am
[14:57] <doublex> or are using a simple theme?
[14:57] <mcarp> 'classic'
[14:57] <NiteLite> simple theme ... no need for all the blue wobbly things
[14:57] <doublex> why
[14:57] <doublex> lol
[14:57] <NiteLite> takes less space
[14:57] <mcarp> meh, not that much less
[14:57] <doublex> use stylexp
[14:58] <NiteLite> try doing arrange side by side and then change to simple
[14:58] <doublex> i use a sexy apple theme
[14:58] <mcarp> i like yer taskbar tho
[14:58] <NiteLite> or classic
[14:58] <NiteLite> mcarp: hehe ...
[14:58] <NiteLite> i like to multitask :D
[14:58] <mcarp> i would use spanning but it fuxors with my games
[14:58] <NiteLite> that taskbar is done using UltraMon
[14:58] <NiteLite> it adds a second taskbar
[14:58] <doublex> mcarp you mean you don't work 24/7?
[14:59] <mcarp> lol
[14:59] <doublex> you slacker
[14:59] <NiteLite> so its two separate screens with their own taskbar
[14:59] <SINN> I think its sad photoshops child windows dont allow to go out of the app
[14:59] <mcarp> ok
[14:59] <mcarp> SINN: yeah that can be a pain
[14:59] <NiteLite> I gotta have one taskbar for each screen now
[14:59] <NiteLite> or i would go insane
[14:59] <mcarp> i cant tell you how often i have max tool windows off the window
[15:00] <mcarp> NiteLite: well i dont really have a problem with one squished taskbar but i l
[15:00] <NiteLite> :)
[15:00] <mcarp> not to mention flight sim i shove a lot of windows off to the other screen
[15:00] <NiteLite> you should try it :P
[15:01] <mcarp> eh...maybe
[15:01] <NiteLite> hehe
[15:01] <mcarp> brb
[15:01] <NiteLite> www.ultramon.com
[15:01] <SINN> I need a 3th monitor
[15:02] <doublex> greedy
[15:02] <g|s> 3RD
[15:02] <doublex> i need a second
[15:02] <SINN> hehe have it your way
[15:02] <SINN> Dritte
[15:02] <doublex> i decided to save a bit of money and get a cheap 19" crt
[15:02] <doublex> my mistake
[15:02] <doublex> this monitor is so blurry
[15:02] <mcarp> NiteLite: one problem is that my left is a 17 and the right is a 19
[15:02] <mcarp> so spanning things gives me a funky break in ratio
[15:03] <borg29> I have Sony 24"
[15:03] <doublex> :'(
[15:03] <SINN> one?
[15:03] <mcarp> i was running 1280 on the left and 1600 on the right but of late ive put the
[15:03] <borg29> only one
[15:03] <SINN> well I rather have 2 monitors
[15:03] <borg29> and one LCD
[15:03] <mcarp> yeah with one big screen squares get in the way of each other
[15:03] <SINN> and 2 mice
[15:04] <SINN> :) 2 hands/2 eyes, multi tasking
[15:04] <NiteLite> mcarp: yeah ... i can see that would be wierd ... i use dual view myself,
[15:04] <mcarp> dual view here
[15:04] <NiteLite> ok
[15:04] <NiteLite> Time to play some Tomb Raider :D
[15:04] <borg29> Sony GDM FW900
[15:04] <mcarp> m$flight pisses me off. it limits the ratio of viewports to something that ca
[15:04] <SINN> NiteLite xbox 360?
[15:04] <mcarp> so i have all this screen space but i cant just use all of it for a viewport
[15:05] <mcarp> and that sux
[15:05] <LordCreep> nite
[15:05] <SINN> mcarp it would be cool if you can use 2 screens in a game
[15:05] <LordCreep> How does the new Tomb Raider run for you?
