Log for #3dsmax on 2006-04-02
Session Start: Sun Apr 02 00:00:00 2006
Session Ident: #3dsmax
[00:32] hi!
[00:32] hi
[00:32] hey... whats happenin?
[00:32] lol
[00:33] hehe
[00:33] not much
[00:33] just speakin to this jackass on other chan, cant seem to shake him
[00:33] damn
[00:33] me too
[00:34] what can ya do
[00:34] some guy named spooked, oo[s, rthats you... hey... whats happening..
[00:34] so i heard i can get the crack for max trial here ?
[00:35] na... not here
[00:35] lmao
[00:35] pretty sure it was here
[00:35] some guy
[00:35] max or something
[00:35] rofl
[00:35] :P
[00:35] hey, i know that guy.
[00:35] hes legit
[00:35] lol
[00:36] aye, until he took my photoshop keygen
[00:36] damn that guy
[00:36] stoopid max
[00:36] was a virus
[00:36] he should be flogged.
[00:36] ;)
[00:36] hed like that
[00:36] Any new max plugin?
[00:36] lol, friend rand a crack.exe for winrar other day
[00:37] wholy shit
[00:37] lol
[00:37] iv never seen a pc so infected after that
[00:37] omg
[00:37] damn you max
[00:37] like i could only get rid of mebbe 7 of the shits that took over his comp
[00:37] grrr
[00:37] maximizor is trouble
[00:37] was a daddy rewriting registry every time i changed it
[00:38] theyr getting sneaky :)
[00:38] would search the file in explorer and explorer die, search in registry and regedi
[00:40] * Pyroscrol is now known as John577
[01:04] hi
[01:16] * |-Apoc-| is now known as [-Apoc-]
[03:06] * nitelite is now known as NiteLite
[03:11] I have done the tutorials that come with 3dsmax8 now.What can i do next? i can jus
[03:13] get a job
[03:16] ?
[03:16] modelling is all about practising more, you will learn more on the way
[03:18] there's not really more tutorials necessary if you done all max ones, you will lea
[03:26] there are so many tools i dont understand...like when to use them and stuff
[03:26] and you did all the modelling tutorials>?
[03:27] there arent so many modeling tutorials..its the chess..plane..and apple
[03:35] hm i think they should give enough information to start modelling on your own, a g
[03:38] or look around for some tutorial sites
[03:42] yeah
[03:42] thats what im trying to find..a good tutorial site
[03:43] bugger tutorials
[04:03] bugger tutorials?
[04:24] * EC is now known as odsm
[04:28] I haved created i light saber..and given the blade a glow and so on..i have a part
[04:31] you mean join them physically ? to become one object?
[04:31] or just to share the same glow effect?
[04:31] i have a sylinder..
[04:31] and a sphere..and i used boleen to cut the sphere in half
[04:32] and i want to join it with the end of the sylinder
[04:32] to make a round end
[04:32] if u understand
[04:33] can i pm me it? i have to go
[04:33] look at the topic
[04:33] no booleans!
[04:34] I cannot offer assistance to a method that involves booleans
[04:34] if you cant take the time to learn to model a 1/2 a sphere without booleaning it
[04:34] out = our
[04:34] you dont even have to model it...
[04:35] lol i know
[04:35] there's a hemisphere primitive :)
[04:36] thorep: theres also a series of starter tutorials in the helpfile :P
[05:13] hello all
[05:13] iam having troubles with the xform resetter after doing this i get this result.. ht
[05:15] anybody has tips / tricks? :)
[05:15] eh
[05:15] just resize it
[05:15] .
[05:16] ok
[05:32] ok an other question that i have i cannot select a element anymore by clicking on i
[05:33] do you have selection lock on ?
[05:33] how can i check ?
[05:34] there should be a small icon of a lock in the bottom status bar
[05:34] if it's down, selection lock is on
[05:34] no its not on
[05:34] then I don't know, sorry
[05:34] its really anoying
[05:34] np thx for trying :)
[05:34] anybody else has an idea?
[05:42] maybe your object is got holes
[05:42] you are viewing it from the reverse side
[05:50] Dr_Rambo yeah it works now for some reason
[05:50] but i seem to keep pressing buttons i dont know :@ now i have this stupid blue thin
[05:52] some kinda object
[05:52] just click it and hit delete prolly
[05:52] ooh ok :p
[05:52] lol
[05:52] :)
[05:58] * obah is now known as Fjooner_
[06:02] * Fjooner_ is now known as Fjooner
[06:17] * decAp is now known as decap
[06:21] lo all
[06:21] having a slight problem when i install 3dmax
[06:22] says "Error 1920. Service 'RaySat_3dsmax8 Server' (mi-raysat-3dsmax8) failed to star
[06:22] any idea>
[06:22] ?
[06:23] Verify that you have sufficient priveleges to start system services...
[06:23] yeh
[06:23] how?
[06:25] get mo powah
[06:25] im on as Administrator
[06:31] Call discreet customer service :)
[06:31] hehe
[06:31] got it
[06:31] later :)
[06:42] How do i join two objects?
[06:42] Like a box and a half sphere
[06:42] booleans.
[06:43] Im no to 3ds max u see.
[06:43] Hehe.