[15:05] <mcarp> yeah it really would
[15:05] <mcarp> but few, if any, support it
[15:06] <mcarp> even stuff that supposedly supports dual monitors can do it badly, messing up
[15:07] <mcarp> or some other not correct one
[15:07] <LordCreep> mcarp, http://www.youtube.com/watch?v=HUGabGDLg8g&eurl=http%3A%2F%2Fwww%2
[15:07] <mcarp> MOTHER OF JESUS
[15:07] <mcarp> i hate that guy
[15:07] <mcarp> lol
[15:08] <mcarp> i love that level tho
[15:09] <madkarma> its fake.. bluescreen
[15:09] <mcarp> so yer saying that if you were going to fake it you'd have 2 monitors that do
[15:10] <madkarma> yeah
[15:10] <madkarma> to make it more real
[15:11] <madkarma> im just saying that to my self to keep happy
[15:11] <mcarp> well, if it IS real that'd be a hella startup procedure to get 24 linux boxes
[15:12] <LordCreep> It's real
[15:12] <LordCreep> http://www.plastk.net/
[15:12] <mcarp> there didnt seem to be any reason for it to be fake
[15:12] <madkarma> there is.. my mood
[15:13] <mcarp> lol
[15:13] <mcarp> oh you dont want that old rag
[15:13] <LordCreep> http://filebox.vt.edu/users/plastk/research/quake3/quake-highres-plastkne
[15:13] <mcarp> you want a wetlink anyway
[15:14] <mcarp> damn
[15:14] <mcarp> well i'm starting to empathize with you madkarma
[15:15] <mcarp> i'd love to have that screen man
[15:15] <mcarp> however, if everything you do has to go through that cluster you'd have limit
[15:16] <madkarma> seems to me its running lightning fast
[15:16] <LordCreep> It's amazing how much more fun games are when you can play them on really
[15:16] <LordCreep> . Chromium distributes the OpenGL rendering from the head node to all of
[15:16] <mcarp> well sure i guess it would with 24 boxes running it
[15:16] <SINN> wow
[15:16] <mcarp> oh i see
[15:17] <mcarp> does he head have to be linux too?
[15:18] <borg29> I am uploading my backup (1 GB) to may gmail account
[15:18] <borg29> anyone did this before
[15:18] <borg29> I mean
[15:18] <SINN> no
[15:18] <SINN> why would I
[15:18] <borg29> do they delete it if they see its beackup
[15:19] <borg29> SINN, why bot
[15:19] <borg29> not
[15:19] <SINN> necause its not redundant I think
[15:19] <SINN> afterall
[15:19] <LordCreep> Like you should trust them with your data
[15:19] <LordCreep> heh
[15:19] <borg29> I dont trust them
[15:19] <LordCreep> Burn it =P
[15:19] <borg29> thats why I encrypted it
[15:19] <borg29> :)
[15:20] <borg29> I already have it on DAT, DVD's, CD's
[15:20] <LordCreep> If you ask me that only makes it more suspicious
[15:20] <borg29> I am paranoic when it comes to data
[15:20] <borg29> If they have so many nerves to break 256 bit ancryption...
[15:20] <mcarp> if you truly are paranoid, dont share you data with google
[15:21] <LordCreep> Especially with them being hammered by the NSA
[15:21] <LordCreep> heh
[15:21] <borg29> I dont think NSA will lose time on my source code :)
[15:21] <borg29> they have more important business I supoose
[15:21] <borg29> suppose
[15:22] <mcarp> never know. it might turn up in china and you get sued for exporting "secrets
[15:22] <borg29> hehe
[15:22] <borg29> LOL
[15:22] <mcarp> then we'll call you mr 'purgery' borg29
[15:22] <LordCreep> Actually
[15:22] <LordCreep> mcarp
[15:22] <LordCreep> That was Japan
[15:22] <LordCreep> heh
[15:22] <mcarp> *shrug*
[15:23] <borg29> anyway, you made me even more paranoic
[15:23] <mcarp> well you should be sharing all that data with the public
[15:23] <mcarp> hdd's are cheap sir
[15:23] <LordCreep> http://theinquirer.net/?article=31120
[15:23] <borg29> yea, but you dont know what experiences I had with HDD's
[15:24] <mcarp> wanna bet?
[15:24] <mcarp> over the last decade ive serviced countless machines with dead maxtors
[15:24] <mcarp> maxtor...christ what a dirge
[15:24] <LordCreep> Maxto
[15:24] <borg29> two new HDD's just stoped working, and if I wasn't as paranoic as usualy....
[15:24] <mcarp> they're good about replacing but who wants to replace?
[15:24] <LordCreep> Maxtor*
[15:24] <LordCreep> No worse than WD
[15:25] <mcarp> yeah its pretty bad state of the art
[15:25] <mcarp> er, back in a few
[15:25] <LordCreep> Or any of the others really
[15:25] <borg29> now I have scsi with coolers, DAT tape backup, and I do regular DVD backups
[15:25] <borg29> and Daily incremental DAT
[15:25] <borg29> there is guy on net
[15:25] <borg29> I dont know his name
[15:25] <borg29> he's pro
[15:26] <borg29> he is doing cartoons in max
[15:26] <borg29> and I read on his page he lost 3 years of work, there was fire in his house,
[15:26] <borg29> was some accident with his second backup
[15:27] <LordCreep> Shit happens
[15:27] <borg29> yea, but thats 3 years full time job
[15:27] <borg29> its more than shit
[15:27] <borg29> :)
[15:29] <mcarp> back
[15:30] <borg29> did anyone notice that max8 is faster than max6
[15:30] <borg29> much faster
[15:30] <mcarp> yeah, but thats the state of computing
[15:30] <mcarp> sux but there i tis
[15:30] <mcarp> i cant tell really
[15:30] <mcarp> i never had a speed issue below 100k polys
[15:30] <mcarp> and anything bigger well, i havent done a direct comparison
[15:30] <mcarp> ive got a few 500 and 600 k seens
[15:30] <mcarp> scenes
[15:31] <borg29> I mean its more responsive
[15:31] <DocHolidy> ... . .. . .. .. ... .
[15:31] <mcarp> but my machine is pretty putrid, 512megs o ram, sempron 2200, gf6200
[15:31] <borg29> you need another 512 ram
[15:31] <mcarp> well, i dunno. walkthough mode is still pretty crappy on a 400k poly
[15:31] <mcarp> yeah i really do
[15:32] <DocHolidy> I could'nt live without 2g ram in a box
[15:32] <LordCreep> Ram is dirt cheap now
[15:32] <borg29> yea
[15:32] <DocHolidy> creepah!
[15:32] <g|s> da holi
[15:32] <LordCreep> Yo rip what's up?
[15:32] <mcarp> will you go buy it and come over and install it for me? im really lazy
[15:32] <LordCreep> You need to answer you cell more often ;p
[15:32] <LordCreep> your*
[15:32] <DocHolidy> ssdd.... u brutha..... was going to be calling ya here in a bit
[15:32] <DocHolidy> Gabe!
[15:33] <DocHolidy> o yeah brutha I been having sum serious tele issues :(
[15:33] <LordCreep> Did you ever get a new battery?
[15:33] <borg29> macrp, you will regain lost time in first few scenes rendered
[15:33] <DocHolidy> I did but now I got all new issues :(
[15:33] <mcarp> heh
[15:33] <mcarp> probably would
[15:33] <DocHolidy> borg29=chris?
[15:33] <LordCreep> Better your cell I guess
[15:33] <LordCreep> Than your computer
[15:33] <borg29> no
[15:34] <borg29> not chris
[15:34] <DocHolidy> tru dat bro... ur not having pc issues are ya?
[15:34] <DocHolidy> ahhhhh okie
[15:34] <g|s> its da creepo
[15:34] <LordCreep> Me?
[15:34] <LordCreep> Never =)
[15:34] <g|s> hes mr. no-pc-problems
[15:34] <LordCreep> lol
[15:34] <DocHolidy> lol
[15:34] <DocHolidy> cept if the f*cker springs a leek
[15:34] <DocHolidy> and all his coolant blows his box up
[15:34] <Technick> can anyone with 3dsmax 8 help me with converting a iam to 3ds filetype? my
[15:35] <LordCreep> Yeah =/
[15:35] <g|s> hehe
[15:35] <LordCreep> But shit chance of that
[15:35] <LordCreep> =)
[15:35] <Technick> the file is only 144 kb
[15:35] <g|s> dont use kerosene as coolant
[15:35] <DocHolidy> he does'nt
[15:35] <DocHolidy> he uses lighter fluid
[15:35] <DocHolidy> mixed with jet fuel
[15:35] <g|s> mineral oil would rock
[15:35] <borg29> Technick, I could try.
[15:35] <LordCreep> Mineral oil only if it was submersed
[15:36] <DocHolidy> hey gabe.....
[15:36] <g|s> hey doc...
[15:36] <LordCreep> But that sorta sucks
[15:36] <g|s> i heard you shot your woman down
[15:36] <DocHolidy> u herd a song by blue october called hate me?
[15:36] <LordCreep> Because you actually have to open it some day
[15:36] <LordCreep> heh
[15:36] <DocHolidy> gabe: hey joe! :p
[15:36] <g|s> nope
[15:36] <DocHolidy> shot her down down
[15:36] <LordCreep> Any new piercing?
[15:37] <DocHolidy> this version dont have the kewl phone call from his mom tho so check my m
[15:37] <DocHolidy> creepah :( no but........
[15:37] <DocHolidy> brandie got her tee ta's pierced :)
[15:37] <LordCreep> But you're getting your cock pierced?
[15:37] <LordCreep> ah
[15:37] <g|s> yay
[15:37] <DocHolidy> maby :)
[15:37] <DocHolidy> crap no dcc I guess :(
[15:38] <DocHolidy> http://www.myspace.com/riplee311
[15:38] <DocHolidy> listen to it there
[15:38] <DocHolidy> really gut wrenching track...... me likez
[15:39] <lBox> hallo
[15:39] <DocHolidy> lilb :)
[15:39] <mcarp> seen 2gig of pc3200 for less than 200$?