[07:17] lo
[07:17] might anyone in here be interested in working on a game project? :) (more info at w
[07:18] it says in the FAQ that it's unpaid and no guarantees of future payment can be give
[07:35] hey anybody happens to have a good tutorial about texturing and lighting a scene?
[07:41] somebody? :)
[08:06] * Zdrenga hey
[08:06] lo
[08:09] looks very interesting maels
[08:09] it is very interesting :)
[08:09] Have you played Discworld Noir?
[08:09] hm
[08:09] nope
[08:10] not that i remember
[08:10] Its kinda like this
[08:10] you should try it... might give you some ideas
[08:10] and its an awsome game
[08:10] yeah, thanks for the tip :)
[08:10] I'd love to work on this. Unfortunatly I meet very few of the requirements, hehe
[08:10] heh
[08:10] are you sure?
[08:57] http://www.cgarchitect.com/news/newsfeed.asp?nid=3129 :(
[09:00] http://kevin.pregoweb.com/dev/unwrap.png hey guys i have this unwrap now i wanne te
[09:00] any tips please?
[09:01] or a good tutorial to point me to?
[09:32] I thought there was a way to optimize geometry (using a technique similar to the
[10:14] * _16bit is now known as _32bit
[10:45] hola. whats the best way to turn floor plans from a cad app into 3d max models?
[11:12] hello
[11:13] have a question anyone know how to move body parts in 3ds max ? how to rorate them
[11:13] can't find the option have runned the program first time :]
[11:15] maybe there is no posibility to rorate some things ?
[11:15] like eye's maybe the target is locked somehow ? anyone any ideas ?
[11:24] ghost town :P
[11:33] http://jonmdesign.net/3d/alien/alienwip04.jpg
[11:34] what do you guys think?
[11:34] surreal?
[11:34] wow
[11:34] nice man
[11:34] you've really been workin hard in the past coupl days
[11:34] hehe
[11:34] DALI :)
[11:35] jonM: what did you make the background in?
[11:35] that in 3D too? or photoshop?
[11:35] great work
[11:36] nah photosho[p
[11:36] kool
[11:36] thanks and yes inspired by the surrealists
[11:37] the whole bg was photoshop and I used a matte material for the shadows
[11:37] oh
[11:41] thats cool JonM|
[11:41] ardworx : dali indeed :P
[11:53] is it too dali you think?
[11:53] hi
[11:53] my professor doesnt like Dali too much
[11:53] think he sol out etc
[11:53] whats dali?
[11:53] salvador dali
[11:53] wikipedia :P
[11:53] salvador dali
[11:53] or google
[11:53] google dali in images
[11:54] dali rocks
[11:54] i love it JonM|
[12:12] hmmmm damn particle flow is acting so damn slow
[12:12] increase power to the particle array
[12:13] reroute!
[12:18] heh
[12:21] trying to have the particles come off the tops of the waves from white highligh
[12:23] thing is painfully slow
[12:24] why not just reduce viewport particle count
[12:24] or something
[12:24] http://www.dvd.net.au/movies/d/11311-2.jpg
[12:24] I have it down to 5%
[12:27] hmmm maybe because I'm using a deflector on the emitter?
[12:33] nope, that wasn't it
[12:44] hiya Mad
[14:36] Ice Age: The Meltdown took in a staggering $70.5 million at the weekend box off
[14:39] whats up meth
[14:39] wow... ice age was big
[14:39] friggin HUGE
[14:39] i wasnt sure how it would do
[14:39] thats big for blue sky
[14:40] that's big for anyone
[14:40] yah
[14:40] but i mean, moreso for them though
[14:40] maybe they won't lay everyone off this time
[14:40] hahah
[14:40] exactly
[14:40] =)
[14:41] how did Robots do last year? i cant remember
[14:41] dont think it did big numbers
[14:42] id did ok
[14:42] it
[14:42] oh
[15:03] http://www.stngraphic.com/autodesk/adsk/servlet/index-id=5970886&siteID=123112.ht
[15:03] On April 1, 2006, Autodesk has stopped the the development of 3ds max :|
[15:04] yeah
[15:04] they're all done
[15:04] hehehaha :\
[15:17] hehe
[15:17] Too bad its april fools day
[15:17] *was
[15:17] :
[15:17] :p
[15:21] http://www.3dsmax.us/reddino/cubeattack.mov
[15:21] it looks grea reddino ... but something seems off with the timing
[15:21] oh yeah
[15:22] cause its fake
[15:22] is not dynamic
[15:22] particles start automatically
[15:22] the delay between the cube hitting and the delay before everything breaks apart
[15:22] so the cube is just there
[15:22] (:
[15:22] yeah
[15:22] ok ... but that shouldn't matter
[15:22] thats why
[15:22] you can still adjust the timing
[15:22] i know
[15:22] i did it last night
[15:22] i added the cube later
[15:22] in post
[15:22] :)
[15:22] ah cool
[15:22] looks nice though
[15:23] total time 20 min
[15:23] (:
[15:23] so do not espect a hollywood breaking street :) hehe :)
[15:42] whats the easyest way to make dirt in 3dsmas?
[15:43] http://kevin.pregoweb.com/dev/screenshot_2.png the wall looks to clean
[15:43] unignore method404
[15:44] ?
[15:44] lol, i cant unignore method, perhaps he should remin ignored for acting gay :(
[15:45] wtf
[15:46] idd