[15:40] <LordCreep> Fuck yeah
[15:40] <DocHolidy> u can get samsung cheap
[15:40] <DocHolidy> tho I prefer to use corsair
[15:40] <mcarp> recommended shop? url?
[15:40] <DocHolidy> try outpost.com
[15:40] <mcarp> i did.
[15:40] <mcarp> they have at most 2x512
[15:40] <mcarp> unless i missed it
[15:41] <LordCreep> http://www.newegg.com/Product/ProductList.asp?Submit=ENE&N=2000170147+105
[15:41] <mcarp> not MUCH less
[15:42] <borg29> he doesnt need to buy corsair
[15:42] <borg29> its everything but cheap
[15:42] <mcarp> well, i guess it has a rebate
[15:42] <DocHolidy> I suggested samsung
[15:42] <DocHolidy> I just use corsair cuz......
[15:42] <mcarp> well i see in that link the corsair is 189, then a 50 rebate
[15:42] <DocHolidy> well cuz f*ckin I deserve it!\
[15:43] <mcarp> hell yeah ya do
[15:43] <LordCreep> Well don't want to skimp on ram either
[15:43] <LordCreep> Rip knows that
[15:43] <LordCreep> hehe
[15:43] <borg29> DocHolidy, you sound like that cosmetics commercial
[15:43] <DocHolidy> indeeeeed
[15:44] <DocHolidy> cosmetics?
[15:44] <DocHolidy> o "deserve" it herhehe
[15:44] <borg29> :)
[15:44] <mcarp> lol
[15:44] <DocHolidy> I smell like sutt and poo..... I need a shower
[15:44] <LordCreep> Nice bodily description
[15:44] <g|s> thats the spirit
[15:44] <DocHolidy> lol
[15:44] <mcarp> just as soon as i buy 2gigs o ddr somebody will donate me a board that runs d
[15:44] <borg29> you deserve shower
[15:45] <DocHolidy> am3n
[15:45] <LordCreep> Or more so
[15:45] <LordCreep> We deserve for him to take a shower.
[15:45] <g|s> hehe
[15:45] <mcarp> yes, YES WE DO
[15:45] <LordCreep> =)
[15:45] <DocHolidy> hehehe
[15:45] <g|s> wee dooooo, wee dooooo
[15:45] <mcarp> here here! LordCreep
[15:45] <DocHolidy> gabe: u listen top that reack..... or u at werk?
[15:46] <DocHolidy> reak=track
[15:46] <LordCreep> btw DDR2 isn't even worth it
[15:46] <g|s> listened, cool :D
[15:46] <mcarp> ive heard a few say that
[15:46] <DocHolidy> kewl kewl..... kinda sad eh?
[15:46] <g|s> ya know, even when im @work im sittin in my bedroom ;)
[15:46] <mcarp> im always a handful of pc upgrades behind the rest of the planet
[15:46] <DocHolidy> ahhhhhh I did'nt realise all that was on contract...... very kewl!
[15:47] <g|s> hehe
[15:47] <mcarp> yes g|s ive wanted to be in that position
[15:47] <wandii`> doc :D
[15:47] * wandii` is now known as Wandii
[15:47] <DocHolidy> beats taken a shower to go sit at a cubicle all day eh?
[15:47] <DocHolidy> wandii :) hows the tunage biz?
[15:47] <Wandii> great mate
[15:47] <Wandii> how about u? ;)
[15:47] <g|s> <- contract ho
[15:47] <mcarp> well plus ppl are banning chain smokers :P
[15:47] <DocHolidy> pretty good here brutha...... have'nt had hardly anytime to play tho :(
[15:47] <LordCreep> An 8 y/o stole a car
[15:48] <LordCreep> Now they are blaming gta again
[15:48] <LordCreep> hehe
[15:48] <g|s> lol
[15:48] <mcarp> ah geeze
[15:48] <Wandii> dam :<
[15:48] <mcarp> thats shuch crap
[15:48] <Wandii> I still love Different Day
[15:48] <Wandii> :)
[15:48] <SINN> blame tonka
[15:48] <DocHolidy> wandii: http://www.3dluvr.com/riplee/temp/huh_01.mp3 last lil sum
[15:48] <mcarp> what about the 50million kids who played gta and DIDNT steal a car
[15:48] <Wandii> downloadin
[15:48] <DocHolidy> ahhh brutha u too kind...... u proilly got a sh*t load of new tunes eh?
[15:48] <Wandii> mcarp: hehe
[15:48] <LordCreep> Why the hell does an 8y/o have the game anyways
[15:48] <LordCreep> heh
[15:48] <mcarp> i'm so sick of these whining ppl
[15:48] <Wandii> yeah been busy :D
[15:49] <Wandii> signing a tune to a digital label
[15:49] <mcarp> lc: no shit
[15:49] <Wandii> remixed a tune for a different label
[15:49] <DocHolidy> u'll have to hooka brutha up I wanna hear
[15:49] <Wandii> scoring for a half life 2 mod called "Dire"
[15:49] <Wandii> lots of new trance stuff
[15:49] <DocHolidy> o sweeeeeet! congrats!
[15:49] <Wandii> :D
[15:49] <LordCreep> Man
[15:49] <LordCreep> I cleaned out my IRC logs today
[15:49] <Wandii> heh :)
[15:49] <LordCreep> 5gb
[15:49] <DocHolidy> noooooooOOOOOOOOOOOOOOOOO
[15:49] <Wandii> I got logs back to like 99 or 98
[15:49] <Wandii> :s
[15:49] <DocHolidy> hehehe
[15:49] <mcarp> haha, i gave up logging a decade ago
[15:49] <Wandii> 5gb damn
[15:50] <SINN> 5GB!?!?!
[15:50] <DocHolidy> yeah mine go back atleast 10 years
[15:50] <LordCreep> =/
[15:50] <lBox> gotta go
[15:50] <LordCreep> I put em on dvd
[15:50] <borg29> anyone knows is there plugin for max which simulates oilers equations for gr
[15:50] <DocHolidy> cyz lilb
[15:50] <SINN> I just remember em
[15:50] <SINN> ^^
[15:50] <LordCreep> Oh yeah?
[15:50] <lBox> this chan speak listing is too dirty for me :-)
[15:50] <LordCreep> 3 years ago
[15:50] <mcarp> i had logs up to 96
[15:50] <LordCreep> April 4th
[15:50] <DocHolidy> lol
[15:50] <LordCreep> 3:05
[15:50] <Mercury> hullo
[15:50] <SINN> LordCreep I know what happend
[15:50] <SINN> I was talking shit
[15:50] <LordCreep> Fair enough
[15:50] <Mercury> how can you speed up the FPS-camera speed in 3dsmax7?
[15:50] <SINN> right? ;)
[15:51] <LordCreep> Prob
[15:51] <LordCreep> lol
[15:51] <mcarp> yeah Mercury, when you do that let me know the secret ;0
[15:51] <Mercury> it's actually very annoying
[15:51] <mcarp> well step size is [ and ]
[15:51] <mcarp> but its not 'faster'
[15:52] <Mercury> hm, that works pretty well
[15:52] <Mercury> thank you
[15:52] <mcarp> aye, its better than nothing :/
[15:52] <Mercury> bah, it doesn't keep your settings though
[15:52] <mcarp> nope
[15:52] <mcarp> sure dont
[15:52] <Wandii> hey if I can find the time one day, can I try turning Different Day into a b
[15:53] <mcarp> what i really want tho is real time game mode in max :P
[15:54] <DocHolidy> wandii: bro ur welcom to any o my lil riffs..... ALWAYS......... always h
[15:54] <Wandii> wow, thanks dude. your riffs are always awesome =)
[15:54] <DocHolidy> http://www.3dluvr.com/riplee/temp/DDD.mp3 <------was a breakdown of th
[15:55] <Wandii> dl'in!
[15:55] <Wandii> thx
[15:55] <DocHolidy> ahhhhhhh pffffffft...... i'm a wanker compared to u and DC
[15:55] <Wandii> np: DDD [00:11m/128Kbps]
[15:55] <DocHolidy> but danke
[15:55] <Wandii> sounds cool :)
[15:55] <Wandii> DC
[15:55] <Wandii> ah yeh
[15:55] <Wandii> I forgot Arnii comes in here
[15:55] <DocHolidy> yeah but I have'nt talked to him in soooo many moons *sigh*
[15:55] <Wandii> :<
[15:55] <mcarp> dang musicians are here too eh? cool
[15:55] <LordCreep> Who was it in here
[15:56] <Wandii> hey Doc
[15:56] <LordCreep> That had his sister find the uber bag of weed on the beach?
[15:56] <Wandii> check this
[15:56] <Wandii> http://www.wandii.co.uk/compositions
[15:56] <DocHolidy> mcarp: some really REALLY gr8 ones
[15:56] <Wandii> the new one at the bottom is a new one I made for a game
[15:56] <SINN> LL
[15:56] <DocHolidy> there ya go.... go check out wandii's stuff..... TOP F*CKIN NOTCH
[15:56] <SINN> LordCreep thats LL
[15:56] <Wandii> ehe that's my classical stuff!
[15:56] <LordCreep> Sinn, Have those links stil?
[15:56] <Wandii> not the trance stuff ;)
[15:56] <LordCreep> Of the pics
[15:56] <LordCreep> hehe
[15:56] <LL> ?
[15:56] <mcarp> oh la de da! i need 500 years to learn all this stuff
[15:56] <DocHolidy> this sounds killer
[15:57] <SINN> LL was it you too that knew sylvia saint?
[15:57] <LL> no, I wish :)
[15:57] <DocHolidy> no..... lilbox does
[15:57] <SINN> there was this one guy
[15:57] <DocHolidy> lilbox
[15:57] <DocHolidy> he just left
[15:57] <SINN> oh cool
[15:57] <SINN> yeah and more pornstars
[15:57] <LL> how?
[15:57] <SINN> all his school mates n friends became pornstars
[15:57] <DocHolidy> d*mn wandii this is epic sounding...... love it.... all applause
[15:57] <SINN> it seems
[15:57] <Shigawire> ye shall have no such thang!
[15:58] <Wandii> I don't know sylvia saint
[15:58] <Wandii> :<
[15:58] <Wandii> I know armin van buuren :D does that count
[15:58] <Wandii> cheers dude! :D
[15:58] <SINN> Wandii he sounds duthc
[15:58] <Wandii> he is
[15:58] <Shigawire> Armin-Urass
[15:58] <SINN> sylvia saint is a pornstar
[15:58] <Wandii> he's #3 dj in the world
[15:58] <Wandii> :)
[15:58] <DocHolidy> wandii...... u know of brian eno right?
[15:58] <Wandii> yep
[15:58] <Wandii> ascent an ending
[15:58] <Wandii> ch00n
[15:58] <Shigawire> Brian Eno! Dune soundtrack
[15:58] <Wandii> :o
[15:58] <Wandii> I so wasn't spamming.
[15:58] <DocHolidy> did u know he does the music for those salad finger movies?
[15:58] <SINN> pornstars!!
[15:58] <Wandii> really?
[15:58] <Wandii> I didn't know
[15:58] <Shigawire> poplars!
[15:59] <DocHolidy> he does!
[15:59] <mcarp> dern bot
[15:59] <Wandii> nice
[15:59] <DocHolidy> www.fat-pie.com click on cartoons and watch salad fingers
[15:59] <DocHolidy> morbid stuff
[15:59] <Wandii> http://www.zedii.co.uk/wandii/clips/Wandii_-_Dilemma_(clip).mp3
[15:59] <SINN> DocHolidy yeah
[15:59] <Wandii> http://www.zedii.co.uk/wandii/clips/Wandii_-_Black_and_Red_(clip).mp3
[15:59] <Wandii> http://www.zedii.co.uk/wandii/clips/Wandii_feat._Andy_Wood_-_Chasten.mp3
[15:59] <Wandii> there ya are
[15:59] <SINN> I mean DocHolidy yeah its cool
[15:59] <Wandii> some my newer trance stuff
[15:59] <Wandii> ;)
[15:59] <DocHolidy> sinn: indeed
[15:59] <Wandii> ok I'll look at salad fingers now
[15:59] <DocHolidy> listening now
[15:59] <DocHolidy> this 1st one is already given me chillz
[15:59] <Wandii> :D
[16:00] <DocHolidy> u need to do a show here in LV
[16:00] <DocHolidy> so I can take my7 girl to meet the DJ
[16:01] <Wandii> hehehe :)
[16:01] <DocHolidy> dont take these down for a bit I gotta hit the shower but I wanna check e
[16:02] <DocHolidy> that first one was awesome...... longer!
[16:02] <Wandii> ok man
[16:02] <Wandii> take care :D
[16:02] <Wandii> hey pm me your msn if you got it
[16:02] <DocHolidy> ttyaiab
[16:02] <DocHolidy> okie
[16:03] <LordCreep> brb
[16:03] * Wandii is now known as wandii
[16:04] <SINN> hehe that fat pie latest cartoon is cool
[16:06] <SINN> anyone buys the Dell laptops that are designed for gaming?
[16:15] <doublex> sinn my mate has one
[16:16] <doublex> ive used it its pretty awsome
[16:17] <doublex> some dual core intel 2.3ghz i think, 7800GO and 1mb ram
[16:20] <g|s> thats awesomely much ram
[16:33] <SINN> yes they are pretty good
[16:33] <SINN> I was just wondering who would buy such a thing , becayse they are pretty expe
[17:12] <doublex> sinn: it was about £1100
[17:13] <SINN> oh thats ok
[17:14] <doublex> yeah
[17:14] <doublex> pretty good deal
[17:14] <doublex> 7800 is damn powerful for a mobile gpu
[17:14] <doublex> but then im sure ive seen a nvidia 7900gtx in a laptop
[17:47] <mcarp> when does mrHelpman's little welcome message go away?
[17:53] <notfakie> ive been here for 4 years and i still get it
[17:53] <madkarma> some have been here for 10 years
[17:54] <madkarma> still that message
[17:54] <notfakie> the part about becoming a regular
[17:54] <madkarma> its a running gag
[17:54] <notfakie> thats just a cruel joke
[17:54] <doublex> this irc channel is 10 years old?
[17:54] <notfakie> hehe
[17:54] <madkarma> a bad one
[17:54] <madkarma> this channel is old as dirt
[17:55] <doublex> so if ive been here a week i guess im not really a regular in that kinda ti
[17:57] <NiteLite> mcr: never ..
[17:58] <NiteLite> I have been in this channel for 278 continious days
[17:58] <NiteLite> hehe
[17:58] <NiteLite> since i reinstalled windows
[17:58] <doublex> cool
[17:58] <mcarp> lol
[17:59] <doublex> what worries me is your counting? ;)
[17:59] <doublex> guess its just the number of tally marks on the wall
[17:59] <doublex> or your screen maybe
[18:01] <PXL_MoNKY> mcarp...when you get voice or ops
[18:02] <mcarp> dont need it
[18:02] <mcarp> but thanks for answering
[18:02] <NiteLite> hehe
[18:02] <notfakie> i have voice but i still get it :(
[18:02] <notfakie> and my voice only works 1/4 of the time
[18:02] <notfakie> hehe
[18:02] <NiteLite> i made a small script that takes the mirc log and gives you number of seco
[18:02] <NiteLite> yes, i know ... i am nerd
[18:02] <NiteLite> lol
[18:03] <`Piccy> I'm around entirely too much these days.l
[18:06] <notfakie> hmm pxl you were right
[18:06] <notfakie> i didnt get it this time
[18:06] <notfakie> :)
[18:07] <dearjohn> Hi folks..
[18:07] <dearjohn> O'm wondering if you can create a mesh in 3ds max, and then paint it in p
[18:08] <doublex> mcarp you handle that one lol
[18:08] * `Piccy grins viciously.
[18:08] <`Piccy> I wanna see you handle it DX
[18:08] <doublex> DX
[18:09] <doublex> heh
[18:09] <dearjohn> I thought I might be able to export something as an Illustrator file ore s
[18:09] * `Piccy has an unfortunate tendancy to abbreviate.
[18:09] <doublex> you mean you wanna paint a texture straight onto a mesh?
[18:09] * `Piccy wonders if that was an ironic statement.
[18:10] * doublex nods shyly
[18:10] * `Piccy waits patiently.
[18:10] <dearjohn> ..I have made a road in 3ds max, and I would like to paint a nice middle y
[18:10] * doublex verbs adjectively
[18:11] * `Piccy adjectively verbs.
[18:11] <dearjohn> so..yeah, I guess so..
[18:11] <doublex> im no expert on texturing....but
[18:11] <`Piccy> Two letters will solve your problem dearjohn.
[18:11] <`Piccy> Let's play... Wheel.. OOOF.. FOOORTUNE.
[18:11] <`Piccy> Here's the puzzle: _ _
[18:11] <`Piccy> doublex -- give the wheel a spin.
[18:12] <doublex> dearjohn i would try making a sub object material in 3ds max, one with a ta
[18:12] <doublex> uvwp maps are a pain in the ass
[18:13] <`Piccy> they're easy ;)
[18:13] <dearjohn> cool..I just learned about those..
[18:13] <doublex> if you can do it a simple way, then do it a simple way :)
[18:13] <`Piccy> for a road?
[18:13] <doublex> maybe simple for a road i guess
[18:13] <doublex> and more flexible
[18:13] <doublex> hmm
[18:13] <doublex> yeh
[18:13] <doublex> go uvw maps
[18:13] <doublex> lol
[18:13] <dearjohn> So I guess you can't really export stuff into PS then?
[18:13] <dearjohn> Or save a model as something that PS can read..
[18:13] <doublex> nope, you have to make the map in photoshop and import it into 3ds max
[18:14] <dearjohn> I see...
[18:14] <doublex> from what ive heard some software called 'zbrush' would let you paint strai
[18:14] <dearjohn> Makes sense..how could you paint something 3d in PS right..
[18:14] <doublex> yeah
[18:15] <dearjohn> sometimes i just have to say things out loud before I realize how dense th
[18:15] <doublex> hehe
[18:16] <dearjohn> I made areal cuvy road, and then tried to apply a simple texture I made in
[18:16] <dearjohn> It was a a pavement texture with double yello wlines up the middle.
[18:17] <dearjohn> It only worked on a test "short road"
[18:17] <doublex> im afraid im new myself to texturing
[18:17] <dearjohn> I was trying to use the UVW modifier..
[18:17] <doublex> the only method i could do myself at the moment as i said is to make two pr
[18:17] <doublex> s
[18:18] <dearjohn> That's why I like your idea now about the sub objevt stuff..
[18:18] <doublex> the only problem is unless you might end up with a solid edge to the yellow
[18:18] <dearjohn> I'm going to go give that a try right now..
[18:18] <dearjohn> Thanks!
[18:18] <doublex> np
[18:19] <doublex> for the amount of help ive scrounged from here ive gotto try put something
[18:21] <`Piccy> that was damn decent of you
[18:26] <mcarp> dearjohn: you might be interested in these: http://mcarp.earthstorm.com/junk/
[18:36] <niic> hi all
[18:40] * NiteLite is now known as nitelite
[18:44] <niic> anyone familiar with Digital Fusion here?
[19:10] <dearjohn> well..
[19:12] <doublex> hows it looking dearjohn
[19:12] <dearjohn> I decided to Make a line for my road, enlarge the line, make it into a ren
[19:12] <doublex> but..
[19:13] <dearjohn> It seems to work not bad..
[19:13] <doublex> cool
[19:13] <doublex> problem solved?
[19:13] <dearjohn> Of course I have to re-do it a few more times I guess to get it right, but
[19:13] <dearjohn> I think so..
[19:13] <doublex> cool
[19:14] <dearjohn> Thanks for your help dx..
[19:14] <doublex> np
[19:14] <doublex> hmm in fact it might even be easier than that
[19:14] <doublex> *brainwave*
[19:14] <dearjohn> It helps just bouncing ideas. Gets the thick murky stuff flowing in my hea
[19:15] <dearjohn> what's you rthought?
[19:15] <doublex> could just apply that tarmac with a yellow line texture onto a straight sec
[19:15] <doublex> tile it a few times
[19:15] <doublex> then above the uvw map modifier do the deformation to bend the road
[19:15] <doublex> that might be possible
[19:16] <dearjohn> YEs, the only thing is, I don't have a choice in my roads..I am using an G
[19:16] <dearjohn> My lines have to be premade I believe..as I also have landmasses built in
[19:17] <dearjohn> Anyhoot..I need to go attend to my Wife..I think sshe needs some lovin!
[19:17] <doublex> hehe
[19:17] <dearjohn> Bye all..
[19:30] <LordCreep> http://www.theregister.co.uk/2006/04/20/e_snake/
[19:31] <LordCreep> That's fucking awesome
[20:24] * Disconnected
[20:24] * Attempting to rejoin channel #3dsmax
[20:24] * Rejoined channel #3dsmax
[20:24] * Topic is 'NO WAREZ | NO BOOLEANS! | Mr. Sparkle is disrespectful of dirt | We like touchi
[20:24] * Set by DocHolidy!~rip@ip70-189-141-149.lv.lv.cox.net on Wed Apr 19 03:21:18
[20:24] -mrHelpman- Hello and welcome to #3dsmax. This is a NO WAREZ channel, please do NOT ask us
[21:31] <WotGorila> aloha
[21:32] <Bronco> hi
[21:32] <WotGorila> Hiya BRonco
[22:01] <WotGorila> mmmm coffee
[22:04] <WotGorila> nectar of the Gods
[22:04] <Bronco> its 1am here
[22:04] <Bronco> time for wine
[22:21] <WotGorila> heh, I work at night, no calls or people to bother me
[22:21] <WotGorila> so this is my morning
[22:22] <WotGorila> Start working at 11pm
[22:22] <Bronco> damn hippies
[22:22] <Bronco> no work ethic
[22:22] <WotGorila> hard to work from home when you have a family
[22:22] <WotGorila> because they think they can ask you to do stuff all day
[22:22] <WotGorila> and you never get anything done
[22:22] <Bronco> i'm still young i get paid in coke cans
[22:23] <WotGorila> ;)
[22:23] <WotGorila> heh, gotta work my ass off :)
Session Close: Fri Apr 21 00:00:00 2006